remove some unused files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2678 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-03-18 20:24:08 +00:00
parent d72c35fffc
commit 2d167fa3f0
11 changed files with 0 additions and 1431 deletions
-198
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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Includes
#include <string> // System: To be able to add strings with "+"
#include <stdio.h>
#ifdef _WIN32
#include <windows.h>
#else
#include <stdarg.h>
#endif
#include "Common.h"
#include "ConsoleWindow.h" // Common
// Declarations and definitions
namespace Console
{
// Create handles
FILE* __fStdOut = NULL;
#ifdef _WIN32
HANDLE __hStdOut = NULL;
#endif
/* Start console window - width and height is the size of console window, if you enable
File the output will also be written to this file. */
void Open(int Width, int Height, char * Name, bool File)
{
#ifdef _WIN32
// Open the console window and create the window handle for GetStdHandle()
AllocConsole();
// Save the window handle that AllocConsole() created
__hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
// Set the console window title
SetConsoleTitle(Name);
// Set the total letter space
COORD co = {Width, Height};
SetConsoleScreenBufferSize(__hStdOut, co);
/* Set the window size in number of letters. The height is hardcoded here because it can
be changed with MoveWindow() later */
SMALL_RECT coo = {0,0, (Width - 1),50}; // Top, left, right, bottom
SetConsoleWindowInfo(__hStdOut, TRUE, &coo);
#endif
// Create a file and a file handle if File is enabled and we don't already have a file handle
if(File && !__fStdOut)
{
// Edit the log file name
std::string FileEnding = ".log";
std::string FileName = Name;
std::string FullFilename = (FileName + FileEnding);
// Open the file handle
__fStdOut = fopen(FullFilename.c_str(), "w");
}
}
/* Close the console window and close the eventual file handle */
void Close()
{
#ifdef _WIN32
FreeConsole(); // Close the console window
#endif
if(__fStdOut) fclose(__fStdOut); // Close the file handle
}
// Print to screen and file
int Print(const char *fmt, ...)
{
// Maximum bytes, mind this value to avoid an overrun
static const int MAX_BYTES = 1024*20;
#if defined(_WIN32)
if(__hStdOut)
{
#endif
char s[MAX_BYTES];
va_list argptr;
int cnt; // To store the vsnprintf return message
va_start(argptr, fmt);
cnt = vsnprintf(s, MAX_BYTES, fmt, argptr);
va_end(argptr);
#if defined(_WIN32)
DWORD cCharsWritten; // We will get a value back here
WriteConsole(__hStdOut, s, (DWORD)strlen(s), &cCharsWritten, NULL);
#else
fprintf(stderr, "%s", s);
#endif
// Write to the file
if(__fStdOut)
{
fprintf(__fStdOut, "%s", s);
fflush(__fStdOut); // Write file now, don't wait
}
return(cnt);
#if defined(_WIN32)
} else
{
return 0;
}
#endif
}
// Clear console screen
void ClearScreen()
{
#if defined(_WIN32)
if(__hStdOut) // Check that we have a window handle
{
COORD coordScreen = { 0, 0 };
DWORD cCharsWritten;
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD dwConSize;
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hConsole, &csbi);
dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize,
coordScreen, &cCharsWritten);
GetConsoleScreenBufferInfo(hConsole, &csbi);
FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize,
coordScreen, &cCharsWritten);
SetConsoleCursorPosition(hConsole, coordScreen);
}
#endif
}
/* Get window handle of console window to be able to resize it. We use
GetConsoleTitle() and FindWindow() to locate the console window handle. */
#if defined(_WIN32)
HWND GetHwnd(void)
{
#define MY_BUFSIZE 1024 // Buffer size for console window titles
HWND hwndFound; // This is what is returned to the caller
char pszNewWindowTitle[MY_BUFSIZE]; // Contains fabricated WindowTitle
char pszOldWindowTitle[MY_BUFSIZE]; // Contains original WindowTitle
// Fetch current window title.
GetConsoleTitle(pszOldWindowTitle, MY_BUFSIZE);
// Format a "unique" NewWindowTitle
wsprintf(pszNewWindowTitle, "%d/%d", GetTickCount(), GetCurrentProcessId());
// Change current window title
SetConsoleTitle(pszNewWindowTitle);
// Ensure window title has been updated
Sleep(40);
// Look for NewWindowTitle
hwndFound = FindWindow(NULL, pszNewWindowTitle);
// Restore original window title
SetConsoleTitle(pszOldWindowTitle);
return(hwndFound);
}
#endif // _WIN32
} // namespace
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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _CONSOLE_H
#define _CONSOLE_H
//////////////////////////////////////////////////////////////////////////////////////////
// Includes
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
#include <iostream>
#ifdef _WIN32
#include <windows.h>
#endif
//////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Declarations
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
namespace Console
{
// Settings
extern bool WriteToFile;
// Functions
void Open(int Width = 80, int Height = 100, char * Name = "Console", bool File = false);
void Close();
int Print(const char *fmt, ...);
void ClearScreen();
#ifdef _WIN32
HWND GetHwnd(void);
#endif
} // Console
///////////////////////////////
#endif // _CONSOLE_H
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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
#include <stdio.h> // System
#include "Common.h" // Common
#include "StringUtil.h"
#include "LogManager.h"
#include "Timer.h"
#include "PowerPC/PowerPC.h" // Core
#include "PowerPC/SymbolDB.h" // for g_symbolDB
#include "Debugger/Debugger_SymbolMap.h"
/////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Declarations and definitions
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
LogManager::SMessage (*LogManager::m_Messages)[MAX_MESSAGES];
int LogManager::m_nextMessages[LogManager::VERBOSITY_LEVELS + 1];
CDebugger_Log* LogManager::m_Log[LogTypes::NUMBER_OF_LOGS + (LogManager::VERBOSITY_LEVELS * 100)];
int LogManager::m_activeLog = LogTypes::MASTER_LOG;
bool LogManager::m_bDirty = true;
bool LogManager::m_bInitialized = false;
CDebugger_LogSettings* LogManager::m_LogSettings = NULL;
/////////////////////////
void __Log(int log, const char *format, ...)
{
char* temp = (char*)alloca(strlen(format)+512);
va_list args;
va_start(args, format);
CharArrayFromFormatV(temp, 512, format, args);
va_end(args);
LogManager::Log((LogTypes::LOG_TYPE)log, temp);
}
void __Logv(int log, int v, const char *format, ...)
{
char* temp = (char*)alloca(strlen(format)+512);
va_list args;
va_start(args, format);
CharArrayFromFormatV(temp, 512, format, args);
va_end(args);
LogManager::Log((LogTypes::LOG_TYPE)(log + v*100), temp);
}
CDebugger_Log::CDebugger_Log(const char* _szShortName, const char* _szName, int a) :
m_bLogToFile(true), // write to file or not
m_bShowInLog(false),
m_bEnable(true),
m_pFile(NULL)
{
strcpy((char*)m_szName, _szName);
strcpy((char*)m_szShortName_, _szShortName);
sprintf((char*)m_szShortName, "%s%i", _szShortName, a);
sprintf((char*)m_szFilename, FULL_LOGS_DIR "%s%i.txt", _szName, a);
unlink(m_szFilename);
}
CDebugger_Log::~CDebugger_Log(void)
{
if (m_pFile)
{
fclose(m_pFile);
m_pFile = NULL;
}
}
// we may need to declare these
CDebugger_LogSettings::CDebugger_LogSettings() {}
CDebugger_LogSettings::~CDebugger_LogSettings(void) {}
void CDebugger_Log::Init()
{
#if LOGLEVEL > 0
m_pFile = fopen(m_szFilename, "wtb");
#endif
}
void CDebugger_Log::Shutdown()
{
#if LOGLEVEL > 0
if (m_pFile != NULL)
{
fclose(m_pFile);
m_pFile = NULL;
}
#endif
}
void LogManager::Init()
{
m_Messages = new SMessage[LogManager::VERBOSITY_LEVELS + 1][MAX_MESSAGES];
m_bDirty = true;
// create log files
for(int i = 0; i <= LogManager::VERBOSITY_LEVELS; i++)
{
m_Log[LogTypes::MASTER_LOG + i*100] = new CDebugger_Log("*", "Master Log", i);
m_Log[LogTypes::COMMON + i*100] = new CDebugger_Log("COMMON", "Common Lib", i);
m_Log[LogTypes::DISCIO + i*100] = new CDebugger_Log("DISCIO", "Disc IO", i);
m_Log[LogTypes::BOOT + i*100] = new CDebugger_Log("BOOT", "Boot", i);
m_Log[LogTypes::PIXELENGINE + i*100] = new CDebugger_Log("PE", "PixelEngine", i);
m_Log[LogTypes::COMMANDPROCESSOR + i*100] = new CDebugger_Log("CP", "CommandProc", i);
m_Log[LogTypes::VIDEOINTERFACE + i*100] = new CDebugger_Log("VI", "VideoInt", i);
m_Log[LogTypes::SERIALINTERFACE + i*100] = new CDebugger_Log("SI", "SerialInt", i);
m_Log[LogTypes::PERIPHERALINTERFACE + i*100]= new CDebugger_Log("PI", "PeripheralInt", i);
m_Log[LogTypes::MEMMAP + i*100] = new CDebugger_Log("MI", "MI & memmap", i);
m_Log[LogTypes::STREAMINGINTERFACE + i*100] = new CDebugger_Log("Stream", "StreamingInt", i);
m_Log[LogTypes::DSPINTERFACE + i*100] = new CDebugger_Log("DSP", "DSPInterface", i);
m_Log[LogTypes::DVDINTERFACE + i*100] = new CDebugger_Log("DVD", "DVDInterface", i);
m_Log[LogTypes::GPFIFO + i*100] = new CDebugger_Log("GP", "GPFifo", i);
m_Log[LogTypes::EXPANSIONINTERFACE + i*100] = new CDebugger_Log("EXI", "ExpansionInt", i);
m_Log[LogTypes::AUDIO_INTERFACE + i*100] = new CDebugger_Log("AI", "AudioInt", i);
m_Log[LogTypes::GEKKO + i*100] = new CDebugger_Log("GEKKO", "IBM CPU", i);
m_Log[LogTypes::HLE + i*100] = new CDebugger_Log("HLE", "HLE", i);
m_Log[LogTypes::DSPHLE + i*100] = new CDebugger_Log("DSPHLE", "DSP HLE", i);
m_Log[LogTypes::VIDEO + i*100] = new CDebugger_Log("Video", "Video Plugin", i);
m_Log[LogTypes::AUDIO + i*100] = new CDebugger_Log("Audio", "Audio Plugin", i);
m_Log[LogTypes::DYNA_REC + i*100] = new CDebugger_Log("DYNA", "Dynamic Recompiler", i);
m_Log[LogTypes::CONSOLE + i*100] = new CDebugger_Log("CONSOLE", "Dolphin Console", i);
m_Log[LogTypes::OSREPORT + i*100] = new CDebugger_Log("OSREPORT", "OSReport", i);
m_Log[LogTypes::WII_IOB + i*100] = new CDebugger_Log("WII_IOB", "WII IO Bridge", i);
m_Log[LogTypes::WII_IPC + i*100] = new CDebugger_Log("WII_IPC", "WII IPC", i);
m_Log[LogTypes::WII_IPC_HLE + i*100] = new CDebugger_Log("WII_IPC_HLE", "WII IPC HLE", i);
m_Log[LogTypes::WII_IPC_DVD + i*100] = new CDebugger_Log("WII_IPC_DVD", "WII IPC DVD", i);
m_Log[LogTypes::WII_IPC_ES + i*100] = new CDebugger_Log("WII_IPC_ES", "WII IPC ES", i);
m_Log[LogTypes::WII_IPC_FILEIO + i*100] = new CDebugger_Log("WII_IPC_FILEIO", "WII IPC FILEIO", i);
m_Log[LogTypes::WII_IPC_SD + i*100] = new CDebugger_Log("WII_IPC_SD", "WII IPC SD", i);
m_Log[LogTypes::WII_IPC_NET + i*100] = new CDebugger_Log("WII_IPC_NET", "WII IPC NET", i);
m_Log[LogTypes::WII_IPC_WIIMOTE + i*100] = new CDebugger_Log("WII_IPC_WIIMOTE", "WII IPC WIIMOTE", i);
m_Log[LogTypes::ACTIONREPLAY + i*100] = new CDebugger_Log("ActionReplay", "ActionReplay", i);
m_nextMessages[i] = 0; // initiate to zero
}
// create the files
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
{
for (int j = 0; j <= LogManager::VERBOSITY_LEVELS; j++)
{
m_Log[j*100 + i]->Init();
}
}
m_bInitialized = true;
}
void LogManager::Clear()
{
for (int v = 0; v <= LogManager::VERBOSITY_LEVELS; v++)
{
for (int i = 0; i < MAX_MESSAGES; i++)
{
strcpy(m_Messages[v][i].m_szMessage,"");
m_Messages[v][i].m_dwMsgLen = 0;
m_Messages[v][i].m_bInUse = false;
}
m_nextMessages[v] = 0;
}
}
// __________________________________________________________________________________________________
// Shutdown
//
void LogManager::Shutdown()
{
m_bInitialized = false;
// Delete all loggers
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; i++)
{
for (int j = 0; j < VERBOSITY_LEVELS; j++)
{
int id = i + j*100;
if (m_Log[id] != NULL)
{
m_Log[id]->Shutdown();
delete m_Log[id];
m_Log[id] = NULL;
}
}
}
delete [] m_Messages;
}
// ==========================================================================================
// The function that finally writes the log.
// ---------------
void LogManager::Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...)
{
static u32 lastPC;
static std::string lastSymbol;
if (m_LogSettings == NULL)
return;
// get the current verbosity level and type
// TODO: Base 100 is bad for speed.
int v = _type / 100;
int type = _type % 100;
// security checks
if (m_Log[_type] == NULL || !m_Log[_type]->m_bEnable
|| _type > (LogTypes::NUMBER_OF_LOGS + LogManager::VERBOSITY_LEVELS * 100)
|| _type < 0)
return;
// prepare message
char Msg[512];
va_list ap;
va_start(ap, _fmt);
vsprintf(Msg, _fmt, ap);
va_end(ap);
static u32 count = 0;
char* Msg2 = (char*)alloca(strlen(_fmt)+512);
// Warning: Getting the function name this often is very demanding on the CPU.
// I have limited it to the two lowest verbosity levels because of that. I've also
// added a simple caching function so that we don't search again if we get the same
// question again.
const char *symbol;
if ((v == 0 || v == 1) && lastPC != PC && LogManager::m_LogSettings->bResolve)
{
symbol = g_symbolDB.GetDescription(PC);
lastSymbol = symbol;
lastPC = PC;
}
else if (lastPC == PC && LogManager::m_LogSettings->bResolve)
{
symbol = lastSymbol.c_str();
}
else
{
symbol = "---";
}
int Index = 1;
const char *eol = "\n";
if (Index > 0)
{
sprintf(Msg2, "%i %s: %x %s (%s, %08x) : %s%s",
++count,
Common::Timer::GetTimeFormatted().c_str(),
PowerPC::ppcState.DebugCount,
m_Log[_type]->m_szShortName_, // (CONSOLE etc)
symbol, PC, // current PC location (name, address)
Msg, eol);
}
// ==========================================================================================
/* Here we have two options
1. Verbosity mode where level 0 verbosity logs will be written to all verbosity
levels. Given that logging is enabled for that level. Level 1 verbosity will
only be written to level 1, 2, 3 and so on.
2. Unify mode where everything is written to the last message struct and the
last file */
// ---------------
// Check if we should do a unified write to a single file
if (m_LogSettings->bUnify)
{
// prepare the right id
int id = VERBOSITY_LEVELS*100 + type;
int ver = VERBOSITY_LEVELS;
// write to memory
m_Messages[ver][m_nextMessages[ver]].Set((LogTypes::LOG_TYPE)id, v, Msg2);
// ----------------------------------------------------------------------------------------
// Write to file
// ---------------
if (m_Log[id]->m_pFile && m_Log[id]->m_bLogToFile)
fprintf(m_Log[id]->m_pFile, "%s", Msg2);
if (m_Log[ver*100 + LogTypes::MASTER_LOG] && m_Log[ver*100 + LogTypes::MASTER_LOG]->m_pFile
&& m_LogSettings->bWriteMaster)
fprintf(m_Log[ver*100 + LogTypes::MASTER_LOG]->m_pFile, "%s", Msg2);
/* In case it crashes write now to make sure you get the last messages.
Is this slower than caching it? Most likely yes, fflush can be really slow.*/
//fflush(m_Log[id]->m_pFile);
//fflush(m_Log[ver*100 + LogTypes::MASTER_LOG]->m_pFile);
printf("%s", Msg2); // write to console screen
// this limits the memory space used for the memory logs to MAX_MESSAGES rows
m_nextMessages[ver]++;
if (m_nextMessages[ver] >= MAX_MESSAGES)
m_nextMessages[ver] = 0;
}
else // write to separate files and structs
{
for (int i = VERBOSITY_LEVELS; i >= v ; i--)
{
// prepare the right id
int id = i*100 + type;
// write to memory
m_Messages[i][m_nextMessages[i]].Set((LogTypes::LOG_TYPE)id, v, Msg2);
// ----------------------------------------------------------------------------------------
// Write to file
// ---------------
if (m_Log[id]->m_pFile && m_Log[id]->m_bLogToFile)
fprintf(m_Log[id]->m_pFile, "%s", Msg2);
if (m_Log[i*100 + LogTypes::MASTER_LOG] && m_Log[i*100 + LogTypes::MASTER_LOG]->m_pFile
&& m_LogSettings->bWriteMaster)
fprintf(m_Log[i*100 + LogTypes::MASTER_LOG]->m_pFile, "%s", Msg2);
// Write now. Is this slower than caching it?
//fflush(m_Log[id]->m_pFile);
//fflush(m_Log[i*100 + LogTypes::MASTER_LOG]->m_pFile);
printf("%s", Msg2); // write to console screen
// this limits the memory space used for the memory logs to MAX_MESSAGES rows
m_nextMessages[i]++;
if (m_nextMessages[i] >= MAX_MESSAGES)
m_nextMessages[i] = 0;
// ---------------
}
}
m_bDirty = true; // tell LogWindow that the log has been updated
}
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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Dolphin Logging framework. Needs a good ol' spring cleaning methinks.
#ifndef _LOGMANAGER_H
#define _LOGMANAGER_H
#include "Common.h"
class CLogWindow;
// should be inside the LogManager ...
struct CDebugger_Log
{
char m_szName[128];
char m_szShortName[32];
char m_szShortName_[32]; // save the unadjusted originals here ( ???? )
char m_szFilename[256];
bool m_bLogToFile;
bool m_bShowInLog;
bool m_bEnable;
FILE *m_pFile;
void Init();
void Shutdown();
CDebugger_Log(const char* _szShortName, const char* _szName, int a);
~CDebugger_Log();
};
// make a variable that can be accessed from both LogManager.cpp and LogWindow.cpp
struct CDebugger_LogSettings
{
int m_iVerbosity; // verbosity level 0 - 2
bool bResolve;
bool bWriteMaster;
bool bUnify;
CDebugger_LogSettings();
~CDebugger_LogSettings();
};
class LogManager
{
#define MAX_MESSAGES 8000 // the old value was to large
#define MAX_MSGLEN 256
public:
// Message
struct SMessage
{
bool m_bInUse;
LogTypes::LOG_TYPE m_type;
int m_verbosity;
char m_szMessage[MAX_MSGLEN];
int m_dwMsgLen;
// constructor
SMessage() :
m_bInUse(false)
{}
// set
void Set(LogTypes::LOG_TYPE _type, int _verbosity, char* _szMessage)
{
strncpy(m_szMessage, _szMessage, MAX_MSGLEN-1);
m_szMessage[MAX_MSGLEN-1] = 0;
m_dwMsgLen = (int)strlen(m_szMessage);
if (m_dwMsgLen == (MAX_MSGLEN-1))
{
m_szMessage[m_dwMsgLen-2] = 0xd;
m_szMessage[m_dwMsgLen-1] = 0xa;
}
m_szMessage[m_dwMsgLen] = 0;
m_type = _type;
m_verbosity = _verbosity;
m_bInUse = true; // turn on this message line
}
//
static void Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...);
};
private:
enum LOG_SETTINGS
{
VERBOSITY_LEVELS = LOGLEVEL
};
friend class CDebugger_LogWindow;
friend class CLogWindow;
static SMessage (*m_Messages)[MAX_MESSAGES];
static int m_nextMessages[VERBOSITY_LEVELS + 1];
static int m_activeLog;
static bool m_bDirty;
static bool m_bInitialized;
static CDebugger_LogSettings* m_LogSettings;
static CDebugger_Log* m_Log[LogTypes::NUMBER_OF_LOGS + (VERBOSITY_LEVELS * 100)]; // make 326 of them
public:
static void Init();
static void Clear(void);
static void Shutdown();
static int GetLevel() {return LOGLEVEL;}
static void Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...);
};
#endif
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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef LOGWINDOW_H_
#define LOGWINDOW_H_
class wxTextCtrl;
class wxCheckListBox;
class IniFile;
class CLogWindow
: public wxDialog
{
public:
CLogWindow(wxWindow* parent);
void NotifyUpdate();
void Save(IniFile& _IniFile) const;
void Load(IniFile& _IniFile);
private:
enum { LogBufferSize = 8 * 1024 * 1024};
char m_logBuffer[LogBufferSize];
wxTextCtrl* m_log, * m_cmdline;
wxCheckListBox* m_checks;
wxCheckListBox* m_options;
wxRadioBox *m_RadioBox[1]; // radio boxes
bool m_bCheckDirty;
bool bOnlyUnique;
DECLARE_EVENT_TABLE()
void OnSubmit(wxCommandEvent& event);
void OnUpdateLog(wxCommandEvent& event);
void OnOptionsCheck(wxCommandEvent& event);
void OnLogCheck(wxCommandEvent& event);
void OnRadioChange(wxCommandEvent& event); // verbosity buttons
void OnClear(wxCommandEvent& event);
void OnEnableAll(wxCommandEvent& event);
void UpdateChecks();
void UpdateLog();
};
#endif /*LOGWINDOW_H_*/
-3
View File
@@ -51,9 +51,6 @@ CLogWindow::CLogWindow(wxWindow* parent)
m_fileLog = m_logManager->getFileListener();
m_console = m_logManager->getConsoleListener();
m_writeFile = true;
m_writeConsole = true;
CreateGUIControls();
LoadSettings();
-62
View File
@@ -1,62 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoCommon.h"
#include <stdio.h>
#include <malloc.h>
static FILE* pfLog = NULL;
void __Log(const char *fmt, ...)
{
char* Msg = (char*)alloca(strlen(fmt)+512);
va_list ap;
va_start( ap, fmt );
vsnprintf( Msg, strlen(fmt)+512, fmt, ap );
va_end( ap );
g_VideoInitialize.pLog(Msg, FALSE);
if (pfLog == NULL)
pfLog = fopen(FULL_LOGS_DIR "oglgfx.txt", "w");
if (pfLog != NULL)
fwrite(Msg, strlen(Msg), 1, pfLog);
#ifdef _WIN32
// DWORD tmp;
// WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0);
#else
//printf("%s", Msg);
#endif
}
void __Log(int type, const char *fmt, ...)
{
char* Msg = (char*)alloca(strlen(fmt)+512);
va_list ap;
va_start( ap, fmt );
vsnprintf( Msg, strlen(fmt)+512, fmt, ap );
va_end( ap );
g_VideoInitialize.pLog(Msg, FALSE);
#ifdef _WIN32
// DWORD tmp;
// WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0);
#endif
}
@@ -943,10 +943,6 @@
RelativePath=".\Src\Config.h"
>
</File>
<File
RelativePath=".\Src\Globals.cpp"
>
</File>
<File
RelativePath=".\Src\Globals.h"
>
@@ -1,54 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#if defined(HAVE_WX) && HAVE_WX
#include <wx/wx.h>
#include <wx/filepicker.h>
#include <wx/notebook.h>
#include <wx/dialog.h>
#include <wx/aboutdlg.h>
#endif
#include "Globals.h"
#include "pluginspecs_video.h"
#include "main.h"
#include "IniFile.h"
#include <assert.h>
/* FIXME should be done from logmanager
// Open and close the Windows console window
void OpenConsole()
{
// Console::Open(100, 300, "OpenGL Plugin Output"); // give room for 300 rows
INFO_LOG(CONSOLE, "OpenGL console opened\n");
// #ifdef _WIN32
MoveWindow(Console::GetHwnd(), 0,400, 1280,550, true); // Move window. Todo: make this
// adjustable from the debugging window
#endif
}
void CloseConsole()
{
// Console::Close();
}
*/
@@ -11,7 +11,6 @@ name = "Plugin_VideoOGL"
files = [
'BPStructs.cpp',
'Globals.cpp',
'Config.cpp',
'rasterfont.cpp',
'Render.cpp',