Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/External/LC_SyncPoint.h
ben marsh e675e5497c Merging Live++ 1.5.0
#rb none
#jira

#ROBOMERGE-SOURCE: CL 7321355 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)

[CL 7321356 by ben marsh in Main branch]
2019-07-16 08:43:32 -04:00

18 lines
409 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#pragma once
#include "CoreTypes.h"
namespace syncPoint
{
// Called when a host process wants to enter the sync point
void Enter(void);
// Called when a host process wants to leave the sync point
void Leave(void);
// Called by the LPP API when user code in a target process wants to enter the sync point
void EnterTarget(void);
}