55 Commits
Author SHA1 Message Date
goeiecool9999andGitHub e9d10a9581 Linux+OpenGL: Implement GUI vsync setting (#477) 2022-11-13 08:29:25 +01:00
goeiecool9999andGitHub 2842615edb Fix various colour values for dark themes (#439) 2022-11-13 08:27:09 +01:00
qurious-pixelandGitHub 94b179ef5a [APPIMAGE] Update AppImage (#481)
- include libthai.so.0
- set LC_ALL
2022-11-12 07:38:52 +01:00
jn64andGitHub 7f21104b54 Disable Discord RPC checkbox based on build option (#476) 2022-11-11 20:51:50 +01:00
goeiecool9999andGitHub bbd8d6d5ac Linux OpenGL: Fix gamepad not updating (#474) 2022-11-11 08:33:44 +01:00
goeiecool9999andGitHub 4d68446f14 Vulkan: Further swapchain code improvements. (#473) 2022-11-11 08:14:38 +01:00
goeiecool9999andGitHub a0e69ffbbd Linux: Explicitly enable some flags related to security. (#446) 2022-11-09 07:17:50 +01:00
c3d6cad428 Added a note on re-building to fix RPATH issues. (#352)
Co-authored-by: Exzap <13877693+Exzap@users.noreply.github.com>
2022-11-09 04:22:09 +01:00
UltraHDRandGitHub 58c7b56c60 Add Apple Silicon build instructions (#280) 2022-11-09 02:47:23 +01:00
bslhqandGitHub be287a1f4e ImGui: match all begin()/end() (#470) 2022-11-09 02:45:40 +01:00
TillsunsetandGitHub 5adb1e9618 Add commit hash to build name on build check workflow (#463) 2022-11-07 02:47:59 +01:00
goeiecool9999andGitHub 138510106c Vulkan: Fix freeze when closing pad view (#435) 2022-11-06 00:40:00 +01:00
Exzap 948460cad7 InputSettings: Refresh panels on profile load and other operations 2022-11-06 00:32:33 +01:00
Exzap 3df8217a02 SDLController: Do not manually recycle controller instance
SDL_GameControllerFromInstanceID does not increase internal ref counter.
Fixes a crash when removing an SDL controller that is in use by another profile
2022-11-06 00:32:33 +01:00
Exzap ec6726e85c Use generic EC_POINT_get_affine_coordinates 2022-11-06 00:32:33 +01:00
goeiecool9999andGitHub 348d86648f Vulkan: Refactor swapchain code (#399) 2022-11-04 15:22:29 +01:00
ExzapandGitHub 592c9b2776 Update build_check.yml 2022-11-04 15:09:25 +01:00
qurious-pixelandGitHub 5d156672e8 CI: Add AppImage Build (#452) 2022-11-04 15:07:17 +01:00
TillsunsetandGitHub 2f86622a68 Don't go to mount point for free space check (#450) 2022-11-04 14:34:32 +01:00
ExzapandGitHub a40b226e00 CubebInput: Avoid redundant CoInitializeEx (#449) 2022-11-03 18:29:21 +01:00
TillsunsetandGitHub 521f2fb707 MacOS: Workaround for Metal stride limitation (#445) 2022-11-03 12:51:32 +01:00
goeiecool9999andGitHub a129d22a57 Vulkan: Experimental fix for self-dependency barriers during renderpass (#431) 2022-11-03 00:43:26 +01:00
Adrian GraberandGitHub d4e14d2b05 Implement proper microphone support (#251) 2022-11-03 00:24:34 +01:00
goeiecool9999andGitHub dfa7774c4c Non-windows: Link fontawesome into executable. (#442) 2022-11-03 00:23:31 +01:00
goeiecool9999andGitHub c3182aedd9 GeneralSettings: Update vsync after settings close (#401) 2022-10-31 17:54:26 +01:00
Zhaohui ShiandGitHub f41f7b63e8 DSUController: fix crash when running on offline mode (#434) 2022-10-31 14:27:35 +01:00
TillsunsetandGitHub c143950dd1 Fix fullscreen on macos (#429) 2022-10-30 01:40:53 +02:00
jn64andGitHub 4e991d603a Add libpulse-dev to CI build (#430) 2022-10-30 01:39:39 +02:00
OatmealDomeandGitHub e0aaf631c4 macOS: Set values for empty keys in Info.plist (#425) 2022-10-28 16:57:14 +02:00
TillsunsetandGitHub 9ebbfb3ae2 Fix some compiler warnings (#416) 2022-10-26 14:47:44 +02:00
gurrgurandGitHub 3869b47c35 OpenGL: Bind back buffer before clearing (#222) (#414) 2022-10-26 14:07:34 +02:00
GaryOderNichtsandGitHub d303a7f502 coreinit: Implement OSGetSystemTick (#415) 2022-10-26 14:06:16 +02:00
GaryOderNichtsandGitHub 2461464ba7 FSA: Add missing path translations (#413) 2022-10-26 00:25:46 +02:00
gurrgurandGitHub 76c75f767b Use portable format specifiers (#411)
Fixes #387
2022-10-25 20:38:29 +02:00
Zhaohui ShiandGitHub 88f63ca373 DSU: Fix bad crc calculate (#410) 2022-10-25 18:25:19 +02:00
Zhaohui ShiandGitHub 643ac57a30 DSU: fix build error when enable DEBUG_DSU_CLIENT (#408) 2022-10-24 23:14:22 +02:00
ExzapandGitHub 4561a6929c Fix capitalization of Cemu executable in .desktop file 2022-10-23 23:32:36 +02:00
emiylandGitHub 8f674933d2 Create Cemu .app bundle for macOS (#364) 2022-10-23 16:58:28 +02:00
ExzapandGitHub 028b3f7992 Make controller button code thread-safe (#405)
* Refactor spinlock to meet Lockable requirements
* Input: Refactor button code and make it thread-safe
2022-10-23 15:47:42 +02:00
Jeremy KescherandGitHub c40466f3a8 Fix incorrect title ID (00050000-1011000? -> 00050000-10111000) (#404) 2022-10-23 14:03:51 +02:00
TillsunsetandGitHub 1bcc064593 Add check for "." in FSC path (#402) 2022-10-23 13:06:20 +02:00
Squall LeonhartandGitHub ffa213c794 Generalised game profile cleanup and corrections (#389) 2022-10-21 12:39:26 +02:00
MythicalPlayzandGitHub c217b3ee32 GameList: Use title name based on console language (#388) 2022-10-21 00:17:11 +02:00
goeiecool9999andGitHub dd1cb1cccf Update title manager when clearing MLC path in settings (#319) 2022-10-20 13:18:44 +02:00
goeiecool9999andGitHub 9df1325d14 Linux: Resolve backtrace symbols directly from .symtab instead of .dynsym (#385) 2022-10-20 13:12:16 +02:00
MythicalPlayzandGitHub 271a4e4719 Fixed Discord Rich Presence not working on games that are on MLC (#383) 2022-10-18 17:08:09 +02:00
goeiecool9999andGitHub 15b3a3f77d Linux: Remove libpng dependency from wxwidgets (#382) 2022-10-17 16:05:35 +02:00
ExzapandGitHub 665a34e518 Linux: Always use libpng from system (#381)
* Always use system libpng on Linux
* Remove dependency on boost-crc in DSU (reuse existing implementation)
2022-10-17 13:25:49 +02:00
MythicalPlayzandGitHub 753040f73a Added Boot Image for Gamepad (#372) 2022-10-17 11:26:32 +02:00
goeiecool9999andGitHub e88d20cbfb Fix crashes when wxWidgets tries to free stack allocated dialogs (#377) 2022-10-16 09:02:33 +02:00
TillsunsetandGitHub f0938e1a23 Fix CRC errors on MacOS(/Linux?) (#375)
Fixes graphic packs (like FPS++) not working even when enabled.
2022-10-15 13:38:06 +02:00
TillsunsetandGitHub df0e2f7881 Fix Cannot set locale to "" (#366)
* Add en resource and change language selection for macos user that don't have US as their system region
* default to English if the system language is unavailable
2022-10-15 07:20:20 +02:00
ExzapandGitHub ada8bbb3b4 Linux/MacOS: Greatly improve performance (#370)
std::unordered_set is implemented as a flat hashtable on libstdc++ which makes clearing expensive due to invoking memset on the entire table. To get the best performance across all platforms this replaces the unordered_set with a custom high-performance sparse bitset
2022-10-14 13:45:40 +02:00
ExzapandGitHub a19ed46b2a Windows: Fix file and folder dialog freeze (#369)
Initializing the COM library immediately seems to be more robust than doing it on demand
2022-10-14 12:49:41 +02:00
Exzap d251ce07e0 XAudio2: Don't quit on failed CoInitializeEx()
It returns an error code when already initialized
2022-10-13 12:18:34 +02:00
353 changed files with 3111 additions and 2213 deletions
+51 -16
View File
@@ -22,34 +22,36 @@ jobs:
uses: actions/checkout@v3
with:
submodules: "recursive"
- name: Setup release mode parameters (for deploy)
if: ${{ inputs.deploymode == 'release' }}
run: |
echo "BUILD_MODE=release" >> $GITHUB_ENV
echo "BUILD_FLAGS=" >> $GITHUB_ENV
echo "Build mode is release"
- name: Setup debug mode parameters (for continous build)
if: ${{ inputs.deploymode != 'release' }}
run: |
echo "BUILD_MODE=debug" >> $GITHUB_ENV
echo "BUILD_FLAGS=" >> $GITHUB_ENV
echo "Build mode is debug"
- name: Setup version for experimental
if: ${{ inputs.experimentalversion != '' }}
run: |
echo "[INFO] Experimental version ${{ inputs.experimentalversion }}"
echo "BUILD_FLAGS=${{ env.BUILD_FLAGS }} -DEXPERIMENTAL_VERSION=${{ inputs.experimentalversion }}" >> $GITHUB_ENV
- name: "Install system dependencies"
run: |
sudo apt update -qq
sudo apt install -y ninja-build cmake libgtk-3-dev libsecret-1-dev libgcrypt20-dev libsystemd-dev freeglut3-dev clang-12 nasm
sudo apt install -y clang-12 cmake freeglut3-dev libgcrypt20-dev libgtk-3-dev libpulse-dev libsecret-1-dev libsystemd-dev nasm ninja-build
- name: "Bootstrap vcpkg"
run: |
bash ./dependencies/vcpkg/bootstrap-vcpkg.sh
- name: 'Setup NuGet Credentials for vcpkg'
shell: 'bash'
run: |
@@ -66,15 +68,12 @@ jobs:
- name: "cmake"
run: |
mkdir -p build
cd build
cmake .. ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }} -DCMAKE_C_COMPILER=/usr/bin/clang-12 -DCMAKE_CXX_COMPILER=/usr/bin/clang++-12 -G Ninja -DCMAKE_MAKE_PROGRAM=/usr/bin/ninja
cmake -S . -B build ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }} -DPORTABLE=OFF -DCMAKE_C_COMPILER=/usr/bin/clang-12 -DCMAKE_CXX_COMPILER=/usr/bin/clang++-12 -G Ninja -DCMAKE_MAKE_PROGRAM=/usr/bin/ninja
- name: "Build Cemu"
run: |
cd build
ninja
cmake --build build
- name: Prepare artifact
if: ${{ inputs.deploymode == 'release' }}
run: mv bin/Cemu_release bin/Cemu
@@ -85,8 +84,33 @@ jobs:
with:
name: cemu-bin-linux-x64
path: ./bin/Cemu
build-appimage:
runs-on: ubuntu-20.04
needs: build-ubuntu
steps:
- name: Checkout Upstream Repo
uses: actions/checkout@v3
- uses: actions/download-artifact@v3
with:
name: cemu-bin-linux-x64
path: bin
- name: "Install system dependencies"
run: |
sudo apt update -qq
sudo apt install -y clang-12 cmake freeglut3-dev libgcrypt20-dev libgtk-3-dev libpulse-dev libsecret-1-dev libsystemd-dev nasm ninja-build
- name: "Build AppImage"
run: dist/linux/appimage.sh
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: cemu-appimage-x64
path: artifacts
build-windows:
runs-on: windows-2022
steps:
@@ -162,6 +186,8 @@ jobs:
with:
name: cemu-bin-windows-x64
path: ./bin/Cemu.exe
build-macos:
runs-on: macos-12
steps:
@@ -213,7 +239,7 @@ jobs:
run: |
mkdir build
cd build
cmake .. ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }} -DCMAKE_C_COMPILER=/usr/local/opt/llvm@14/bin/clang -DCMAKE_CXX_COMPILER=/usr/local/opt/llvm@14/bin/clang++ -G Ninja
cmake .. ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }} -DPORTABLE=OFF -DMACOS_BUNDLE=ON -DCMAKE_C_COMPILER=/usr/local/opt/llvm@14/bin/clang -DCMAKE_CXX_COMPILER=/usr/local/opt/llvm@14/bin/clang++ -G Ninja
- name: "Build Cemu"
run: |
@@ -221,11 +247,20 @@ jobs:
- name: Prepare artifact
if: ${{ inputs.deploymode == 'release' }}
run: chmod a+x bin/Cemu_release && mv bin/Cemu_release bin/Cemu
run: |
mkdir bin/Cemu_app
mv bin/Cemu_release.app bin/Cemu_app/Cemu.app
mv bin/Cemu_app/Cemu.app/Contents/MacOS/Cemu_release bin/Cemu_app/Cemu.app/Contents/MacOS/Cemu
sed -i '' 's/Cemu_release/Cemu/g' bin/Cemu_app/Cemu.app/Contents/Info.plist
chmod a+x bin/Cemu_app/Cemu.app/Contents/MacOS/Cemu
ln -s /Applications bin/Cemu_app/Applications
hdiutil create ./bin/tmp.dmg -ov -volname "Cemu" -fs HFS+ -srcfolder "./bin/Cemu_app"
hdiutil convert ./bin/tmp.dmg -format UDZO -o bin/Cemu.dmg
rm bin/tmp.dmg
- name: Upload artifact
uses: actions/upload-artifact@v3
if: ${{ inputs.deploymode == 'release' }}
with:
name: cemu-bin-macos-x64
path: ./bin/Cemu
path: ./bin/Cemu.dmg
@@ -13,13 +13,18 @@ jobs:
runs-on: ubuntu-20.04
needs: call-release-build
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
- uses: actions/download-artifact@v3
with:
name: cemu-bin-linux-x64
path: cemu-bin-linux-x64
- uses: actions/download-artifact@v3
with:
name: cemu-appimage-x64
path: cemu-appimage-x64
- uses: actions/download-artifact@v3
with:
name: cemu-bin-windows-x64
@@ -53,7 +58,14 @@ jobs:
mv cemu-bin-windows-x64/Cemu.exe ./${{ env.CEMU_FOLDER_NAME }}/Cemu.exe
zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-windows-x64.zip ${{ env.CEMU_FOLDER_NAME }}
rm -r ./${{ env.CEMU_FOLDER_NAME }}
- name: Create appimage
run: |
VERSION=${{ env.CEMU_VERSION }}
echo "Cemu Version is $VERSION"
ls cemu-appimage-x64
mv cemu-appimage-x64/Cemu-*-x86_64.AppImage upload/Cemu-$VERSION-x86_64.AppImage
- name: Create release from linux-bin
run: |
ls ./
@@ -64,13 +76,7 @@ jobs:
rm -r ./${{ env.CEMU_FOLDER_NAME }}
- name: Create release from macos-bin
run: |
ls ./
ls ./bin/
cp -R ./bin ./${{ env.CEMU_FOLDER_NAME }}
mv cemu-bin-macos-x64/Cemu ./${{ env.CEMU_FOLDER_NAME }}/Cemu
zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.zip ${{ env.CEMU_FOLDER_NAME }}
rm -r ./${{ env.CEMU_FOLDER_NAME }}
run: cp cemu-bin-macos-x64/Cemu.dmg upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.dmg
- name: Create release
run: |
+15 -13
View File
@@ -15,13 +15,18 @@ jobs:
runs-on: ubuntu-20.04
needs: call-release-build
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
- uses: actions/download-artifact@v3
with:
name: cemu-bin-linux-x64
path: cemu-bin-linux-x64
- uses: actions/download-artifact@v3
with:
name: cemu-appimage-x64
path: cemu-appimage-x64
- uses: actions/download-artifact@v3
with:
name: cemu-bin-windows-x64
@@ -44,11 +49,7 @@ jobs:
echo "Cemu CI version: $(./getversion)"
echo "CEMU_FOLDER_NAME=Cemu_$(./getversion)" >> $GITHUB_ENV
echo "CEMU_VERSION=$(./getversion)" >> $GITHUB_ENV
- name: Create appimage
run: |
echo "to do"
- name: Create release from windows-bin
run: |
ls ./
@@ -57,6 +58,13 @@ jobs:
mv cemu-bin-windows-x64/Cemu.exe ./${{ env.CEMU_FOLDER_NAME }}/Cemu.exe
zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-windows-x64.zip ${{ env.CEMU_FOLDER_NAME }}
rm -r ./${{ env.CEMU_FOLDER_NAME }}
- name: Create appimage
run: |
VERSION=${{ env.CEMU_VERSION }}
echo "Cemu Version is $VERSION"
ls cemu-appimage-x64
mv cemu-appimage-x64/Cemu-*-x86_64.AppImage upload/Cemu-$VERSION-x86_64.AppImage
- name: Create release from ubuntu-bin
run: |
@@ -68,13 +76,7 @@ jobs:
rm -r ./${{ env.CEMU_FOLDER_NAME }}
- name: Create release from macos-bin
run: |
ls ./
ls ./bin/
cp -R ./bin ./${{ env.CEMU_FOLDER_NAME }}
mv cemu-bin-macos-x64/Cemu ./${{ env.CEMU_FOLDER_NAME }}/Cemu
zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.zip ${{ env.CEMU_FOLDER_NAME }}
rm -r ./${{ env.CEMU_FOLDER_NAME }}
run: cp cemu-bin-macos-x64/Cemu.dmg upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.dmg
- name: Create release
run: |
+1
View File
@@ -13,6 +13,7 @@
*.out
*.app
.vs
.vscode
.idea/
build/
+20 -9
View File
@@ -25,7 +25,7 @@ To compile Cemu, a recent enough compiler and STL with C++20 support is required
### Installing dependencies
#### For Ubuntu and derivatives:
`sudo apt install -y git curl cmake ninja-build nasm libgtk-3-dev libsecret-1-dev libgcrypt20-dev libsystemd-dev freeglut3-dev libpulse-dev`
`sudo apt install -y cmake curl freeglut3-dev git libgcrypt20-dev libgtk-3-dev libpulse-dev libsecret-1-dev libsystemd-dev nasm ninja-build`
*Additionally, for Ubuntu 22.04 only:*
- `sudo apt install -y clang-12`
@@ -33,10 +33,10 @@ To compile Cemu, a recent enough compiler and STL with C++20 support is required
`cmake -S . -B build -DCMAKE_BUILD_TYPE=release -DCMAKE_C_COMPILER=/usr/bin/clang-12 -DCMAKE_CXX_COMPILER=/usr/bin/clang++-12 -G Ninja -DCMAKE_MAKE_PROGRAM=/usr/bin/ninja`
#### For Arch and derivatives:
`sudo pacman -S --needed git cmake llvm clang ninja nasm base-devel linux-headers gtk3 libsecret libgcrypt systemd freeglut zip unzip libpulse`
`sudo pacman -S --needed base-devel clang cmake freeglut git gtk3 libgcrypt libpulse libsecret linux-headers llvm nasm ninja systemd unzip zip`
#### For Fedora and derivatives:
`sudo dnf install git cmake clang ninja-build nasm kernel-headers gtk3-devel libsecret-devel libgcrypt-devel systemd-devel freeglut-devel perl-core zlib-devel cubeb-devel`
`sudo dnf install clang cmake cubeb-devel freeglut-devel git gtk3-devel kernel-headers libgcrypt-devel libsecret-devel nasm ninja-build perl-core systemd-devel zlib-devel`
### Build Cemu using cmake and clang
1. `git clone --recursive https://github.com/cemu-project/Cemu`
@@ -57,21 +57,32 @@ You can use it by replacing the step 3 with the following:
- If step 3 is still failing or if you're not able to find the cause, please make an issue on our Github about it!
- If step 4 gives you an error that contains something like `main.cpp.o: in function 'std::__cxx11::basic_string...`, you likely are experiencing a clang-14 issue. This can only be fixed by either lowering the clang version or using GCC, see below.
- If step 4 gives you a different error, you could report it to this repo or try using GCC. Just make sure your standard library and compilers are updated since Cemu uses a lot of modern features!
- If step 4 gives you undefined libdecor_xx, you are likely experiencing an issue with sdl2 package that comes with vcpkg. Delete sdl2 from vcpkg.json in source file and recompile.
- If step 4 gives you undefined libdecor_xx, you are likely experiencing an issue with sdl2 package that comes with vcpkg. Delete sdl2 from vcpkg.json in source file and recompile.
- If step 3 fails during rebuild after `git pull` with an error that mentions RPATH, add this to the end of step 3: `-DCMAKE_BUILD_WITH_INSTALL_RPATH=ON`
## MacOS
## macOS
To compile Cemu, a recent enough compiler and STL with C++20 support is required! LLVM 13 and
below, built in LLVM, and Xcode LLVM don't support the C++20 feature set required. Currently,
LLVM 15 isn't supported due to compatibility issues with Boost dependency. The OpenGL graphics
API isn't support on MacOS, Vulkan must be used. Additionally Vulkan must be used through the
Molten-VK compatibility layer.
API isn't support on macOS, Vulkan must be used. Additionally Vulkan must be used through the
Molten-VK compatibility layer
### On Apple Silicon Macs, Rosetta 2 and the x86_64 version of Homebrew must be used
You can skip this section if you have an Intel Mac. Every time you compile, you need to perform steps 2.
1. `softwareupdate --install-rosetta` # Install Rosetta 2 if you don't have it. This only has to be done once
2. `arch -x86_64 zsh` # run an x64 shell
### Installing brew
`/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"`
1. `/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"`
2. `eval "$(/usr/local/Homebrew/bin/brew shellenv)"` # set x86_64 brew env
### Installing dependencies
`brew install git cmake llvm@14 ninja nasm molten-vk`
`brew install boost git cmake llvm@14 ninja nasm molten-vk`
### Build Cemu using cmake and clang
1. `git clone --recursive https://github.com/cemu-project/Cemu`
+10 -2
View File
@@ -2,10 +2,18 @@ cmake_minimum_required(VERSION 3.21.1)
option(ENABLE_VCPKG "Enable the vcpkg package manager" ON)
option(PORTABLE "All data created and maintained by Cemu will be in the directory where the executable file is located" ON)
option(MACOS_BUNDLE "The executable when built on macOS will be created as an application bundle" OFF)
set(EXPERIMENTAL_VERSION "" CACHE STRING "") # used by CI script to set experimental version
if (EXPERIMENTAL_VERSION)
add_definitions(-DEMULATOR_VERSION_MINOR=${EXPERIMENTAL_VERSION})
add_definitions(-DEMULATOR_VERSION_MINOR=${EXPERIMENTAL_VERSION})
execute_process(
COMMAND git log --format=%h -1
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
OUTPUT_VARIABLE GIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
add_definitions(-DEMULATOR_HASH=${GIT_HASH})
endif()
if (ENABLE_VCPKG)
@@ -20,7 +28,7 @@ if (ENABLE_VCPKG)
endif()
endif()
project(Cemu VERSION 2.0)
project(Cemu VERSION 2.0.0)
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
@@ -1,7 +1 @@
# LEGO City Undercover (USA)
[General]
loadSharedLibraries = false
[Graphics]
GPUBufferCacheAccuracy = 0
# LEGO City Undercover (USA)
@@ -1,7 +1 @@
# LEGO City Undercover (EUR)
[General]
loadSharedLibraries = false
[Graphics]
GPUBufferCacheAccuracy = 0
# LEGO City Undercover (EUR)
@@ -1,5 +1,4 @@
# Monster Hunter 3(tri-)GHD Ver. (JPN)
[Graphics]
GPUBufferCacheAccuracy = 1
streamoutBufferCacheSize = 48
@@ -1,7 +1,4 @@
# Super Mario 3D World (JPN)
[CPU]
[Graphics]
accurateShaderMul = false
GPUBufferCacheAccuracy = 2
@@ -2,6 +2,3 @@
[CPU]
cpuMode = Singlecore-Recompiler
[Graphics]
GPUBufferCacheAccuracy = 2
@@ -1,7 +1 @@
# Scribblenauts Unlimited (EUR)
[General]
loadSharedLibraries = true
[Graphics]
GPUBufferCacheAccuracy = 0
# Scribblenauts Unlimited (EUR)
@@ -1,7 +1 @@
# Ben 10 Omniverse (USA)
[General]
loadSharedLibraries = false
[Graphics]
GPUBufferCacheAccuracy = 0
# Ben 10 Omniverse (USA)
@@ -1,4 +1 @@
# Rayman Legends (USA)
[Graphics]
GPUBufferCacheAccuracy = 0
# Rayman Legends (USA)
@@ -1,7 +1 @@
# Scribblenauts Unlimited (US)
[General]
loadSharedLibraries = true
[Graphics]
GPUBufferCacheAccuracy = 0
# Scribblenauts Unlimited (US)
@@ -1,4 +1 @@
# Mass Effect 3 Special Edition (USA)
[Graphics]
GPUBufferCacheAccuracy = 0
# Mass Effect 3 Special Edition (USA)
@@ -1,4 +1 @@
# ZombiU (US)
[Graphics]
GPUBufferCacheAccuracy = 0
# ZombiU (US)
@@ -1,4 +1 @@
# 007 Legends (US)
[Graphics]
GPUBufferCacheAccuracy = 0
# 007 Legends (US)
@@ -1,7 +1 @@
# Cabela's Dangerous Hunts 2013 (USA)
[General]
loadSharedLibraries = false
[Graphics]
GPUBufferCacheAccuracy = 0
# Cabela's Dangerous Hunts 2013 (USA)
@@ -2,6 +2,3 @@
[CPU]
cpuMode = Singlecore-Recompiler
[Graphics]
GPUBufferCacheAccuracy = 2

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