Commit Graph

1111 Commits

Author SHA1 Message Date
Henrik Rydgard
fdcf4f06f2 Add x64Analyzer to Android.mk. Some minor cleanup 2020-07-14 09:25:45 +02:00
Henrik Rydgard
1fce6de8b1 Simple exception handler so we can ignore accesses that happen within the PSP memory space. 2020-07-14 09:25:45 +02:00
Henrik Rydgård
3d743a5ae7 Buildfixes 2020-06-22 00:01:31 +02:00
Henrik Rydgård
fbc4fa5bca Move the responsibility to register the debugutils callback to the VulkanContext. We only use one anyway. 2020-06-21 23:04:51 +02:00
Henrik Rydgård
6532c345c8 Simplify the validation interface code, bugfixes 2020-06-21 23:04:51 +02:00
Henrik Rydgård
1793b65ec1 Vulkan: Remove support for the old VK_EXT_debug_report extension 2020-06-21 23:04:51 +02:00
Unknown W. Brackets
e9e0ea9d05 Vulkan: Cleanup some duplicate code. 2020-05-21 08:55:36 -07:00
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d39b0bdca2 GPU: Split FramebufferCommon into two classes.
Only some things moved over so far.

FramebufferCommon does too much, we want to share it with softgpu without
all the buffer management stuff.
2020-05-13 18:07:22 -07:00
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54896432df Android: Oops, fix start with space in filename. 2020-05-12 21:21:22 -07:00
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b1ae90dd03 Global: Add some defs for MSVC highlighting.
Just want this file not to be a sea of errors.  Before it said ifs etc.
were wrong too, because it didn't think things were functions.
2020-05-12 21:20:50 -07:00
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ccc7ae54af Android: Avoid multiple resizes in a row.
This was sometimes happening when ui callbacks etc. would trigger in
certain patterns of using the app.  Might have been related to sizing
problems.

Delaying the resize by 10ms when the surface is unchanged seems okay.
2020-05-09 14:47:48 -07:00
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03fc86a147 UI: Return to game settings after restart.
This is more convenient.  Also restarts the game if needed.

Added a way to pass args to Android here as well, and fixed displaying an
error if the shortcut file doesn't exist on Android (like if you deleted
it after creating the shortcut.)
2020-05-09 13:53:42 -07:00
Henrik Rydgård
bf73d3d663 Address Unknown's feedback
https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
Henrik Rydgård
90c1a79b9f android: include path fix 2020-04-02 13:04:38 +02:00
Henrik Rydgård
e8d6a605eb Merge pull request #12748 from orbea/libpng
cmake: Improve building with the system libpng.
2020-04-01 12:57:52 +02:00
Henrik Rydgård
3838a1c94f Support drawing around notches on Android displays. Fixes #12261 2020-03-31 00:47:01 +02:00
orbea
c8c7889f0f cmake: Improve building with the system libpng.
This also now requires at least libpng16 instead of libpng17.

v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
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7d00cefd35 Android: Fix dismiss of OSK dialog. 2020-03-21 11:06:40 -07:00
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51b94a9c9c Core: Quiet some warnings. 2020-03-10 22:19:59 -07:00
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f46231f2f4 Android: Avoid translation conflict in translation.
Using a magic pattern isn't ideal, but the user input can safely have
these characters without issue.  It only affects the input title.
2020-03-08 20:45:01 -07:00
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a3e12f4242 Android: Process input prompts more clearly.
This way, the processing is generally inline or explicitly a callback.
There's also less parsing issues since all the parsing is centralized.
2020-03-08 20:45:01 -07:00
Henrik Rydgård
8f2a52ccab Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat 2020-03-08 14:28:10 +01:00
Henrik Rydgård
db4511c9f5 Also try to fix the legacy Android build. 2020-03-03 23:26:09 +01:00
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051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
ANR2ME
93b59afed5 Fix building errors 2020-03-03 00:23:12 +07:00