Henrik Rydgård
2ecec84c84
Merge pull request #12127 from unknownbrackets/ge-record
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Cleanup GE dump playback
2019-06-24 12:28:32 +02:00
Henrik Rydgård
aff429ee09
For the non-vulkan backends, zero display rotation settings just to be sure.
2019-06-24 10:30:32 +02:00
Unknown W. Brackets
93069756e6
GE Debugger: Split playback into a separate file.
2019-06-23 18:49:27 -07:00
Henrik Rydgård
2ed535af29
Update SPIRV-Cross
2019-06-20 00:41:47 +02:00
Silent
bb2ba8086b
Improved Show in Folder:
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- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Unknown W. Brackets
812e84e4a7
Android: Allow less common sample rates.
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Just assume anything we received is a valid one.
2019-03-23 12:12:13 -07:00
Henrik Rydgård
aba375e2f7
Remove old resolution hackery that didn't fix anything.
2019-02-28 14:16:20 +01:00
Henrik Rydgård
3e1197f5f3
Android: Add some logging
2019-02-10 20:13:13 +01:00
Henrik Rydgard
478b0b4278
Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available).
2019-02-05 21:31:38 +01:00
Henrik Rydgard
3fd216ad3a
Better handling of swap chain size, add PowerVR hack. Fixes #11743
2019-01-25 20:19:55 +01:00
Henrik Rydgård
46585a5da9
Additional logging
2019-01-23 18:34:25 +01:00
Unknown W. Brackets
adeca2c3ba
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
Henrik Rydgård
04646fe678
Build system updates
2018-12-19 14:01:19 +01:00
Unknown W. Brackets
e49568f67d
GLES: Move depth packing code to dedicated file.
2018-12-16 17:34:16 -08:00
Henrik Rydgård
429a1fce01
Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
2018-11-21 18:14:26 +01:00
Henrik Rydgård
a0b019d473
Merge pull request #11455 from unknownbrackets/android-resize
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Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets
9cb471e5bd
Android: Avoid race on surface destroyed.
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Avoids a segfault in this scenario.
2018-10-07 16:13:34 -07:00
Henrik Rydgård
a3a94bdd33
Avoid calling any GL calls during shutdown on Android. Should help #11063
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The context is already lost and we're really running shutdown when the process is woken
up again. Additionally, orderly shutdown through the button doesn't happen
on the render thread so remove a couple of asserts that are wrong.
2018-10-06 21:31:52 +02:00
Unknown W. Brackets
653129c528
Debugger: Add an event for GE dump recording.
2018-09-01 10:59:37 -07:00
Unknown W. Brackets
a4c0640f01
GE Debugger: Factor out host calls some.
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Moving more of this to cross platform for the web debugger.
2018-09-01 08:32:03 -07:00
Henrik Rydgård
3c5b2d69f6
Android: When using the hardware scaler, round the size to divisible by 4. Might help #11151
2018-08-26 19:26:54 +02:00
LunaMoo
f038b6489a
Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
2018-08-15 18:35:07 +02:00
Henrik Rydgård
9c22f6ed55
Don't forget to update the other build systems and try to fix the
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builds.
2018-08-13 00:28:12 +02:00
Henrik Rydgård
a589a371e6
Update SPIRV-Cross to a fresher version.
2018-07-16 20:00:45 +02:00
Henrik Rydgård
4cfc6ee272
Merge pull request #11187 from unknownbrackets/alt-speed
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Add second alternate speed and buttons for alt speed
2018-06-24 13:41:12 +02:00