raven02
9df9120d1b
Add PSP_SYSTEMPARAM_ID_INT_LOCK_PARENTAL_LEVEL
2013-02-02 01:06:37 +08:00
raven02
4d1903f50c
Set time format in config
2013-01-21 21:35:31 +08:00
Xele02
ccdc0b77c1
Set the PSP language in the config file
2013-01-20 10:50:05 +01:00
raven02
6ebb06c171
Add PSP_SYSTEMPARAM_ID_INT_BUTTON_PREFERENCE and region Russia/Trad Chi/Sim Chi
2013-01-20 14:23:14 +08:00
raven02
8cb87924b3
Add sceKernelSetCompiledSdkVersion401_402 (suggested by Xele02) and wrapped two unload moudles
2013-01-01 09:20:01 +08:00
Unknown W. Brackets
fd2f609367
Save the savedata and other dialog state.
...
Although, hopefully it wouldn't be running anyway.
2012-12-28 13:55:31 -08:00
Henrik Rydgård
d95dbca9be
Cleanup GPU init/shutdown a bit
2012-12-25 22:42:19 +01:00
Unknown W. Brackets
f8f581794f
Make sure sceUtility funcs all return error codes.
...
Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
2012-12-25 01:07:04 -08:00
Unknown W. Brackets
d378b1c324
Deallocate properly in shutdown, not in init.
2012-12-24 01:41:15 -08:00
Unknown W. Brackets
41db5c46a5
Fix random modules not reseting on shutdown.
2012-12-23 22:52:40 -08:00
Henrik Rydgard
fa7de38ccf
PSPSaveDialog: Style/warning fixes. Add a way to return errors (unused).
2012-12-19 21:23:52 +01:00
Xele02
0ccce3c1a8
* Don't restart dialog if already running. This correct bug with
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MotoGP, even if the game make weird stuff with the dialog call...
* Add log for data install and install request.
2012-12-19 01:05:45 +01:00
TMaul
0414b072a4
Display OSK message
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And some cleanup
2012-12-15 17:13:58 +00:00
TMaul
a2a4248381
Fake some of the on screen keyboard
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Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00
TMaul
f40177ada8
More stubs and clean up
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From various games
2012-12-13 11:40:55 +00:00
TMaul
8cc95d5640
sceUtil Cleanup
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Some of these methods need implementing for some of the games though
2012-12-13 11:40:52 +00:00
Xele02
7de10d223b
* Create class for Save and Message dialog for cleaner code.
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* Update Save dialog to work more like the real one on PSP
* Correct some return value for Save Dialog.
2012-12-10 13:08:54 +01:00
Xele02
41fed02c0e
Add Save Delete and Delete List function
2012-12-09 19:33:18 +01:00
Xele02
63b0b61232
Change filesystem for mounted memory card
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Clean some code and comment
2012-12-09 16:59:07 +01:00
Xele02
d37212c361
Savesystem with unencrypted data load/save.
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Only on PC. Tested with Project Diva Extend on Linux Build
Save feature working : Autoload / Load / ListLoad / Autosave / Save / ListSave
Save files in ./SaveData/<GameID><SaveID>/ directory using PSP Like directory name
2012-12-08 23:39:47 +01:00
Henrik Rydgard
52572d92e6
Merge branch 'master', remote-tracking branch 'origin'
2012-11-28 10:38:22 +01:00
Henrik Rydgard
a74af8f372
Some new NIDs, log fix, very minor bugfix.
2012-11-27 11:40:30 +01:00
Ced2911
6db4ea2ad1
less Memory::GetPointer
2012-11-27 10:18:36 +01:00
kev :)
03c5e83953
Some sceUtility wrapping
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Minus OSK and netconf
2012-11-22 20:46:22 +00:00
Henrik Rydgard
2d431d27e7
Crashfix for a buggy game that misuses sceUtility
2012-11-19 00:29:41 +01:00