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drawarrays-avoid-rebind
ppsspp
/
Common
/
GPU
/
OpenGL
/
GLQueueRunner.cpp
Henrik Rydgård
1987169c81
OpenGL: When possible, avoid rebinding vertex arrays between glDrawArrays
...
Profitable optimization in DrawArrays-heavy games like GTA.
2023-05-17 18:42:23 +02:00
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