Henrik Rydgard
|
c289a2c7bf
|
Split TextureChanged into two bools, so we can later convert to dirtyflags
|
2017-01-24 18:12:20 +01:00 |
|
Henrik Rydgard
|
b423998c36
|
Move uniform dirty-flag to gstate_c, opening up for other uses.
|
2017-01-24 18:12:20 +01:00 |
|
xebra
|
deea258383
|
[spline/bezier]Fix to avoid crashing when activated hardware tessellation with dx9 and vulkan.
|
2017-01-23 14:12:03 +01:00 |
|
Henrik Rydgard
|
1dbeca0618
|
Only support decoding UV to float in vertex formats. Supporting u8 and 16 was more complexity than it's worth.
|
2016-12-20 13:42:54 +01:00 |
|
Henrik Rydgard
|
9d7983eee8
|
Remove the ability to turn off prescaleUV entirely. It's simply better to do it in the vertex decoder.
|
2016-12-20 13:27:44 +01:00 |
|
Unknown W. Brackets
|
39d6ea2985
|
Vulkan: Auto-set queued deletes to null.
|
2016-10-09 12:16:42 -07:00 |
|
Unknown W. Brackets
|
31e46f0931
|
Vulkan: Allocate buffer space on the right frame.
This was causing crashes if the frame wasn't 0.
|
2016-10-09 11:28:09 -07:00 |
|
Unknown W. Brackets
|
363ede5e99
|
Vulkan: Setup draw engine for device restore.
|
2016-10-09 11:28:08 -07:00 |
|
Unknown W. Brackets
|
f5f9b5227d
|
Tweak 565 buffer clearing.
|
2016-09-18 20:38:19 -07:00 |
|
Unknown W. Brackets
|
ee0bc6c04d
|
Clear memory when clearing drawing.
This should help synchronize block transfers better.
Should improve #8973.
|
2016-09-18 20:38:19 -07:00 |
|
Henrik Rydgard
|
5005e83254
|
Consistency improvements to the memory protect/alloc APIs
|
2016-08-28 12:28:17 +02:00 |
|
Unknown W. Brackets
|
f16f163edf
|
Remove duplicate override.
This is the same function, it was meant to be refactored.
|
2016-05-21 15:45:03 -07:00 |
|
Unknown W. Brackets
|
68717411b1
|
Track when we see a clear indicate a size of a vfb.
|
2016-05-19 21:17:09 -07:00 |
|
Henrik Rydgård
|
2c84411426
|
Merge pull request #8720 from unknownbrackets/tex-range
Move texture decode/hash to after vertex decode
|
2016-05-07 22:15:19 +02:00 |
|
Unknown W. Brackets
|
5eb66fe167
|
Vulkan: Allocate more image samplers by default.
|
2016-05-06 19:51:03 -07:00 |
|
Unknown W. Brackets
|
53535558f8
|
Vulkan: Move texture hash/decode after vtx decode.
|
2016-05-01 17:42:08 -07:00 |
|
Unknown W. Brackets
|
ffef628667
|
Vulkan: Move ApplyTexture after vert decode.
|
2016-05-01 17:39:29 -07:00 |
|
Unknown W. Brackets
|
02995ff083
|
Tiny cleanup to indexgen.
|
2016-04-10 02:30:33 -07:00 |
|
Henrik Rydgard
|
d85dce0c21
|
Add limited support for newly discovered 32-bit index buffer format (by unknownbrackets)
See https://github.com/hrydgard/pspautotests/pull/184
Will truncate indices past 65536.
|
2016-04-10 11:03:07 +02:00 |
|
Henrik Rydgard
|
fa64417917
|
Minor warning fixes
|
2016-04-10 10:34:39 +02:00 |
|
Henrik Rydgard
|
e1f660ebc1
|
Update vulkan structure init to the new style
|
2016-04-02 23:57:23 +02:00 |
|
Henrik Rydgard
|
861a30a6cd
|
Fix an assortment of minor resource leaks, make vulkan validator happier.
|
2016-04-02 11:06:39 +02:00 |
|
Henrik Rydgard
|
c1e9df0777
|
Adjust the displayed debug stats for each backend. Cleanup.
|
2016-03-31 10:23:40 +02:00 |
|
Henrik Rydgard
|
718789b99d
|
Some cleanup in framebuffer code. Don't set BlendColor dynstate unless we need it.
|
2016-03-31 09:23:17 +02:00 |
|
Henrik Rydgard
|
32f5930e15
|
Move clear handling to FramebufferVulkan, center the clear properly in non-buffered. more cleanup.
|
2016-03-31 00:50:50 +02:00 |
|