2013-10-12 02:05:55 +02:00
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# You can have multiple ini files if you want, it doesn't matter.
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[FXAA]
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Name=FXAA Antialiasing
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Author=nVidia
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Fragment=fxaa.fsh
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Vertex=fxaa.vsh
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2013-12-11 09:34:05 +01:00
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[CRT]
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Name=CRT Scanlines
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Author=KillaMaaki
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Fragment=crt.fsh
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Vertex=fxaa.vsh
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2017-03-05 14:52:27 +01:00
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60fps=True
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2022-06-21 08:46:57 +02:00
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SettingName1=Animation speed (0 -> disable)
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2021-11-27 10:47:49 +01:00
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SettingDefaultValue1=1.0
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SettingMaxValue1=2.0
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SettingMinValue1=0.0
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SettingStep1=0.05
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2013-10-12 02:05:55 +02:00
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[Natural]
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2013-10-13 18:45:00 +02:00
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Name=Natural Colors
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2013-10-12 02:05:55 +02:00
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Fragment=natural.fsh
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Vertex=natural.vsh
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2018-03-25 00:21:38 +04:30
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[NaturalA]
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Name=Natural Colors (No Blur)
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Fragment=naturalA.fsh
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2020-10-15 18:54:50 +03:30
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Vertex=naturalA.vsh
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2013-10-12 02:54:55 +02:00
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[Vignette]
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Name=Vignette
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Author=Henrik
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Fragment=vignette.fsh
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Vertex=fxaa.vsh
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2022-12-08 13:16:44 +01:00
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SettingName1=Power
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SettingDefaultValue1=0.6
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SettingMaxValue1=2.0
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SettingMinValue1=0.1
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SettingStep1=0.1
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SettingName2=Aspect
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SettingDefaultValue2=1.0
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SettingMaxValue2=2.0
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SettingMinValue2=0.5
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SettingStep2=0.1
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2023-08-01 13:03:24 +02:00
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[FakeReflections]
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2023-06-30 14:38:35 +02:00
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Name=Fake Reflections
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2023-08-01 13:03:24 +02:00
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Fragment=fakereflections.fsh
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2023-06-30 14:38:35 +02:00
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Vertex=fxaa.vsh
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SettingName1=Amount
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SettingDefaultValue1=0.6
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SettingMaxValue1=1.0
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SettingMinValue1=0.0
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SettingName2=Power
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SettingDefaultValue2=0.5
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SettingMaxValue2=1.0
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SettingMinValue2=0.0
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2013-10-30 00:12:19 +05:00
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[Bloom]
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2022-12-07 22:47:28 +01:00
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Name=Bloom Shader
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2013-10-30 00:12:19 +05:00
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Fragment=bloom.fsh
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Vertex=fxaa.vsh
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2020-05-15 11:15:38 +02:00
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SettingName1=Amount
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SettingDefaultValue1=0.6
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SettingMaxValue1=1.0
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SettingMinValue1=0.0
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SettingName2=Power
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SettingDefaultValue2=0.5
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SettingMaxValue2=1.0
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SettingMinValue2=0.0
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2023-07-05 19:20:17 +02:00
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[BloomNoBlur]
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2023-07-05 19:27:33 +02:00
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Name=Bloom (no blur)
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2023-07-05 19:20:17 +02:00
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Fragment=bloomnoblur.fsh
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Vertex=fxaa.vsh
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SettingName1=Amount
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SettingDefaultValue1=0.6
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SettingMaxValue1=1.0
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SettingMinValue1=0.0
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SettingName2=Power
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SettingDefaultValue2=0.5
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SettingMaxValue2=1.0
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SettingMinValue2=0.0
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2013-10-30 00:12:19 +05:00
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[Sharpen]
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Name=Sharpen
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Fragment=sharpen.fsh
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Vertex=fxaa.vsh
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2020-05-15 11:15:38 +02:00
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SettingName1=Amount
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SettingDefaultValue1=1.5
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SettingMaxValue1=3.0
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2022-12-08 13:16:44 +01:00
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SettingMinValue1=0.1
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2020-05-15 11:15:38 +02:00
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SettingStep1=0.1
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2013-10-12 21:16:12 +05:00
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[Scanlines]
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2013-10-22 21:36:23 +05:00
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Name=Scanlines (CRT)
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2013-10-13 18:45:00 +02:00
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Fragment=scanlines.fsh
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2013-10-12 21:16:12 +05:00
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Vertex=fxaa.vsh
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2013-10-22 13:00:19 +02:00
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OutputResolution=True
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2020-05-15 11:15:38 +02:00
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SettingName1=Amount
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SettingDefaultValue1=1.0
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SettingMaxValue1=1.0
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SettingMinValue1=0.0
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SettingStep1=0.1
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SettingName2=Intensity
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SettingDefaultValue2=0.5
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SettingMaxValue2=1.0
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SettingMinValue2=0.0
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SettingStep2=0.05
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2013-10-12 21:16:12 +05:00
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[Cartoon]
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2013-10-13 18:45:00 +02:00
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Name=Cartoon
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Fragment=cartoon.fsh
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Vertex=cartoon.vsh
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2020-05-15 11:15:38 +02:00
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SettingName1=Black border
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SettingDefaultValue1=0.5
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SettingMaxValue1=1.0
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SettingMinValue1=0.0
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2013-10-14 16:21:11 +05:00
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[4xHqGLSL]
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2015-10-03 07:20:08 +02:00
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Name=4xHqGLSL Upscaler
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2013-10-14 16:21:11 +05:00
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Fragment=4xhqglsl.fsh
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Vertex=4xhqglsl.vsh
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2015-10-03 07:20:08 +02:00
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OutputResolution=True
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2015-10-14 18:32:13 +02:00
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Upscaling=True
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2013-10-14 16:21:11 +05:00
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[AAColor]
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Name=AA-Color
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Fragment=aacolor.fsh
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Vertex=aacolor.vsh
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2023-04-17 05:24:58 -04:00
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[UpscaleBicubic]
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Name=Bicubic Upscaler
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Fragment=upscale_bicubic.fsh
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Vertex=upscale_bicubic.vsh
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OutputResolution=True
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RequiresIntSupport=True
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Upscaling=True
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2023-04-18 20:36:28 -04:00
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SettingName1=Sharpness
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SettingDefaultValue1=1.0
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2023-04-17 05:24:58 -04:00
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SettingMaxValue1=2.0
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2023-04-18 20:36:28 -04:00
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SettingMinValue1=-2.0
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SettingName2=Anisotropy
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SettingDefaultValue2=0.0
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2023-04-17 05:24:58 -04:00
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SettingMaxValue2=2.0
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2023-04-18 20:36:28 -04:00
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SettingMinValue2=-2.0
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2013-10-22 12:17:40 +02:00
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[UpscaleSpline36]
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Name=Spline36 Upscaler
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Fragment=upscale_spline36.fsh
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Vertex=upscale_spline36.vsh
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2013-10-22 13:00:19 +02:00
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OutputResolution=True
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2013-10-30 00:12:19 +05:00
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RequiresIntSupport=True
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2015-10-14 18:32:13 +02:00
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Upscaling=True
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2015-10-03 07:20:08 +02:00
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[5xBR]
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Name=5xBR Upscaler
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2017-03-16 05:15:26 +01:00
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Author=Hyllian
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2015-10-03 07:20:08 +02:00
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Fragment=5xBR.fsh
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Vertex=5xBR.vsh
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2015-10-14 18:32:13 +02:00
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OutputResolution=True
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Upscaling=True
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2017-03-16 05:15:26 +01:00
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[5xBR-lv2]
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Name=5xBR lv2 Upscaler
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Author=Hyllian (tweak by guest.r)
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Fragment=5xBR-lv2.fsh
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Vertex=5xBR.vsh
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OutputResolution=True
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2017-09-13 06:42:47 +02:00
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Upscaling=True
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[VideoSmoothingAA]
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Name=Video aware guest.r AA 4.o
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Author=guest.r(tweak by LunaMoo)
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Fragment=videoAA.fsh
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Vertex=fxaa.vsh
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2018-03-25 00:21:38 +04:30
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OutputResolution=True
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2018-04-01 17:00:10 +02:00
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[SSAA(Gauss)]
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Name=Super Sampling AA(Gauss)
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Fragment=GaussianDownscale.fsh
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Vertex=fxaa.vsh
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OutputResolution=True
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2018-04-01 18:47:26 +02:00
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SSAA=2
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2020-05-15 11:15:38 +02:00
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[ColorCorrection]
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Name=Color correction
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Fragment=colorcorrection.fsh
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Vertex=fxaa.vsh
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SettingName1=Brightness
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SettingDefaultValue1=1.0
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SettingMaxValue1=2.0
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SettingMinValue1=0.1
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SettingStep1=0.05
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SettingName2=Saturation
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SettingDefaultValue2=1.0
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SettingMaxValue2=2.0
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SettingMinValue2=0.0
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SettingStep2=0.1
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2020-06-20 23:13:08 +02:00
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SettingName3=Contrast
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2020-05-15 11:15:38 +02:00
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SettingDefaultValue3=1.0
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SettingMaxValue3=3.0
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SettingMinValue3=0.1
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SettingStep3=0.1
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SettingName4=Gamma
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SettingDefaultValue4=1.0
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SettingMaxValue4=2.0
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SettingMinValue4=0.1
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SettingStep4=0.05
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2020-11-21 23:11:37 +01:00
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[PSPColor]
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Name=PSP Color
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Author=hunterk, Pokefan531 (ported by jdgleaver)
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Fragment=psp_color.fsh
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Vertex=fxaa.vsh
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2021-12-12 18:18:09 +01:00
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[Tex2xBRZ]
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Type=Texture
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Name=2xBRZ (2x)
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Author=Hyllian
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Compute=tex_2xbrz.csh
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Scale=2
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2020-08-01 22:00:04 -07:00
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[Tex4xBRZ]
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Type=Texture
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2021-11-07 13:12:28 +01:00
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Name=4xBRZ (4x)
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2020-08-01 22:00:04 -07:00
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Author=Hyllian
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Compute=tex_4xbrz.csh
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2021-11-07 13:12:28 +01:00
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Scale=4
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2021-01-28 00:03:00 -08:00
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[TexMMPX]
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Type=Texture
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2021-11-07 13:12:28 +01:00
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Name=MMPX (2x)
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2021-01-28 00:03:00 -08:00
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Author=Morgan McGuire and Mara Gagiu
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Compute=tex_mmpx.csh
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2021-11-07 13:12:28 +01:00
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Scale=2
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2022-10-21 12:35:49 +02:00
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[RedBlue]
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Type=StereoToMono
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Name=Red/Blue glasses (anaglyph)
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Author=Henrik Rydgård
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SettingName1=ColorPreservation
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SettingDefaultValue1=0.5
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SettingMaxValue1=1.0
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2022-10-22 17:34:23 +02:00
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SettingMinValue1=0.0
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2022-10-21 12:35:49 +02:00
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SettingStep1=0.05
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2022-10-22 17:34:23 +02:00
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SettingName2=GreenLevel
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SettingDefaultValue2=0.5
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SettingMaxValue2=1.0
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SettingMinValue2=0.0
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SettingStep2=0.05
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2022-10-21 12:35:49 +02:00
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Fragment=stereo_red_blue.fsh
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Vertex=fxaa.vsh
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2022-11-27 19:27:27 +01:00
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[SideBySide]
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2022-10-21 12:35:49 +02:00
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Type=StereoToMono
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Name=SideBySide Stereo
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Author=Henrik Rydgård
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Fragment=stereo_sbs.fsh
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Vertex=fxaa.vsh
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2022-12-07 23:17:58 +01:00
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[LCDPersistence]
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Name=LCD Persistence
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Fragment=persistence.fsh
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2022-12-07 23:02:49 +01:00
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Vertex=fxaa.vsh
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UsePreviousFrame=true
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SettingName1=Strength
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SettingDefaultValue1=0.4
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SettingMaxValue1=0.8
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SettingMinValue1=0.3
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2023-04-17 05:24:58 -04:00
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SettingStep1=0.05
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