Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledHeaderInstance.cs
bryan sefcik 7dc0758263 Updated UBT to create the shared PCH instances before setting up the modules so all the PCHs and parent PCHs are setup beforehand.
#preflight 63eeb441977ceed915cb4207
#rb joe.kirchoff

[CL 24272192 by bryan sefcik in ue5-main branch]
2023-02-16 18:31:35 -05:00

2.1 KiB