Henrik Rydgård
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9a8919810b
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Translation cleanups
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2023-08-01 13:04:52 +02:00 |
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Henrik Rydgård
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8cfc4fe60d
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Merge pull request #17647 from lvonasek/postshader_fake_reflections
Postshader - Fake reflections
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2023-07-22 12:24:40 +02:00 |
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Lubos
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6a1b36ce3f
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Typo removed
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2023-07-05 19:27:33 +02:00 |
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Lubos
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0729aa5d46
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Postshader - New version of bloom
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2023-07-05 19:20:17 +02:00 |
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Lubos
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2a7d6fe9f8
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Postshader - Fake reflections added
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2023-06-30 14:38:35 +02:00 |
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fp64
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1b534a4272
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Remove old upscalers, rename parameters
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2023-04-18 20:36:28 -04:00 |
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fp64
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9044c0b54c
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Add unified bicubic upscaler
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2023-04-17 05:24:58 -04:00 |
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iota97
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241277e08d
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rename
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2022-12-09 16:35:14 +01:00 |
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iota97
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0d1f167495
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Motion blur
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2022-12-09 16:35:14 +01:00 |
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Henrik Rydgård
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2a9d4b53cb
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Add parameters to the Vignette shader
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2022-12-08 13:16:44 +01:00 |
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Henrik Rydgård
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79d303f35c
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Delete the InverseColors shader too
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2022-12-07 22:47:28 +01:00 |
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Henrik Rydgård
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70ce76a8d5
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Delete the builtin Grayscale shader. Also make unknown shaders go away from list.
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2022-12-07 22:28:55 +01:00 |
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Henrik Rydgård
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981a8778a4
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Lang: Remove old stuff, add missing lines
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2022-11-27 19:32:41 +01:00 |
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Henrik Rydgård
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2e87f0bc0b
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More work. Things are starting to work now.
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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c668736924
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Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
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2022-10-27 11:05:58 +02:00 |
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iota97
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7d72c1e35a
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More translation key
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2022-06-21 08:46:57 +02:00 |
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fp64
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8b74a7cc78
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Update defaultshaders.ini
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2022-06-03 18:00:56 -04:00 |
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Henrik Rydgård
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10db19efc4
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Add a 2x2 downsampled version of 4xBRZ as 2xBRZ (save memory bandwidth)
fmt
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2021-12-12 23:19:29 +01:00 |
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iota97
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6d38ea31df
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Make CRT animation speed configurable
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2021-11-27 10:53:28 +01:00 |
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Henrik Rydgård
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b152dc1b5a
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Remove ARM Mali blacklisting for 4xBRZ, works now
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2021-11-07 16:48:56 +01:00 |
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Henrik Rydgård
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6349704924
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Switch texture scaling shaders to a fixed scale model, preparing for the next change.
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2021-11-07 13:12:28 +01:00 |
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Henrik Rydgård
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992ad801e7
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Add a crude way to blacklist post/texture shaders from certain vendors.
Use it to work around #14530 for now.
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2021-09-28 23:39:52 +02:00 |
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Henrik Rydgård
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bcd7856aaf
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Specify MaxScale=2 for the new MMPX texture scaling shader
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2021-01-28 11:17:17 +01:00 |
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Unknown W. Brackets
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c99b4b118a
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Vulkan: Add MMPX upscaling texture shader.
See https://casual-effects.com/research/McGuire2021PixelArt/index.html
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2021-01-28 00:38:53 -08:00 |
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iota97
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16e54c6300
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Clean up psp_color shader
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2020-11-22 20:28:17 +01:00 |
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