Commit Graph

  • 11fd86002b Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2024-02-12 16:38:09 +01:00
  • adcf56ed34 Handle cases for Counter-Op where certain local players can be missing; Don't support 2.x controls for Counter-Op GreaseMonkey 2024-02-11 13:25:35 +13:00
  • 5e65e84210 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-02-11 00:59:18 +01:00
  • fe0d9b3cfd port: fix blur shader on some older cards fgsfds 2024-02-10 16:56:54 +01:00
  • 935cd1faa9 port: gl: dump shader source when compilation fails fgsfds 2024-02-10 14:07:20 +01:00
  • 63a9a26908 set_chr_team(CHR_ANTI, *) now sets all counter-op player teams GreaseMonkey 2024-02-10 14:17:22 +13:00
  • f4530633d6 Replace "Counter-Operative" player selection with "Main Player" + extend to 4 entries GreaseMonkey 2024-02-10 11:20:01 +13:00
  • 94e244a236 Report correct ending success/failure when any counter-op player aborts GreaseMonkey 2024-02-09 16:15:09 +13:00
  • 92d3a9f564 Add macros for counter-op player determination; Handle some missing checks GreaseMonkey 2024-02-09 13:44:04 +13:00
  • 44a67e60e8 net: Use LOCALPLAYERCOUNT() for UI size determination GreaseMonkey 2024-02-09 09:10:33 +13:00
  • 634eecb35d Use vertical-split versions of menus in 3+-player main missions GreaseMonkey 2024-02-08 22:00:58 +13:00
  • a0db91a0c9 Preliminary 4-player counter-op mode GreaseMonkey 2024-02-08 20:32:15 +13:00
  • 6b105d0be0 Merge pull request #381 from iamgreaser/gm/net/broadcast-queries-001 fgsfds 2024-02-06 10:49:58 +01:00
  • 11febd7ace port-net: query.py: Print reply source addresses GreaseMonkey 2024-02-06 12:16:05 +13:00
  • dface4696c port-net: query.py: List all server query replies GreaseMonkey 2024-02-06 12:14:20 +13:00
  • 0669ce5668 port-net: query.py: Allow querying broadcast GreaseMonkey 2024-02-06 12:05:17 +13:00
  • 6d3ea5b0fd Update README.md fgsfds 2024-01-29 22:14:06 +01:00
  • 36f8494ebf Update README.md fgsfds 2024-01-29 22:11:34 +01:00
  • fcb1dbb298 Merge pull request #375 from abgrac/readme-links-netplay fgsfds 2024-01-29 22:10:14 +01:00
  • 409e955883 Merge pull request #376 from abgrac/readme-links-titles fgsfds 2024-01-29 22:10:06 +01:00
  • f006f9ba7b Updated title/link titles for consistency with MST Adriano Bini 2024-01-29 17:16:07 -03:00
  • 815c75c6a8 Add port-net/netplay build links to default README Adriano Bini 2024-01-29 17:08:27 -03:00
  • 6a03e8d9cf port: net: unify console and join address input routines fgsfds 2024-01-28 19:28:51 +01:00
  • a1af5b655a Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-01-28 18:46:13 +01:00
  • 33cc89e8fd Merge pull request #371 from Calinou/add-crosshair-health-option fgsfds 2024-01-28 18:39:05 +01:00
  • cc6df47eed Merge pull request #372 from Calinou/crosshair-hide-when-dead fgsfds 2024-01-28 18:37:50 +01:00
  • 02d7efb87f Add an option to color crosshair according to player health + shield Hugo Locurcio 2024-01-27 02:32:09 +01:00
  • 1f4d9c8cdc Always hide crosshair when dead Hugo Locurcio 2024-01-27 02:51:34 +01:00
  • edeafa596d Merge pull request #373 from abgrac/port-net fgsfds 2024-01-27 14:51:30 +01:00
  • 63c456a233 port-64: first changes, able to build Raf 2024-01-27 18:25:55 +08:00
  • b954e3ce80 Changed server footer color to more readable green Adriano Bini 2024-01-27 02:17:48 -03:00
  • bfa4035642 port: net: bump protocol version fgsfds 2024-01-16 01:59:01 +01:00
  • 35be4d589e Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-01-16 01:57:15 +01:00
  • 474a6df3d4 port: add spawn with weapon mp option fgsfds 2024-01-16 01:56:30 +01:00
  • 884a30f970 port: net: bump protocol version fgsfds 2024-01-16 01:27:22 +01:00
  • 7288947390 port: net: handle UCMD_ACTIVATE as a press fgsfds 2024-01-16 01:27:03 +01:00
  • c444e76ecb port: net: skip intro cutscene if netgame requested on command line fgsfds 2024-01-15 13:10:57 +01:00
  • c4b1a8d4a2 port: net: fix --maxclients fgsfds 2024-01-15 13:01:13 +01:00
  • 7c8b1176c7 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-01-15 12:58:35 +01:00
  • 9cde121b52 port: don't call rumble function if rumble strength is 0 fgsfds 2024-01-15 12:58:00 +01:00
  • c5a088e7b8 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-01-15 11:40:30 +01:00
  • e53f26f3eb port: fix #347 fgsfds 2024-01-15 09:45:56 +01:00
  • 81313f0c4e port: ifdef around sight scale changes fgsfds 2024-01-14 21:13:31 +01:00
  • cf5588478b Merge pull request #332 from Calinou/add-crosshair-size-option fgsfds 2024-01-14 21:11:58 +01:00
  • d9cb850848 Merge pull request #333 from AXDOOMER/port fgsfds 2024-01-14 20:49:20 +01:00
  • 8e443d4830 port: ifdef around sight scale changes fgsfds 2024-01-14 21:13:31 +01:00
  • 2cb52b749c Merge pull request #332 from Calinou/add-crosshair-size-option fgsfds 2024-01-14 21:11:58 +01:00
  • de14f90daf Merge branch 'port-net' into add-crosshair-size-option fgsfds 2024-01-14 21:11:44 +01:00
  • 9afc7e113e Merge pull request #333 from AXDOOMER/port fgsfds 2024-01-14 20:49:20 +01:00
  • fbfe4b4564 port: net: allow up to 120fps in netgames fgsfds 2024-01-14 20:48:22 +01:00
  • 4cb99506cb port: net: replace useless checksum with slightly more useful crc16 fgsfds 2024-01-14 20:36:03 +01:00
  • 562e763fbd tools: add server query client example fgsfds 2024-01-14 20:03:16 +01:00
  • 952de6e82b port: net: allow connectionless server info queries fgsfds 2024-01-14 19:59:00 +01:00
  • 7ec54e6d0b port: net: fix team/handicap menus with 5+ players fgsfds 2024-01-14 17:54:16 +01:00
  • e6df6014c7 port: net: bump protocol version fgsfds 2024-01-14 17:40:02 +01:00
  • e688a1c6e6 port: net: do not assume contiguous player slots fgsfds 2024-01-14 17:36:19 +01:00
  • e44298d0c2 port: net: fix player options not working in SP fgsfds 2024-01-14 17:15:43 +01:00
  • 31cd8fc28a port: net: fix #328 fgsfds 2024-01-14 15:49:18 +01:00
  • a46ce32ad4 port: net: don't crash if there aren't any player props fgsfds 2024-01-14 15:38:05 +01:00
  • 31d8aae704 port: net: move the rest of the IP logging to log only fgsfds 2024-01-08 12:31:42 +01:00
  • 4b30f52b32 port: net: cap --maxclients fgsfds 2024-01-07 22:20:46 +01:00
  • c8d42bbf20 port: net: if going into netgame from command line, skip intro and default to profile 0 fgsfds 2024-01-07 22:14:59 +01:00
  • 511d6ca299 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-01-07 22:06:47 +01:00
  • b9db86f89b port: add command line parameter to select player file fgsfds 2024-01-07 22:05:31 +01:00
  • 33f6d643be port: net: add command line arguments for quick hosting and joining fgsfds 2024-01-07 22:01:20 +01:00
  • c2d09135f7 port: net: probably fix ipv6 address parsing fgsfds 2024-01-07 21:17:59 +01:00
  • 9f6b21e870 port: net: fix main menu lockup after playing a 5+ player game fgsfds 2024-01-07 20:52:31 +01:00
  • 4eca4a1f07 port: net: fix a bunch of access violations fgsfds 2024-01-07 19:54:27 +01:00
  • 4439fdf411 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-01-07 19:10:21 +01:00
  • 6bd3597ff6 port: fix optionsmenu.c warnings fgsfds 2024-01-07 18:40:32 +01:00
  • 6ac8a1a0f6 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-01-07 17:08:44 +01:00
  • 8645d0a82a port: don't use the existing log system in crashlog in case it crashes fgsfds 2024-01-07 17:07:12 +01:00
  • ba52580e0c port: display module offsets in the windows crashlog fgsfds 2024-01-07 16:43:20 +01:00
  • d1d288b96a port: don't use cv2pdb by default if it exists fgsfds 2024-01-07 16:43:02 +01:00
  • 06f2283180 port: use cv2pdb on windows executables if present fgsfds 2024-01-07 16:09:04 +01:00
  • b1b17e21c1 port: write crash info to log file even without --log fgsfds 2024-01-07 15:40:30 +01:00
  • f4ec781b8e port: always use high detail weapon models Alexandre-Xavier Labonté-Lamoureux 2024-01-06 02:58:54 -05:00
  • 5e256ea406 Add a crosshair size option Hugo Locurcio 2024-01-05 20:21:44 +01:00
  • 5abb0e484e port: net: fix maxplayers cap fgsfds 2024-01-05 00:33:51 +01:00
  • 16c247a24e port: net: change default LerpTicks to 3 fgsfds 2024-01-04 19:27:14 +01:00
  • 0737c688d7 port: net: don't explode in menu code with > 4 players fgsfds 2024-01-04 00:00:14 +01:00
  • 9de245eab6 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-01-03 21:56:28 +01:00
  • c487e423b1 port: fix blur-related crash on Intel GPUs fgsfds 2024-01-03 21:55:07 +01:00
  • a3cc54d33a port: net: bump protocol version fgsfds 2024-01-02 19:03:11 +01:00
  • a261246e64 port: net: move clsettings to a separate message; add join notifications fgsfds 2024-01-02 19:02:23 +01:00
  • 2e195fe21a port: net: bump protocol version fgsfds 2024-01-02 00:44:40 +01:00
  • 36a692991f port: net: transmit more player options; allow headroll death in netgames fgsfds 2024-01-02 00:44:08 +01:00
  • ca0e3c3060 port: net: disable headroll in netgames fgsfds 2024-01-01 21:25:36 +01:00
  • 39474e97a7 port: net: bump protocol version fgsfds 2024-01-01 20:26:52 +01:00
  • b74cd095a1 port: net: better gun and crosshair position sync; fix zooming guns fgsfds 2024-01-01 20:18:32 +01:00
  • 96e1c57f61 port: net: carry some of the client inputs over to server-sent moves fgsfds 2023-12-31 21:00:54 +01:00
  • f6ee8bbf71 port: net: don't die when there's a % in a chat message fgsfds 2023-12-31 20:31:37 +01:00
  • 188faeecf6 port: net: update netplay.md fgsfds 2023-12-31 19:51:13 +01:00
  • 2c0a0a1337 port: net: don't play death music, pain and pickup sounds from other players fgsfds 2023-12-30 14:32:35 +01:00
  • 7f92551d5a port: net: don't create hudmsgs for other players fgsfds 2023-12-30 13:21:36 +01:00
  • f54dbb596e Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2023-12-30 12:20:03 +01:00
  • 49f607dd79 port: fix pal and jpn builds fgsfds 2023-12-30 12:19:36 +01:00
  • aa3c5a85b7 port: net: make team sync slightly less insane fgsfds 2023-12-29 11:56:54 +01:00
  • f46e112c3d port: net: fix dualwielding, probably; bump protocol version fgsfds 2023-12-29 02:06:12 +01:00
  • bcb5b3f5c1 port: net: fix uninitialized tickop in SVC_PROP_USE fgsfds 2023-12-28 22:49:39 +01:00