jacky400
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0673217091
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Update Core/HLE/sceSas.cpp
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2012-12-05 23:51:10 +08:00 |
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Álvaro Acción Montes
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fb919a392b
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Merge branch 'master' of https://github.com/hrydgard/ppsspp
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2012-12-05 15:51:07 +01:00 |
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Yn5an3
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85177ebf09
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Wrapped funtions in sceIo.cpp
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2012-12-05 15:49:48 +01:00 |
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Henrik Rydgård
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16a9dd62ea
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Merge pull request #127 from jacky400/master
Implement sceSasGetPauseFlag() in sascore.cpp
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2012-12-05 05:17:49 -08:00 |
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jacky400
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595ff3b1fb
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Update Core/HLE/sceAudio.cpp
Too spam and change it to debug log
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2012-12-05 20:22:11 +08:00 |
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jacky400
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305a87407b
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Update Core/HLE/sceSas.cpp
Implement sceSasGetPauseFlag() in sascore.cpp
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2012-12-05 19:50:25 +08:00 |
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Kevin Armstrong
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e1a5bf91c3
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more rtc changes, getting closer
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2012-12-04 21:32:15 +00:00 |
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Kevin Armstrong
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4380995193
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make addmonths work slightly more correctly
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2012-12-04 21:32:15 +00:00 |
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Yn5an3
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21ccc60b87
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Wrapped sceGe.cpp functions
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2012-12-03 23:37:14 +01:00 |
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Unknown W. Brackets
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d07e51bff0
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Always allow peeking into ctrl buffers.
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2012-12-02 21:07:17 -08:00 |
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Unknown W. Brackets
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8a801ff761
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Send the recent N ctrl buffers, fixing lag.
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2012-12-02 19:53:20 -08:00 |
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Unknown W. Brackets
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f6009e477f
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Start with one free buffer to match things.
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2012-12-02 17:14:00 -08:00 |
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Unknown W. Brackets
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aea9b16a04
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Add ctrl waits when there are no buffers yet.
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2012-12-02 17:03:13 -08:00 |
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Unknown W. Brackets
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ec6c0e9ccd
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The ctrl latch should work now, don't log as error.
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2012-12-02 16:19:14 -08:00 |
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Unknown W. Brackets
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fd2d666191
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Add ctrl sampling (vblank).
This makes it work like the PSP does with number of buffers, etc.
Still doesn't wait yet.
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2012-12-02 15:44:23 -08:00 |
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Unknown W. Brackets
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7edb340577
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Start the ctrl latch off all just released.
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2012-12-02 12:44:33 -08:00 |
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Unknown W. Brackets
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b93c4f636c
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Oops, prevent a possible crash in ctrl.
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2012-12-02 08:28:05 -08:00 |
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Unknown W. Brackets
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754a49dfd7
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Make sceCtrlReadLatch work more correctly.
It gets changes since last call, makes sense.
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2012-12-02 08:28:05 -08:00 |
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Unknown W. Brackets
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0dc8e2a420
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Set the ctrl frame value to something useful.
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2012-12-02 08:28:04 -08:00 |
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Unknown W. Brackets
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843d495c5b
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Don't expect sceCtrlInit ever, minor ctrl funcs.
I don't see any indication that you need to call init first.
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2012-12-02 08:28:04 -08:00 |
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Unknown W. Brackets
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bf8abaebe5
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Don't include analog when not enabled in ctrl.
Fixes menu, movement in Tales of Eternia.
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2012-12-02 08:28:04 -08:00 |
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Unknown W. Brackets
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9e8160c88b
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Correct sceUmdGetDiscInfo().
The struct was wrong, also add error handling.
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2012-12-02 00:33:39 -08:00 |
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Unknown W. Brackets
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e5f1d701e3
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Don't unregister a different UMD callback, cleanup.
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2012-12-02 00:20:28 -08:00 |
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Unknown W. Brackets
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9ba9415df4
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Change the UMD callback on overwrite.
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2012-12-01 23:48:11 -08:00 |
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Unknown W. Brackets
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51a4ed4f75
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Reschedule when activating/deactivating the UMD.
This is what a PSP seems to do.
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2012-12-01 23:29:25 -08:00 |
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