Files
UnrealEngineUWP/Engine/Source/Runtime/Windows
christopher waters 2f2612ea15 Moving D3D11 Error/FatalError text around such that the error code is on the first line.
This is primarily for crash reporters that can't consume multi-line errors. Changes errors caught as "CreateSwapChainResult failed" to something like "CreateSwapChainResult failed with error E_INVALIDARG".
Added DXGI_ERROR_NOT_CURRENTLY_AVAILABLE to the D3D11 error strings since it's something worth calling out.

#jira none
#rb mihnea.balta, jonas.meyer

[CL 14646121 by christopher waters in ue5-main branch]
2020-11-03 16:44:42 -04:00
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