Unknown W. Brackets
a5a2671af3
irjit: Implement vf2ix.
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Used in LittleBigPlanet when playing intro movies.
2023-07-29 18:01:08 -07:00
Unknown W. Brackets
df2462b1d9
irjit: Implement ll/sc.
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These occur more than I expected in LittleBigPlanet while loading.
2023-07-29 17:57:44 -07:00
Unknown W. Brackets
48586ed0ad
irjit: Combine Load32Left/Right even on unaligned.
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This helps on devices that don't allow unaligned load/store.
2023-07-29 17:57:25 -07:00
Unknown W. Brackets
df313bd296
riscv: Fix rounding mode setting.
2023-07-25 20:33:56 -07:00
Unknown W. Brackets
9157d992ac
jit-ir: Implement cfc1/ctc1.
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This makes it so we can track rounding mode changes.
2023-07-25 20:33:56 -07:00
Unknown W. Brackets
90517ace59
irjit: Validate alignment in slow memory mode.
2022-08-21 13:24:10 -07:00
Unknown W. Brackets
6715f41410
irjit: Add constructs for validing mem access.
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Basically to allow slow/fast memory to work with IR, including for
alignment checks.
2022-08-21 13:01:23 -07:00
Unknown W. Brackets
7b081a61c8
irjit: Correct another PurgeTemps case.
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In this case:
Mov A, B
AndConst A, A, 1
Load32 C, A, 0
Was still swapping the Load32 to B, not just the AndConst.
Fixes #15735 .
2022-07-27 19:38:16 -07:00
Unknown W. Brackets
5abf1362a2
irjit: Clarify PurgeTemps, guard a couple ops.
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Although I think we skip simplify passes on breakpoints entirely, safer to
exclude these ops.
2022-07-27 19:36:53 -07:00
Unknown W. Brackets
2154f747fc
irjit: Simplify more arithmetic to Movs.
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Later passes rely on things being Mov, so better to have them more often.
2022-07-24 11:35:54 -07:00
Unknown W. Brackets
8f23025209
irjit: Add tests for IR passes.
2022-07-24 11:35:54 -07:00
Unknown W. Brackets
c2a1caa2a2
irjit: Prevent corruption on purge temps pass.
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If a switch occurs and then something clobbers the dest of that switch, we
were wiping out the first of those three instructions incorrectly.
2022-07-21 09:06:37 -07:00
Unknown W. Brackets
f32f89dd90
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
Unknown W. Brackets
5d60fa0d0d
Common: Maintain C++11 support in sign extend.
2021-01-31 08:44:02 -08:00
Unknown W. Brackets
1b00da2f3a
Common: Sign extend w/func not chained casts.
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Should be clearer to read and easier to get right.
2021-01-31 01:25:52 -08:00
Unknown W. Brackets
5354459476
irjit: Update clobber flag on inst swap.
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Fixes IR in Persona 3.
2021-01-10 16:41:45 -08:00
Unknown W. Brackets
9dcb70d502
irjit: Add disable flag for simplify passes.
2021-01-10 14:50:32 -08:00
Henrik Rydgård
4d3ec20082
ByteSwap.h results in a file name collision on some systems with byteswap.h. Fix this by merging it into BitSet.h.
2020-09-30 00:09:13 +02:00
Henrik Rydgård
40ec0d8358
Finish getting rid of basictypes.h
2020-09-29 15:51:51 +02:00
Henrik Rydgård
3162f30158
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
Unknown W. Brackets
f01e06aefd
irjit: Improve multiple lwr in a row.
2018-01-07 21:06:02 -08:00
Unknown W. Brackets
fbeedd333b
irjit: Swap moves when it may allow clobbering.
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Example:
addiu a0, a1, a2
mov s0, a0
addiu a0, a2, a3
By swapping the mov, we can eliminate it.
Only going one back because it's common and didn't want to track reads.
2018-01-07 21:06:02 -08:00
Unknown W. Brackets
d27e428659
irjit: Convert lwr and friends to easier code.
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This makes it easier to write a (working) jit backend from IR, since these
ops are always annoying to get right.
2018-01-07 21:06:00 -08:00
Unknown W. Brackets
b11f00cead
irjit: Combine lwl/lwr and swl/swr, like before.
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Still want to inline the operation, because the backend shouldn't have to
redo it every time, and we want the temps cleaned up if possible.
2018-01-07 21:05:58 -08:00
Unknown W. Brackets
c6d690e9b8
irjit: Handle Left/Right ops in passes.
2018-01-07 21:05:57 -08:00