Commit Graph

  • c85b1b76cc scan title/ for titleIDs, disabled for now. also, wiidiscs can technically have 0xFFFFFFFF partitions... Shawn Hoffman 2009-03-12 00:14:56 +00:00
  • 7ea1e4a6df dx plugin : somewhat better but still wrong Clear code hrydgard 2009-03-10 23:22:56 +00:00
  • c70a472522 A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs. hrydgard 2009-03-10 22:51:17 +00:00
  • d83dd8a4ae compile nakeee 2009-03-10 20:33:30 +00:00
  • 33fd57ed99 allow viewing and dumping(single files) of all partitions on a wii disc Shawn Hoffman 2009-03-10 17:19:30 +00:00
  • b43cb723b9 D3D progress, report whether it made things better or worse HERE. XTra.KrazzY 2009-03-10 14:15:46 +00:00
  • 31580db11d OGL Plugin: added more info to an error message and some warning fixes. omegadox 2009-03-10 13:54:58 +00:00
  • 19921c057a fix annoying debug break in win32. some cleanup Shawn Hoffman 2009-03-10 05:43:18 +00:00
  • 79e14b4077 Getting closer towards a working D3D XTra.KrazzY 2009-03-09 23:24:53 +00:00
  • 220c11a3d5 fixed support for GetTMDViewSize and GetTMDView fires.gc 2009-03-09 23:21:05 +00:00
  • 375c732f11 d3d: saner size of vbuffer. probably doesn't fix anything noticable. hrydgard 2009-03-09 22:39:00 +00:00
  • 095ba7bcd6 Reintroduce force filter. I had even forgot to remove the feature, i had only removed the checkbox :) hrydgard 2009-03-09 20:18:36 +00:00
  • 47d0c4d260 just create an home directory if we have insert a disc fires.gc 2009-03-09 17:31:30 +00:00
  • e4b6b4c583 added some code to avoid asserts :) fires.gc 2009-03-09 17:25:57 +00:00
  • 2ebc373a3b added support for shared files fires.gc 2009-03-09 17:09:27 +00:00
  • 9635b50a35 fix main config dir on osx and autodetect ogl version when it build tmator 2009-03-09 10:43:56 +00:00
  • 2f00c0bda9 Add the option to ignore unknown region code and boot as a PAL game, fixes issue 725 LPFaint99 2009-03-09 01:22:54 +00:00
  • f4ba5b3589 Some scons updates, windows scons will build if dirs = 'Externals/Bochs_disasm', 'Externals/LZO', 'Externals/WiiUseSrc/Src', #'Source/Core/Common/Src', #'Source/Core/Core/Src', # 'Source/Core/DiscIO/Src', # 'Source/Core/VideoCommon/Src', #'Source/Core/InputCommon/Src', 'Source/Plugins/Plugin_VideoOGL/Src', #'Source/Plugins/Plugin_DSP_HLE/Src', 'Source/Plugins/Plugin_DSP_LLE/Src', 'Source/Plugins/Plugin_PadSimple/Src', 'Source/Plugins/Plugin_PadSimpleEvnt/Src', # 'Source/Plugins/Plugin_nJoy_SDL/Src', #'Source/Plugins/Plugin_nJoy_Testing/Src', #'Source/Plugins/Plugin_Wiimote/Src', # 'Source/Core/DolphinWX/Src', 'Source/Core/DebuggerWX/Src', LPFaint99 2009-03-09 00:36:59 +00:00
  • ac11915892 Added "Overlay Projection Stats" to D3D XTra.KrazzY 2009-03-08 23:46:47 +00:00
  • 05d06090fd Minor D3D changes XTra.KrazzY 2009-03-08 23:19:02 +00:00
  • d60c1b139a remove stupid code that made it impossible to turn of AA hrydgard 2009-03-08 21:55:58 +00:00
  • ab1aad3815 Remove flicker when switching between native and full resolution from the gl config box. Remove a couple of unnecessary framebuffer binds. hrydgard 2009-03-08 21:42:27 +00:00
  • a9c79e4c5c switched UCode for wiimenu to AX fires.gc 2009-03-08 21:12:02 +00:00
  • f0273238d3 some more ES work fires.gc 2009-03-08 20:52:30 +00:00
  • e0e45019eb UI for multisample antialiasing. NVidia CSAA support added. hrydgard 2009-03-08 20:04:40 +00:00
  • bdb41dfe2f fix an error message in d3d plugin hrydgard 2009-03-08 19:36:00 +00:00
  • c6ffcec991 First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zeldas and Metroids for unknown reason. Automatic texture invalidation when using copy efb to ram (fixes weird flickery scanner in metroid 2). hrydgard 2009-03-08 19:19:51 +00:00
  • c7a45ecf95 D3D scissoring, skip texture stages and some warning fixes. XTra.KrazzY 2009-03-08 18:45:39 +00:00
  • feb670044e My attempt at a Flag for Italy, feel free to improve on it :P LPFaint99 2009-03-08 18:12:57 +00:00
  • 148934ff99 Fixed texture overlay, clarified CPMemory STATE_TO_SAVE XTra.KrazzY 2009-03-08 01:19:33 +00:00
  • 530bf463d7 not-much-of-a-performance-increasing fix for shader compile errors XTra.KrazzY 2009-03-08 00:58:11 +00:00
  • eab121ea31 Made "Show shader compilation errors" work in D3D. Some games actually work behind the curtain of shader compilation errors! XTra.KrazzY 2009-03-07 23:58:04 +00:00
  • c674e6330f Allow for self shutdown from video plugins. XTra.KrazzY 2009-03-07 23:34:16 +00:00
  • 044637218e Give the vertex/pixel shader caches and managers a proper Init/Shutdown XTra.KrazzY 2009-03-07 23:20:14 +00:00
  • 0feedec14c Migrated BPStructs to D3D, major progress, half of the stuff actually works! XTra.KrazzY 2009-03-07 23:01:58 +00:00
  • ef1b961e54 set SCons files to svn:eol-style native LPFaint99 2009-03-07 22:30:01 +00:00
  • e1d2ff6f3f win32 example nakeee 2009-03-07 22:12:01 +00:00
  • cad0ca3f5d ops omegadox 2009-03-07 21:32:30 +00:00
  • dde7f0104c Dumping the efb_tex will not cause crash anymore, but the dumped image is always blank, so commented out since it causes lag anyways. omegadox 2009-03-07 21:31:14 +00:00
  • 49335efa71 My package check patch. Marcus Wanners 2009-03-07 21:05:03 +00:00
  • 56d1f87f49 fix for issue 712 Shawn Hoffman 2009-03-07 19:32:19 +00:00
  • 6e9cc44d20 Oops, committed something I didn't want to commit. XTra.KrazzY 2009-03-07 18:08:34 +00:00
  • 7419475959 One step closer to fixing D3D. Now textures are set properly. XTra.KrazzY 2009-03-07 18:05:29 +00:00
  • 7455361ed2 Adds Italy country code LPFaint99 2009-03-07 18:03:53 +00:00
  • c3cda83bb2 Readded u32 type casts to WII_IPC_HLE_Device_es.cpp, after comment 8 to issue 650. Marcus Wanners 2009-03-07 14:00:17 +00:00
  • 1fec96a11f added/improved support for ES tickets fires.gc 2009-03-07 12:57:31 +00:00
  • 91acd10fe6 Fix for the first error in the Windows scons build system. Now, I'm stuck on a package checking error (line 216), and I don't know the correct way to fix it. Any help? Marcus Wanners 2009-03-07 12:33:26 +00:00
  • 7860ef4532 Make it dump more than multiple files instead of replacing the same file. omegadox 2009-03-07 10:05:04 +00:00
  • f4d0255751 ops, forgot to change that back. It should be more stable now. omegadox 2009-03-07 09:44:19 +00:00
  • 9e3db8d1b5 1.] GL Textures dump to User/Dumps/Textures instead of picking a dir 2.] Some code cleanup in OGL plugin 3.] Added new dump feature "Dump EFB Target", its a bit unstable and needs a fix. omegadox 2009-03-07 09:29:25 +00:00
  • 316c311b8a revert the "fix" from r2591 LPFaint99 2009-03-07 08:55:40 +00:00
  • 3f44ccb75e eol-style native update, small warning fix in EXI_Channel.h LPFaint99 2009-03-07 08:35:01 +00:00
  • f0431631a8 fix some gcc warnings LPFaint99 2009-03-07 08:07:11 +00:00
  • 251179b00b fix linux compile Shawn Hoffman 2009-03-07 06:34:54 +00:00
  • 866deee7f1 try to fix resize the GameListControl after stop hyperiris 2009-03-07 05:32:16 +00:00
  • 120b001294 small change to sram.h forgot to add with r2584 LPFaint99 2009-03-07 05:30:32 +00:00
  • 6a3dcab154 fix for r2555 LPFaint99 2009-03-07 05:26:28 +00:00
  • 3d2ef57d7d suggested by sl1nk3, init all 6 languages. hyperiris 2009-03-07 04:46:06 +00:00
  • d2b581c564 Fix for Format function for GCMemcard, still only works on slot A, but the old one did too updated a couple wiki pages LPFaint99 2009-03-07 04:41:49 +00:00
  • 68ca9b87f9 added the gbapipe.cpp & header to the core project file daco65 2009-03-07 00:29:45 +00:00
  • 95cf4cd86b experimental GBA stuff for XK :) Shawn Hoffman 2009-03-06 23:35:49 +00:00
  • 5ce9ffeab7 Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a bugged because of something else, not because of the projection. The proj hacks happens to makes it show. omegadox 2009-03-06 21:56:13 +00:00
  • 0f5fed3a88 fix for issue 650 LPFaint99 2009-03-06 20:33:24 +00:00
  • b414b018cd Experimental D3D step: Fixed overlay consistency by returning immediately from UpdateViewport. Screen progress: Can see Nintendo-size red rectangle on white background in Zelda: Collector's Edition. XTra.KrazzY 2009-03-06 18:13:33 +00:00
  • 3ee3602714 Fixed more compiler warnings, and revised the syntax of the fix of r2567. Marcus Wanners 2009-03-06 18:02:41 +00:00
  • 658679876e Fixed DX9 window close shutdown. XTra.KrazzY 2009-03-06 17:01:27 +00:00
  • e8556a5391 Migrated a stop-fixing patch to DX9. Stopping works! XTra.KrazzY 2009-03-06 16:47:04 +00:00
  • 3abe591195 Fixed a small bug with the overlaid framerate: If the float fps in the infobar is 60.00, the overlay shows 60. If it is something like 60.04, it shows 61. If it is something like 59.13, it shows 60. Also deleted Externals/wxWidgets/lib/vc_lib/msw/wx/msw/rcdefs.h, it must have been versioned at some point by accident, causing issue 706. Marcus Wanners 2009-03-06 15:18:29 +00:00
  • 401d7d53e9 port audio detection fix nakeee 2009-03-06 14:48:39 +00:00
  • 95bd883c2c fix debug mode build error, shuffle some code around :P hrydgard 2009-03-06 00:03:33 +00:00
  • 036ac704e6 remove include of feature not yet commited :P hrydgard 2009-03-05 23:52:31 +00:00
  • 75390c55bd GL plugin: VSync option, some renaming, a little bit of MSAA preparations (not there yet) hrydgard 2009-03-05 23:11:13 +00:00
  • 02a4b49df1 just some compiler warning cleanup. hrydgard 2009-03-05 22:35:06 +00:00
  • 3f840806b3 Scons changes: fastlog compiles DEBUGFAST devel doesn't compile with LOGGING (level 2 is enough). nakeee 2009-03-05 16:26:05 +00:00
  • c0cf641779 Linux compile fix. Marcus Wanners 2009-03-05 15:58:14 +00:00
  • 67af94c339 Fixed warning message on VC++ startup. Marcus Wanners 2009-03-05 15:36:31 +00:00
  • 432ea89b49 Compiler Warnings: Mismatch edition. Also fixed some conversion warnings. Marcus Wanners 2009-03-05 15:16:50 +00:00
  • cb121dab66 Fix more cases where shader compilation can fail if there are no tex gens. donkopunchstania 2009-03-05 05:10:25 +00:00
  • 0b6bf51c9a Fixed a few compiler warnings. Marcus Wanners 2009-03-05 02:11:37 +00:00
  • 20186db587 Got rid of nonexistent and pointless projects in Dolphin.sln. Marcus Wanners 2009-03-05 01:47:44 +00:00
  • 56445b20ba Removed CPUCompare.h and all its references. Marcus Wanners 2009-03-04 23:48:25 +00:00
  • af750dc281 Sorry, meant to add CPUCompare.h instead of CPUCompare.cpp. Issue 687 is now fixed for real. Marcus Wanners 2009-03-04 23:37:56 +00:00
  • d1875c54d6 Resurrected CPUCompare.cpp. It was deleted at some point, causing issue 687. Marcus Wanners 2009-03-04 23:07:06 +00:00
  • 0708677b53 Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings) LOGGING should not be affected. nakeee 2009-03-04 22:29:03 +00:00
  • 0ade8bfc56 fix gcc dislike of unions as PODs :P hrydgard 2009-03-04 20:05:45 +00:00
  • a03aa30895 fix if ya load an invalid NAND app fires.gc 2009-03-04 19:13:51 +00:00
  • 111f065713 added support for NAND app map files fires.gc 2009-03-04 19:09:49 +00:00
  • 946d238cad added TLBHack GameConfig checkbox nakeee 2009-03-04 16:56:49 +00:00
  • c441cde4c6 Small fix with GameConfig. omegadox 2009-03-04 09:55:55 +00:00
  • 0ecebf5348 Merge dolphin-cheats-database Shawn Hoffman 2009-03-04 09:46:25 +00:00
  • 7a9beabb26 House Of The Dead: OVERKILL update. kostamarino@hotmail.com 2011-08-06 20:20:15 +00:00
  • 73ff914abe Okami and Madagascar update. kostamarino@hotmail.com 2011-08-05 01:29:06 +00:00
  • 57c412d5a7 AR codes update for Wario World, MGS Twin Snakes and Resident Evil 0. Fixes issues 86,87,88. kostamarino@hotmail.com 2011-08-05 00:31:11 +00:00
  • f41a318844 Silent Hill: Shattered Memories update. kostamarino@hotmail.com 2011-08-04 21:45:06 +00:00
  • d8a7ddd0fa Phineas and Ferb Across the 2nd Dimension addition. kostamarino@hotmail.com 2011-08-04 19:40:46 +00:00
  • e4957bd347 Rayman Raving Rabbids update and eol style native for some files. kostamarino@hotmail.com 2011-08-03 18:09:27 +00:00
  • 5159731e6b The Legend of Zelda the Wind Waker update. kostamarino@hotmail.com 2011-08-01 11:11:57 +00:00
  • cccc0cda04 Another Code R update. kostamarino@hotmail.com 2011-07-31 17:23:21 +00:00
  • 73559b2341 Dragons Lair 3D, The Hobbit additions. kostamarino@hotmail.com 2011-07-31 16:37:38 +00:00
  • 3bf0055979 Metroid Prime 2, Terminator 3, NHL 06 update. kostamarino@hotmail.com 2011-07-31 11:25:34 +00:00