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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fcc596cbd119e2b63603952a89a37dc93d85db8c
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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Nick Darnell fcc596cbd1 AsyncLoading - Adding USoundBase to the set of CDOs that have a particular fixed boot order, otherwise strange load orders can be triggered where the USoundWave CDO can be initialized while the USoundBase CDO is mid inititialization. Originally discovered in Dev-Editor, fixed in 3370466.
#lockdown Nick.Penwarden

[CL 3372508 by Nick Darnell in Main branch]
2017-03-30 14:00:15 -04:00
..
Private
AsyncLoading - Adding USoundBase to the set of CDOs that have a particular fixed boot order, otherwise strange load orders can be triggered where the USoundWave CDO can be initialized while the USoundBase CDO is mid inititialization. Originally discovered in Dev-Editor, fixed in 3370466.
2017-03-30 14:00:15 -04:00
Public
Copying //UE4/Orion-Staging to //UE4/Main (Source: //Orion/Dev-General @ 3358916)
2017-03-26 15:18:02 -04:00
CoreUObject.Build.cs
Copying //UE4/Dev-Build to //UE4/Dev-Main (Source: //UE4/Dev-Build @ 3277940)
2017-01-30 16:52:08 -05:00
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