Unknown W. Brackets
bf7a6eb2cd
riscv: Add jit for some initial instructions.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
4c1cc2dfdc
riscv: Add a register cache for jit.
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Not yet actually used. Might be buggy.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
b2d3c750f1
irjit: Define a specific IRReg type.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
47b81985bd
riscv: Initial untested dispatcher.
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The minimum to actually, probably, running code. Pretty slow.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
e271e43ec5
riscv: Initial staffolding for IR based jit.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
3468423bb4
Debugger: Handle missing crash/block ptrs better.
2023-07-23 18:01:00 -07:00
Henrik Rydgård
2625570d21
Fix issue where achievements wouldn't always activate when starting from frontends
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My previous workaround was flawed - it didn't work at all since we run
http callbacks on the main thread, so no progress was made in the
background.
Now we really delay starting the game until the achievement system is
ready, if it's in the process of logging in.
2023-07-23 23:40:53 +02:00
Henrik Rydgård
942df0198a
Merge pull request #17766 from hrydgard/single-threaded-rendering
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Vulkan: Make multi-threaded rendering a developer option (previously always on)
2023-07-23 23:05:28 +02:00
Henrik Rydgård
b118e25b6a
Vulkan: Make multithreaded rendering an option.
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Multi-threaded rendering is good for smoothing out performance spikes
and increasing performance on low-power devices. However, the way we use
it it doesn't benefit latency (input lag) at all, rather the opposite.
So make it an option.
2023-07-23 22:06:01 +02:00
Henrik Rydgård
68c124d779
Merge pull request #17756 from hrydgard/alert-on-retroachievement-server-error
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Improve handling of RetroAchievements login errors
2023-07-23 12:41:06 +02:00
Henrik Rydgård
95c5550071
Merge pull request #17765 from hrydgard/rapid-fire-interval
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Make the rapid-fire interval configurable
2023-07-23 12:24:05 +02:00
Henrik Rydgård
d924b742c0
Make the rapid-fire interval configurable
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Rapid-fire works by holding down the button mapped for Rapid-Fire. Once
that's held, the PSP face buttons, L, R and Start will be repeated while
held.
With this new setting, you can change the repeat interval from the
default of 5 frames.
The interval is specified as frames rather than as milliseconds or
something because that often maps better to game logic.
2023-07-23 11:49:25 +02:00
Henrik Rydgård
eb14c87a71
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00
Henrik Rydgård
0ab4c58343
Improve handling of server/token errors
2023-07-22 12:36:26 +02:00
Henrik Rydgård
93bb113009
Common: Rename Download to Request, and the old Request to ServerRequest.
2023-07-21 22:12:00 +02:00
Henrik Rydgård
61db21b12d
Cleanup, fix so we can run RetroAchievements with https, and start doing that
2023-07-21 10:49:01 +02:00
Henrik Rydgård
9decdd198e
Address more feedback, minor cleanup
2023-07-21 10:30:06 +02:00
Henrik Rydgård
ab6e902fea
Make naett work on Android, UWP, Mac. Exclude on Linux
2023-07-21 10:28:31 +02:00
Henrik Rydgård
fbd980bee6
Get basic Naett requests to work (the store works in https mode)
2023-07-21 10:28:17 +02:00
Henrik Rydgård
b54d5ab8e6
Cleanup the g_PortManager shutdown process
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Following up comment by @ANR2ME in #17744 , to be merged before that one.
2023-07-20 23:55:35 +02:00
Henrik Rydgård
370bb4c315
More progressbar improvements
2023-07-18 15:52:14 +02:00
Henrik Rydgård
ecea3844b0
Improved progress bar popups for downloads
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Now shows the filename, and also there's a delay mode where they'll only
be visible if the download takes more than a second, plus they can be
named.
2023-07-18 15:13:44 +02:00
Bashar Astifan
a35c8425e6
Merge branch 'master' into master
2023-07-17 23:20:52 +04:00
Unknown W. Brackets
e4f9c72fe9
riscv: Avoid unaligned mem combine in IR.
2023-07-16 16:20:58 -07:00
Unknown W. Brackets
d4e689b096
irjit: Allow IRInterpret() on partial block.
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For later if we want to fallback from native to IR interpret.
2023-07-16 16:19:53 -07:00