Unknown W. Brackets
a0b333865c
Wake waiting threads on channel release.
2013-06-05 12:13:52 -07:00
Henrik Rydgard
a7f7410668
Merge branch 'master' into plugindownload
2013-06-05 16:13:55 +02:00
oioitff
489126fa3a
Channel volume should be done in __AudioEnqueue.
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Fix noise in 7th Dragon 2020.
2013-06-05 16:16:53 +08:00
Henrik Rydgard
5e28df26b2
Fixes and cleanup
2013-06-04 23:54:37 +02:00
Unknown W. Brackets
06c19622d5
Fix some init/type warnings.
2013-05-31 23:14:29 -07:00
Unknown W. Brackets
ffbe28fc61
Fix some minor type conversion warnings.
2013-05-31 23:14:26 -07:00
Henrik Rydgard
880b80823b
Some cwcheat cleanups and TODOs.
2013-05-23 13:10:39 +02:00
raven02
b76ee8f2ec
Better use max=2 and min=1 for safety
2013-05-22 14:33:21 +08:00
raven02
73311c746b
Keep the High/low water marks the same for all platform
2013-05-22 11:38:10 +08:00
Unknown W. Brackets
2bab76a940
Block audio output more correctly.
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Still with the same thresholds, so hopefully it won't hurt sync.
2013-05-19 12:31:47 -07:00
Unknown W. Brackets
996bfdc1dd
Reduce locking in sceAudio.
2013-05-19 10:58:44 -07:00
Unknown W. Brackets
0ab30ecb07
Use a separate channel for SRC/Output2.
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Tests on the PSP show that all 8 channels can be reserved/used at the
same time as *either* Output2 or SRC (but SRC and Output2 cannot be used
at the same time.)
2013-05-16 01:12:39 -07:00
raven02
c1bb421a26
Restore volume shift to 15
2013-05-12 09:03:43 +08:00
raven02
79b9023461
Android : Shorter sound delay
2013-05-02 15:59:09 +08:00
oioitff
863fa2c3ff
Fix the channel volume.
2013-04-26 22:24:18 +08:00
Henrik Rydgard
ffe88f5120
Merge branch 'patch-11' of https://github.com/raven02/ppsspp into raven02-patch-11
2013-04-13 22:12:13 +02:00
raven02
25ab9292e4
Improve sound smoothness on Android
2013-04-12 14:03:51 -07:00
Unknown W. Brackets
aca5e8e42f
iOS: fix significant audio stutter.
2013-03-17 11:32:57 -07:00
raven02
232aa69eb0
Fix sound distortion
2013-03-17 19:55:15 +08:00
Unknown W. Brackets
e8ac8d49b6
iOS: Reduce CPU consumption for audio, adjust sync.
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Still is clicking...
2013-03-16 14:00:41 -07:00
Unknown W. Brackets
2a6457b6ab
Cut down on h files including PointerWrap.
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This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
Unknown W. Brackets
d70639057e
sceAudioOutputPannedBlocking() returns # samples.
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Or seems to, anyway. This fixes things like:
stdout: SCREAM: Lib wave didn't take all of our last submit (took 0 of
2048)!
2013-02-01 08:07:58 -08:00
Unknown W. Brackets
9343695188
Fix savestate ruining the host audio update.
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Fixes #541 .
2013-01-30 22:48:35 -08:00
raven02
2ac06e54cf
Get rid of channel buffer underrun
2013-01-30 23:16:52 +08:00
lioncash
8ad81111da
Cleanup __sceAudio a little bit.
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front() -> pop_front()
2013-01-30 08:45:43 -05:00