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UnrealEngineUWP
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f615af570a0f45ef977784937542ff340bf595b1
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
History
Francis Hurteau
4f0fd5bf15
Re-enable Save2 for cooking
...
#rb trivial #fyi Zousar.Shaker [CL 14719822 by Francis Hurteau in ue5-main branch]
2020-11-11 11:30:21 -04:00
..
AssetRegistry
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
Blueprint
Copying //UE5/Dev-Cooker@14539516 to Main (//UE5/Main)
2020-10-21 17:56:05 -04:00
Internationalization
Refresh the package localization cache when a plugin is manually mounted via MountPluginFromExternalSource
2020-03-11 18:26:01 -04:00
Misc
Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
2020-10-29 13:38:15 -04:00
Serialization
Allow async compilation to take place in Editor when starting in -game mode
2020-11-10 11:31:12 -04:00
Templates
…
Tests
SharedBuffer: Extended shared buffer with an optional outer buffer and optional buffer owner
2020-11-06 16:01:46 -04:00
UObject
Re-enable Save2 for cooking
2020-11-11 11:30:21 -04:00
Virtualization
SharedBuffer: Rewrote SharedBuffer to make it easier to use and support immutable buffers
2020-10-26 17:32:41 -04:00
CoreUObjectPrivatePCH.h
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00