Commit Graph

189 Commits

Author SHA1 Message Date
sum2012
7213d27ea3 Increase log level in sceUtilityLoadModule
Some modules need return error as dissus  in
https://github.com/hrydgard/ppsspp/issues/860#issuecomment-25675539
2013-10-05 07:37:51 +08:00
shenweip
7bb798edb6 Implemented sceUtilityGamedataInstallUpdate. 2013-09-27 22:52:25 +08:00
The Dax
a15ba1322d Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally. 2013-09-25 21:06:58 -04:00
shenweip
4986bf735b Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
dialog in sceUtilityGamedataInstallUpdate

Forget this before.
2013-09-18 21:34:28 +08:00
The Dax
426e6630d9 Rewrite most of the translation stuff to be cleaner.
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Henrik Rydgård
52e4a7cf5d Merge branch 'patch-1' of https://github.com/shenweip/ppsspp into shenweip-patch-1 2013-09-15 09:46:52 +02:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
shenweip
d1cdf7538d fix wrong log message 2013-09-14 00:42:41 +08:00
shenweip
145a9b4e1d What a stupid 2013-09-13 23:57:31 +08:00
shenweip
e286163690 Implemented some HLE functions for GamedataInstallDialog 2013-09-13 23:07:43 +08:00
Henrik Rydgard
324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Unknown W. Brackets
08225cad23 Return wrong dialog type in screenshot/gamesharing.
Should at least reduce reports of these failing, and give us better info.
May also work more correctly.
2013-08-31 14:42:55 -07:00
Unknown W. Brackets
74a7376604 Add some reporting and fix some duplicates. 2013-08-31 13:55:51 -07:00
Henrik Rydgard
67edc28aa5 Add reporting for some configurable systemparams that don't seem very interesting to keep 2013-08-30 23:06:21 +02:00
Unknown W. Brackets
2ef650aa2d Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
Unknown W. Brackets
d8eede0b9a Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
2013-06-30 12:05:14 -07:00
Henrik Rydgård
266ce888f2 Fix to buttonpreference 2013-06-21 10:02:57 +02:00
raven02
de4d970ab6 Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference 2013-06-19 15:09:01 +08:00
The Dax
48498656ea Fix possible savestate/shutdown issue. 2013-06-17 19:55:43 -04:00
The Dax
242007057f Further refinement/cleanup. 2013-06-12 05:22:26 -04:00
The Dax
03526eb874 Refine the sceUtilityScreenshot* stubs with a proper placeholder dialog. Same results, but cleaner code. 2013-06-12 05:20:08 -04:00
The Dax
fcc071d960 Fix more logging. 2013-06-12 04:50:40 -04:00
The Dax
d246690252 Fix logging; forgot to remove those. :P 2013-06-12 04:48:21 -04:00
The Dax
4017550e41 Implement some missing syscalls and "fix" one, which fixes a Project Diva 2nd hang, and possibly other games that rely on sceUtilityScreenshotGetStatus to return success, since they tend to wait forever for the dialog to finish. I'd like to implement the dialog and functionality someday, but for now, this works fine.
Also implement stub for sceRtcSetAlarmTick, though Diva 2nd doesn't care if it's implemented or not.
2013-06-12 04:46:06 -04:00
Unknown W. Brackets
7d17ed8a8e Correctly shutdown dialogs on game reset. 2013-05-31 01:41:04 -07:00