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fd39e788ca820b2cd6430487a97df7d1cf64e443
UnrealEngineUWP/Engine/Source/Runtime/Android
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Rene Rivera adf47caa6b Fix audio playback cutting in and out, especially for ambient sounds. Volume was being cut artificially cut to zero below a certain threshold. This removes that cut to bring it on-par with the other platforms. And also syncs the audio source update to mirror other platforms more closely (for example adds missing global volume attenuation).
#ttp 334725
#codereview daniel.lamb

[CL 2082403 by Rene Rivera in Main branch]
2014-05-22 17:20:22 -04:00
..
AndroidAudio
Fix audio playback cutting in and out, especially for ambient sounds. Volume was being cut artificially cut to zero below a certain threshold. This removes that cut to bring it on-par with the other platforms. And also syncs the audio source update to mirror other platforms more closely (for example adds missing global volume attenuation).
2014-05-22 17:20:22 -04:00
AndroidRuntimeSettings
Settings: All projects settings are now saved in the Default.ini
2014-05-07 16:21:14 -04:00
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