Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/VT/VirtualTexturing.cpp
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

19 lines
468 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "VirtualTexturing.h"
#include "VirtualTextureSpace.h"
#include "TexturePagePool.h"
#include "RenderTargetPool.h"
IVirtualTextureSpace* IVirtualTextureSpace::Create(const FVirtualTextureSpaceDesc& desc)
{
return new FVirtualTextureSpace(desc);
}
void IVirtualTextureSpace::Delete(IVirtualTextureSpace*& Space)
{
delete Space;
}
FMatrix FVirtualTextureUniformData::Invalid = FMatrix::Identity;