Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System
bryan sefcik a25ee30a0d Optimized the reading of the text files in the SourceFileMetadataCache. The same file was being redundantly read for different information.
#fyi joe.kirchoff
#preflight 6439b3538901e5ef98394b27

[CL 25049310 by bryan sefcik in ue5-main branch]
2023-04-14 16:35:47 -04:00
..
2023-03-18 01:42:55 -04:00
2023-02-21 13:38:23 -05:00