Commit Graph

  • b91e3808ff Changed rumble strength to a setting in the config file. Marcus Wanners 2009-03-25 00:01:30 +00:00
  • 5533ac9b7f fix crash that could happen when closing ISOProperties on a wii disc Shawn Hoffman 2009-03-24 23:58:32 +00:00
  • 8aee5f053e ISOProperties: clean up Shawn Hoffman 2009-03-24 23:10:43 +00:00
  • f085245285 small fix to wxcore28 project omegadox 2009-03-24 18:25:42 +00:00
  • bc95b606c4 More power for X360 rumble (issue 770). Marcus Wanners 2009-03-24 14:53:26 +00:00
  • 393d477f27 now all build configs link in visual studio again Shawn Hoffman 2009-03-24 04:03:53 +00:00
  • 29081c204d come cleanup with lle test and misc Shawn Hoffman 2009-03-23 21:19:43 +00:00
  • 63ecc01cc6 Resolve lost symbols in HLE/LLE-t DSP nakeee 2009-03-23 21:15:37 +00:00
  • 7f66eaa694 Some clean up nakeee 2009-03-23 20:55:32 +00:00
  • 34c05f8e87 Added project for AudioCommon. omegadox 2009-03-23 20:00:12 +00:00
  • 07381b9962 Starting audio common Going to slowly make LLE-testing and HLE use it (This commit is missing some proj files for windows) nakeee 2009-03-23 17:56:37 +00:00
  • 788cc73867 Just so I can play a bit without annoying f|res:) nakeee 2009-03-23 09:10:32 +00:00
  • fc582ea560 revert this for now, i need to read more Shawn Hoffman 2009-03-23 08:49:17 +00:00
  • 32b983ef83 beginning to take a look at the wonderful world of exceptions. try to implement tw/twi Shawn Hoffman 2009-03-23 07:58:59 +00:00
  • 813b864a5e fix for new gameconfig.ini options, plus some whitespace. Marcus Wanners 2009-03-23 00:48:51 +00:00
  • b00fd93f09 Fix build for Externals\Memcard Manager LPFaint99 2009-03-23 00:44:24 +00:00
  • c1679c0d9e replace SubWCRev.exe with a statically linked one... >.> Shawn Hoffman 2009-03-22 22:11:27 +00:00
  • 3c0faad0e3 fixed usexfb in gameini nakeee 2009-03-22 21:34:06 +00:00
  • b42351e12e Added 7 more GameConfig.ini options, and fix compile. Marcus Wanners 2009-03-22 21:24:38 +00:00
  • feac92e368 added project hack to ISO properties nakeee 2009-03-22 20:13:30 +00:00
  • 6a00d8bfde 32bit SubWCRev wouldn't work for me unless these libs were in the same dir... :( Shawn Hoffman 2009-03-22 17:09:12 +00:00
  • 374861d63d Fix for AR code adding, as per sl1nk3.s's patch in issue 747. Marcus Wanners 2009-03-22 15:25:26 +00:00
  • 564cf2dac1 Wireframe will work in AA mode now. omegadox 2009-03-22 13:25:05 +00:00
  • 5f070bf225 Removed TortoiseSVN Junk omegadox 2009-03-22 12:05:20 +00:00
  • fb1ed107cf im guessing ector uses 64bit tortoisesvn. replaced with the latest 32bit SubWCrev.exe daco65 2009-03-22 12:00:58 +00:00
  • e62b7f35ce Clean up OpenGL plugin error handling macros. No longer bother with enabling TEXTURE_2D and TEXTURE_RECTANGLE_ARB - they don't apply when using shaders. Change a PanicAlert when looking for valid plugins into a LOG_WARN. Let me know if this breaks anything - it shouldn't. hrydgard 2009-03-22 11:21:44 +00:00
  • 4dc6dd7db7 Upgrade SubWCRev to the latest version, so that we can successfully build even with a checkout from the latest TortoiseSVN. hrydgard 2009-03-22 10:55:51 +00:00
  • 772f11ce71 EFB to ram scales correctly non-native resolutions. donkopunchstania 2009-03-22 09:00:43 +00:00
  • c4c5911538 Fixed the way a format was converted from the EFB to ram. donkopunchstania 2009-03-22 03:25:59 +00:00
  • 4bd01ad4fe Ignore warnings on wx projects for all config. omegadox 2009-03-21 23:25:20 +00:00
  • d88a10d55c fix time printing in linux No idea why it should be needed though... nakeee 2009-03-21 23:00:25 +00:00
  • 7572e0bf8d remove newlines from OGL logging (they get added by logmanager) Shawn Hoffman 2009-03-21 20:07:56 +00:00
  • e65eb58f00 scons: building nogui only without wx (too much horrible dependecies) nakeee 2009-03-21 19:55:10 +00:00
  • 853adcf5e4 Added fake registers to Pixel Engine, so the game can read/write to them. This shouldn't really affect anything. omegadox 2009-03-21 18:44:01 +00:00
  • 7a68eac29a build fix Shawn Hoffman 2009-03-21 18:13:54 +00:00
  • 76d24f2c0d improve PE logging + misc hrydgard 2009-03-21 18:00:54 +00:00
  • 81996b890b Switch DTK ADPCM decoder to the one by hcs/destop, since it sounds quite a bit better. Affects Ikaruga, Crazy Taxi and maybe some more GC games. hrydgard 2009-03-21 17:19:46 +00:00
  • d1285b75ee Paper over some bad logic in logwindow with more bad logic :p (that is, log checkbox values now load OK even if you disable the logwindow). really should stop with all this addlistener / removelistener stuff and just add them once and then enable/disable. would be much clearer. but too lazy. hrydgard 2009-03-21 17:00:07 +00:00
  • 6bec794002 Bug fixes with show EFB copy regions. donkopunchstania 2009-03-21 16:04:44 +00:00
  • 87d2c2ed2e more LogWindow cleanup, fixes some issues with enabling/disabling logs Shawn Hoffman 2009-03-21 01:40:30 +00:00
  • 2edd9a15ba PBView "updates" now, i still dunno if it ever showed real values... Shawn Hoffman 2009-03-21 01:00:33 +00:00
  • 783164d372 convert PBView's MSWDrawSubItem to a multiplatform and wxw 2.8.10 friendly InsertItemInReportView Shawn Hoffman 2009-03-21 00:31:44 +00:00
  • 323676a66b update dsp hle and ogl plugins for the new console window. Shawn Hoffman 2009-03-20 23:45:25 +00:00
  • 7df9aaa3e3 show flags in the GameListCtrl on windows again. (what do you know, updating wxw had some benefit) Shawn Hoffman 2009-03-20 23:23:47 +00:00
  • 99c7c11f35 logwindow: fix various brokenness related to the new log-to-window checkbox hrydgard 2009-03-20 23:00:26 +00:00
  • d046b55d1b Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit. hrydgard 2009-03-20 22:54:59 +00:00
  • 226aac6cac Protect the log to window queue with a mutex. hrydgard 2009-03-20 22:51:59 +00:00
  • 46c0e5b659 give ConsoleListener a ctor to initialize vars Shawn Hoffman 2009-03-20 22:21:04 +00:00
  • 2c13aa0394 clamp verbosity setting hrydgard 2009-03-20 22:00:26 +00:00
  • f5e643bf34 neato line coloring (time in white, rest colored) hrydgard 2009-03-20 21:41:03 +00:00
  • 866e393426 More log fixing: Write to Window checkbox added, fix some log levels again, clean some code. hrydgard 2009-03-20 21:23:36 +00:00
  • aa7fe1edee Fix DEBUG logging (didn't work!). Shuffle around the log levels to make more sense (now NOTICE is the top one and always on), the rest is ERROR, WARNING, INFO, DEBUG. Fix the log levels of a lot of stuff. Use macros instead of numbers for various log level checks. hrydgard 2009-03-20 20:52:37 +00:00
  • 554a930fe9 Turn some WARN logs into INFO logs. hrydgard 2009-03-20 19:51:00 +00:00
  • 6c4778287b disable the annoying deprecation warnings in debugfast hrydgard 2009-03-20 19:41:38 +00:00
  • ee7ef367ff fix for linux compile error introduced in r2691 Shawn Hoffman 2009-03-20 19:34:36 +00:00
  • 482ea5c0e7 Make the OptimizeQuantizers option apply to the IL build. More cleanup. hrydgard 2009-03-20 19:12:04 +00:00
  • 6bacdc0af3 uncheck logwindow's menuitem when it is closed Shawn Hoffman 2009-03-20 18:46:50 +00:00
  • eacb9ccd80 Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc... Shawn Hoffman 2009-03-20 18:25:36 +00:00
  • 7d910a5e4a Assorted cleanup and comments. hrydgard 2009-03-20 18:13:31 +00:00
  • f126378de6 Don't log when File::Exist fails - that's just obnoxious. fix a const. hrydgard 2009-03-20 17:22:55 +00:00
  • 0489ccd420 nJoy SDL, linux: fix some warnings and a bug. untested :p hrydgard 2009-03-20 17:14:42 +00:00
  • ad76edd157 Fixed some log messages Fixed a crash when no game ini exists nakeee 2009-03-20 15:01:49 +00:00
  • ed70ca6d48 few more ogl game.ini options nakeee 2009-03-20 12:36:38 +00:00
  • 623671df7a making section names case insenstive nakeee 2009-03-20 12:23:05 +00:00
  • f22af37320 Trying to make gameini support some gl options nakeee 2009-03-20 11:51:22 +00:00
  • eff7b1aa14 Update wxWidgets to 2.8.10. I thought this would fix an issue with something I was trying to add, but it doesn't. might as well update it anyways...See http://www.wxwidgets.org/downloads/ for changelog Shawn Hoffman 2009-03-20 05:41:36 +00:00
  • 3f54d2fe7d Fix for rerecording build. Marcus Wanners 2009-03-19 21:18:26 +00:00
  • 70f75e1c99 Change the return value of panicyesno to true It somehow escaped last commit nakeee 2009-03-19 12:55:20 +00:00
  • bf0bd5f2d7 gcc is funny Shawn Hoffman 2009-03-19 02:43:48 +00:00
  • 5402fa67af logwindow: cmdline now gets enter key event, no need for the submit button. some code which is supposed to color the textctrl, but it mysteriously doesn't. fun Shawn Hoffman 2009-03-19 02:29:50 +00:00
  • c5bb835154 fix build of padsimpleevent on windows, even though this plugin isn't even used... Shawn Hoffman 2009-03-19 02:28:32 +00:00
  • dc9a4860b9 Trying to make a button that disable panic alerts popups please test nakeee 2009-03-18 22:05:31 +00:00
  • da288c5780 build fix for osx, is this borke win or linux build ? tmator 2009-03-18 20:46:22 +00:00
  • 2d167fa3f0 remove some unused files nakeee 2009-03-18 20:24:08 +00:00
  • d72c35fffc more sane colors for the windows console Shawn Hoffman 2009-03-18 18:04:25 +00:00
  • a110a8caef add some colors to the windows console. feel free to change them/add bolding or whatever Shawn Hoffman 2009-03-18 17:51:09 +00:00
  • 2301d072a6 nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes Shawn Hoffman 2009-03-18 17:17:58 +00:00
  • 03ba466b5b moved some noisy warnings to DEBUG/INFO nakeee 2009-03-18 09:25:05 +00:00
  • d9d711d9d5 Code within #if 0 that if enabled, makes more mail come with zelda uCodes. Sonicadvance1 2009-03-17 08:58:52 +00:00
  • 4761f7a3f2 small fix with show EFB copy regions. omegadox 2009-03-17 06:04:57 +00:00
  • 3635e7827b Fix for IL build, as per jack.frost's patch in issue 620. Feel free to yell at me if it breaks anything. Marcus Wanners 2009-03-16 19:35:56 +00:00
  • 27210d4f8e comment Shawn Hoffman 2009-03-16 19:08:44 +00:00
  • 8083b5fef3 revert change to board type/revision identifier. fixes ikaruga, doesn't break anything afaik... Shawn Hoffman 2009-03-16 18:13:03 +00:00
  • befcfbde9a ... omegadox 2009-03-16 07:56:59 +00:00
  • 845204c227 Added option "Show EFB Copy Regions" to find out which games are heavy on EFB-Copy. Changed Dst Alpha Pass option to "Disable Dst Alpha Pass". omegadox 2009-03-16 07:54:44 +00:00
  • 86944b5be2 Disable blending during destination alpha render pass. donkopunchstania 2009-03-16 05:24:51 +00:00
  • 7ef5e5cd1e Make destination alpha render pass an option. donkopunchstania 2009-03-16 05:04:59 +00:00
  • 90254bd924 Change destination alpha handling. The blending method introduced in rev 1921 was not the correct way to do it. This way was suggested by hrydgard in October and I should have listened. A simple pixel shader as hrydgard suggested cannot be used because the alpha is not set if the pixel is discarded due to failing depth (after z texture) or alpha (result of tev stages) tests. There is a bit of a performance hit so there should be an option to disable the second render pass which sets the alpha because it is probably not needed most of the time. donkopunchstania 2009-03-16 02:47:48 +00:00
  • b1b2868c8b Fix the nasty black fringes seen around alpha tested DXT textures in some games. hrydgard 2009-03-15 11:34:52 +00:00
  • b1e64cb948 fix for force filtering option omegadox 2009-03-15 08:32:35 +00:00
  • 34e8b88c8c fix Timer::GetTimeFormatted Shawn Hoffman 2009-03-15 05:34:35 +00:00
  • 7178c8d686 Only use framebuffer_blit for the final screen copy if multisampling is enabled. Should restore some compatibility with terrible laptop gfx cards that got lost with the introduction of MSAA. hrydgard 2009-03-14 20:36:12 +00:00
  • c27e82fe03 added fake values for "ISFS_GetStats()". Hopefully some more games are able to save now. fires.gc 2009-03-14 20:10:10 +00:00
  • 56ec588c49 some changes of HLE of the WII game loader fires.gc 2009-03-14 19:13:21 +00:00
  • bf30cc8a72 added pal/ntsc detection for WADs fires.gc 2009-03-13 21:45:27 +00:00
  • 3e037c71d7 linux fix fires.gc 2009-03-13 17:28:20 +00:00
  • 0b76db1c04 fixed some ES problems and added cached for NANDContentLoader (we open this content files ways to often at the moment) fires.gc 2009-03-13 16:15:15 +00:00
  • b3a6208fcc added dummy device for keyboard fires.gc 2009-03-13 16:10:58 +00:00
  • 727f74fc9d cleaned up ipc net... prolly mkart doesnt work anymore and so on :) fires.gc 2009-03-13 16:09:59 +00:00
  • 37345a8199 fix some casting in logging and unneeded newlines. also quiet some debug warnings, please check if they are wrong (stm release eh and wiimote close) Shawn Hoffman 2009-03-12 07:30:30 +00:00