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UnrealEngineUWP
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f615af570a0f45ef977784937542ff340bf595b1
UnrealEngineUWP
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Engine
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MaterialBaking
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History
Marc Audy
68150e0be7
Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
...
This represents UE4/Main @ 14594913 [CL 14612291 by Marc Audy in ue5-main branch]
2020-10-29 13:38:15 -04:00
..
ExportMaterialProxy.h
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
2020-10-22 19:19:16 -04:00
MaterialBakingHelpers.cpp
…
MaterialBakingModule.cpp
Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
2020-10-29 13:38:15 -04:00
MaterialBakingModule.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
MaterialOptionsCustomization.cpp
…
MaterialOptionsCustomization.h
…
MaterialOptionsWindow.cpp
Improved the details panel root object customization API to support multiple objects in the "root object set". Deprecated old functionality and removed pass through customizations that are no longer needed
2020-02-12 09:41:11 -05:00
MaterialOptionsWindow.h
Improved the details panel root object customization API to support multiple objects in the "root object set". Deprecated old functionality and removed pass through customizations that are no longer needed
2020-02-12 09:41:11 -05:00
MaterialRenderItem.cpp
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
2020-08-11 01:36:57 -04:00
MaterialRenderItem.h
Edigrating 3 CLs to improve HLOD generation time (faster material baking & mesh merging)
2020-02-03 11:08:35 -05:00
MaterialRenderItemData.cpp
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MaterialRenderItemData.h
…