Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
f5ab65daa4f1908eb77483f2daaf2be30a3b5df6
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Private/ScreenshotFunctionalTestBase.cpp
christopher fiala 9942c169c2 Add the ViewRectOffset "test variant" to all screenshot functional tests. When a test variant is enabled, the test will take two screenshots, one in the base configuration, and one in the variant configuration, and fail if both are not similar to the ground truth. The ViewRectOffset variant will be enabled if "Support Stereo Test Variants" is checked on the functional test actor (TRUE by default) and the CVar r.EnableStereoScreenshotTestVariants is set to 1. The CVar is 0 by default for the time being, so there should be no changes to ET unless it is manually set to true.
#jira UE-194361
#rb david.harvey

[CL 29341539 by christopher fiala in ue5-main branch]
2023-11-01 20:00:13 -04:00

9.3 KiB
Raw Blame History

View Raw
Reference in New Issue View Git Blame Copy Permalink
Powered by Gitea Page: 92ms Template: 19ms
English
English
Licenses API