Commit Graph

  • af34015562 port: unsquish the aspect ratio fgsfds 2023-11-30 10:51:21 +01:00
  • 7cd3dafaa4 port: add wide HUD centering option for ultrawide displays fgsfds 2023-11-27 11:52:53 +01:00
  • 63046b4a00 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2023-11-27 09:54:47 +01:00
  • e0249067b9 port: reset the controller LEDs on unassign fgsfds 2023-11-27 01:26:45 +01:00
  • 31ad9351f5 port: load gamecontrollerdb if available fgsfds 2023-11-27 01:20:09 +01:00
  • 116dc7e8b6 port: allow assigning controllers manually fgsfds 2023-11-27 00:57:52 +01:00
  • aced07f356 Merge pull request #253 from NeonNyan/fix-camspy fgsfds 2023-11-26 23:59:35 +01:00
  • 8d99ac92a0 fixup: PC controls camspy instant abort Catherine Reprobate 2023-11-26 14:46:26 -08:00
  • 4a3c3a29b7 port: measure nbomb age based on timestamps fgsfds 2023-11-26 21:15:47 +01:00
  • 523e6ba9d9 port: don't randomly close radial menu at 240fps fgsfds 2023-11-26 20:45:54 +01:00
  • c6a36633f5 port: untie radial menu open delay from framerate fgsfds 2023-11-26 20:43:31 +01:00
  • 626b5937ce port: possibly fix reloading and some altmodes in N64 schemes fgsfds 2023-11-26 20:32:46 +01:00
  • 228851f867 port: add c-buttons to bind menu fgsfds 2023-11-26 20:27:22 +01:00
  • 1c72b3022e port: prevent extended options from cutting off fgsfds 2023-11-26 19:46:06 +01:00
  • 5affafacbd port: debugger: add framerate divisor setting fgsfds 2023-11-26 19:38:54 +01:00
  • 8ca7f79c1e Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2023-11-26 19:26:54 +01:00
  • 5d7b7adb57 port: expose FirstGamepadNum as checkbox in ext options menu fgsfds 2023-11-26 19:26:07 +01:00
  • 2d3e3d1aaf port: add option to disable death music in MP fgsfds 2023-11-26 19:10:19 +01:00
  • 94e8e1b5e7 port: don't nuke all binds when resetting one player fgsfds 2023-11-26 19:05:13 +01:00
  • d3a2ed216a port: add a second set of default bindings for N64 controls fgsfds 2023-11-26 18:40:06 +01:00
  • 600dae58e2 port: allow using N64 control schemes fgsfds 2023-11-26 18:07:35 +01:00
  • 3a1d08509b port: unlock all challenges properly fgsfds 2023-11-26 13:40:15 +01:00
  • f72b2968f2 port: add surface hit info fgsfds 2023-11-25 19:14:20 +01:00
  • 5c152c1842 port: move prop info to imgui window fgsfds 2023-11-25 18:51:35 +01:00
  • 0cf6021727 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2023-11-25 14:14:08 +01:00
  • 45a44cd37e port: move unlock everything option to cheats fgsfds 2023-11-24 22:40:02 +01:00
  • 5a68daf18c Merge pull request #243 from Bobbar/unlock_everything_gamesave fgsfds 2023-11-24 22:31:40 +01:00
  • e43d29f357 port: add hold crouch fgsfds 2023-11-24 22:30:52 +01:00
  • 3328e147eb port: hackfix some more RGBA32 textures fgsfds 2023-11-22 22:19:54 +01:00
  • 7e929c2432 Update README.md fgsfds 2023-11-18 12:05:21 +01:00
  • b88690e8df port: add easier ways to skip the intro fgsfds 2023-11-18 11:56:19 +01:00
  • 305e64a263 port: restore glReadBuffer value after changing it fgsfds 2023-11-18 00:43:01 +01:00
  • b618c99abd Merge pull request #245 from Bobbar/port_add_VS_ignore fgsfds 2023-11-17 20:48:47 +01:00
  • 58d815f1ec Update gitignore for Visual Studio. Bobby Lovell 2023-11-17 12:20:35 -05:00
  • 99da0586ea Add menu and confirmation prompt. Bobby Lovell 2023-11-17 09:28:43 -05:00
  • 27e36ca24e Add prototype. Bobby Lovell 2023-11-17 09:23:00 -05:00
  • 9dfd0ec905 Add the main unlock hacks Bobby Lovell 2023-11-16 21:11:31 -05:00
  • aa6ac4b5cc Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2023-11-15 22:36:28 +01:00
  • 6f55843f30 port: backport better SDL framepacing from LUS fgsfds 2023-11-15 13:53:18 +01:00
  • 4a16f27abd port: don't slow down the mouse at exactly 240 fps fgsfds 2023-11-15 12:13:13 +01:00
  • 11e318b70f port: mouselook speed now independent of framerate fgsfds 2023-11-15 10:32:54 +01:00
  • 5bb4f1d193 port: fix (?) slomo at high framerates fgsfds 2023-11-15 00:25:10 +01:00
  • f394f209b2 port: fix npc footsteps at high framerates fgsfds 2023-11-15 00:25:01 +01:00
  • 9c7f348652 port: use the 240hz timer in activemenu fgsfds 2023-11-15 00:24:38 +01:00
  • 32b2e9c28e port: fix sliding doors exploding at non-60fps framerates fgsfds 2023-11-14 23:58:40 +01:00
  • 72e9e2af95 port: very experimental uncapped framerate support fgsfds 2023-11-14 23:29:44 +01:00
  • 8a348ab1b5 port: fix bullet casings going behind the world fgsfds 2023-11-13 21:07:53 +01:00
  • 28b172f5c7 port: make autoguns fire only on even frames at 60+ fps fgsfds 2023-11-12 16:09:58 +01:00
  • ef511d5889 port: fix #231 fgsfds 2023-11-12 15:48:41 +01:00
  • df2ba8ec7d Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2023-11-12 15:07:13 +01:00
  • 83a155fa49 port: fix #210 fgsfds 2023-11-12 15:05:21 +01:00
  • eecee9d940 port: fix #55 fgsfds 2023-11-12 13:56:50 +01:00
  • cd19c07810 port: fix player model flinching at the start of a cutscene fgsfds 2023-11-11 17:42:39 +01:00
  • f1edc91fd8 port: fix whitespace fgsfds 2023-11-11 17:41:19 +01:00
  • 5df6d2fdfb port: slightly simpler fix for bgTestHitOnObj fgsfds 2023-11-11 17:41:10 +01:00
  • 83c5b4980b Merge pull request #230 from NeonNyan/port fgsfds 2023-11-11 17:31:52 +01:00
  • 0e043f24b5 Remote mine fixes Catherine Reprobate 2023-11-06 22:04:23 -08:00
  • 828776e272 port: account for non-segmented addresses in bgTestHitOnObj fgsfds 2023-11-05 23:08:34 +01:00
  • 407d4724a7 port: use mpindex to index player specific settings fgsfds 2023-11-04 02:39:16 +01:00
  • d75adeb0c8 port: per-player settings fgsfds 2023-11-04 02:08:20 +01:00
  • dc6e6a507c port: slightly more helpful rom error messages fgsfds 2023-11-04 02:02:51 +01:00
  • fbae610a3b port: rework config system a bit fgsfds 2023-11-03 16:24:10 +01:00
  • 479c0335f3 Update README.md fgsfds 2023-11-02 00:24:49 +01:00
  • d021e95d70 port: add exe region to legal screen fgsfds 2023-11-02 00:20:35 +01:00
  • 3ac194f9ee port: pal: fix (?) audio stutter fgsfds 2023-11-02 00:20:18 +01:00
  • fea0a1e4ca port: pal: swap all the characters in extended fonts fgsfds 2023-11-01 23:46:39 +01:00
  • a802d2db06 port: allow pressing DEL to delete the binding fgsfds 2023-11-01 17:46:24 +01:00
  • 4a0296d1a4 port: fix radial menu bind in extended options fgsfds 2023-11-01 16:36:07 +01:00
  • c040c17b49 port: fix whitespace fgsfds 2023-11-01 16:35:48 +01:00
  • 4eaaae91a6 Merge pull request #215 from SilentException/feat-grab-mouse-default fgsfds 2023-11-01 16:30:25 +01:00
  • 83d22c3b70 Allow mouse input by default SilentException 2023-11-01 04:23:34 +01:00
  • 4914aa335b fix README typo fgsfds 2023-10-30 19:01:52 +01:00
  • afb91ab9e9 port: add radial menu sensitivity slider fgsfds 2023-10-30 19:00:17 +01:00
  • ed65f7971a Merge pull request #206 from NeonNyan/port fgsfds 2023-10-30 11:14:33 +01:00
  • 3feddd8c64 port: fixes #205 radial movement issue Catherine Reprobate 2023-10-29 16:13:04 -07:00
  • 9b65199d3d fix: port: xbla-style quick detonate fix Catherine Reprobate 2023-10-29 15:48:50 -07:00
  • 50b74e4280 port: fix #204; allow players 2-4 to use lstick in radial menu fgsfds 2023-10-29 18:28:04 +01:00
  • c8db5fa106 port: add keybind menu fgsfds 2023-10-28 18:17:35 +02:00
  • cea9527936 port: add controller axis settings fgsfds 2023-10-28 14:36:00 +02:00
  • 2813ecedeb port: fix some sliders in extended options fgsfds 2023-10-28 13:45:12 +02:00
  • 015817f204 port: add extended options menu fgsfds 2023-10-28 05:33:09 +02:00
  • da7e1493a5 port: extend sky slightly beyond screen fgsfds 2023-10-25 12:54:47 +02:00
  • 368021201b Update README.md fgsfds 2023-10-24 15:55:04 +02:00
  • 30b8400d86 port: fix drug blur not resetting on respawn fgsfds 2023-10-24 11:14:33 +02:00
  • 77fcac4912 port: remove static decls from bondmove.h fgsfds 2023-10-23 20:34:51 +02:00
  • 790d44afb0 Merge pull request #203 from NeonNyan/port fgsfds 2023-10-23 20:33:23 +02:00
  • 0ea3bea096 port: put instant detonate flow in own function Catherine Reprobate 2023-10-22 16:35:30 -07:00
  • 05c108a950 fixup: quick detonate Catherine Reprobate 2023-10-22 11:18:38 -07:00
  • 6957c1540d port: fix digital grab movement fgsfds 2023-10-22 18:49:39 +02:00
  • be689a0495 port: add forgotten DPAD_RIGHT setting fgsfds 2023-10-22 15:29:36 +02:00
  • 10baed1ee1 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2023-10-22 15:25:42 +02:00
  • 0b9f99a084 port: only allow crouch cycling when crouching is allowed fgsfds 2023-10-22 15:22:01 +02:00
  • 4c1076080d port: allow user to go back to the original crouch controls fgsfds 2023-10-22 15:17:47 +02:00
  • 8347900d33 port: expand config size fgsfds 2023-10-22 15:07:47 +02:00
  • f638d49693 port: fit the CK_ enum back into 32 bits fgsfds 2023-10-22 14:45:58 +02:00
  • d1817aaea6 port: cleanup; camspy and slayer respect invert pitch option fgsfds 2023-10-22 14:38:44 +02:00
  • e2b1cdce86 Merge pull request #196 from NeonNyan/1.2_analog fgsfds 2023-10-22 13:29:42 +02:00
  • 81a5e971ef port: finish drawing before copying the backbuffer fgsfds 2023-10-21 14:24:36 +02:00
  • 6f0cb752aa port: gl: allow user to override context version fgsfds 2023-10-19 13:36:40 +02:00
  • abf5703036 port: only disable crash handlers if they were installed fgsfds 2023-10-19 12:32:57 +02:00