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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fd39e788ca820b2cd6430487a97df7d1cf64e443
UnrealEngineUWP/Engine
History
Robert Manuszewski fd39e788ca Shortening Cook sandbox path from Game\\Saved\\Sandboxes\\Cooked-Platform to Game\\Saved\\Cooked\\Platform
[CL 2082933 by Robert Manuszewski in Main branch]
2014-05-29 16:43:14 -04:00
..
Binaries/ThirdParty/Mono/Mac/bin
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
Build
Shortening Cook sandbox path from Game\\Saved\\Sandboxes\\Cooked-Platform to Game\\Saved\\Cooked\\Platform
2014-05-29 16:43:14 -04:00
Config
Shortening Cook sandbox path from Game\\Saved\\Sandboxes\\Cooked-Platform to Game\\Saved\\Cooked\\Platform
2014-05-29 16:43:14 -04:00
Plugins
Fix Oculus Rift on Mac OS X again. Their SDK is erroneously reporting the Rift display origin as 0, 0 when it most definitely isn't so we fetch this information ourselves from CoreGraphics. We must also reposition the window on entering FullScreen on the Mac, so don't ignore that mode in SceneViewport.
2014-05-22 12:14:01 -04:00
Programs
UE4: Removed bCompileNetworkProfiler. USE_NETWORK_PROFILER is now true whenever STATS is also true. Also, removed some platform-specific code in NetworkProfiler.cpp
2014-05-22 14:04:35 -04:00
Shaders
Fixed shader warning
2014-05-19 16:23:58 -04:00
Source
Shortening Cook sandbox path from Game\\Saved\\Sandboxes\\Cooked-Platform to Game\\Saved\\Cooked\\Platform
2014-05-29 16:43:14 -04:00
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