Commit Graph

1111 Commits

Author SHA1 Message Date
Unknown W. Brackets
b4496f1975 Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
0d4bd341e9 Windows: Separate Pause and Break actions.
It was confusing that "Pause" made PPSSPP appear to hang.

This has the side effect of making "Break on Load" work outside Windows.
2018-06-23 10:14:36 -07:00
Unknown W. Brackets
4aa4db611e Android: Allow desktop GL if available.
For example, on the SHIELD.
2018-06-18 00:37:52 -07:00
Unknown W. Brackets
767886c4a3 Android: Fix C++ EGL code path with threaded GLES.
Still has the same problems as before.
2018-06-17 21:56:18 -07:00
Henrik Rydgård
da5f0f7f2b Merge pull request #11186 from unknownbrackets/debugger
Debugger: Add APIs to retrieve render image
2018-06-17 21:53:38 +02:00
Unknown W. Brackets
4a92db4cd6 Debugger: Update to latest armips.
Reduces warning noise now that it's included in the build.
2018-06-17 10:50:11 -07:00
Unknown W. Brackets
e6917cccf6 Debugger: Add APIs to retrieve render image. 2018-06-16 15:33:02 -07:00
Unknown W. Brackets
5bfba9b284 Debugger: Add HLE API funcs.
Lumping function symbols in here too, they're pretty related...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
29d93c56c7 Debugger: Initial breakpoint APIs. 2018-06-08 06:59:18 -07:00
Unknown W. Brackets
e746a2d106 Debugger: Add stepping to WebSocket API. 2018-06-08 06:59:17 -07:00
Unknown W. Brackets
944948a5f4 Debugger: Initial disasm API. 2018-06-08 06:59:17 -07:00
Unknown W. Brackets
3dac5f2103 Debugger: Add current game info. 2018-06-08 06:59:17 -07:00
Unknown W. Brackets
1f987bf1c1 Debugger: Initial register get/set APIs. 2018-06-08 06:59:16 -07:00
Unknown W. Brackets
b37d59e8fa Debugger: Organize WebSocket event handling.
Just a starting point to organize it.  Trying to keep it simple.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
c2b9b5a9e8 Debugger: Serve a simple log listener WebSocket.
Planning to add more functionality to it, and sharing the reporting port
is possibly not ideal - although it would make discovery easier.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
3a8a2ff933 http: Move web server to core and use flags.
This way we can independently control the debugger and disc sharing, since
debugger could have security impact.
2018-06-07 16:28:01 -07:00
Unknown W. Brackets
e21753bc93 Debugger: Add assembler to build. 2018-06-06 05:59:24 -07:00
Henrik Rydgård
343763cf5a More paranoia from Google Play 2018-05-27 22:16:36 +02:00
Henrik Rydgård
b730d187e8 Add some paranoid checks guided by stack traces from Google Play 2018-05-27 22:12:59 +02:00
Unknown W. Brackets
3f1544612b Android: Add missing graphics shutdown calls.
These were there for graphics restart (like resize) but not for full
shutdown, which was causing crashes during shutdown sometimes.

See #10931.
2018-04-21 08:33:53 -07:00
Unknown W. Brackets
379be140d6 Android: Avoid overload shadowing. 2018-04-14 11:25:15 -07:00
Unknown W. Brackets
6ba0a6cdfd Android: End GLES renderer after emu thread join.
This matches other backends, and prevents things from being added to the
deleter after GLES end.  Fixes #10849.
2018-04-08 19:28:15 -07:00
Unknown W. Brackets
89186d8113 Replay: Initial structure for replay functionality. 2018-04-07 15:36:28 -07:00
Henrik Rydgård
188ed07d77 Android: Have haptic feedback ignore the global setting, but default to off. 2018-03-25 13:42:57 +02:00
Henrik Rydgård
fb15208777 Android: Reload the config after getting storage permission, and ask immediately. Should help #10670 2018-03-24 12:52:51 +01:00