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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f5a2de0686abaedab912e9bc109151ef8cc83fb2
UnrealEngineUWP/Engine
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Lukas Hermanns f5a2de0686 Use const-ref to iterate over TMap entries to fix compiler error with clang 10 (Merged from CL 14359172).
#rb Brandon.Schaefer
#fyi Michael.Sartain
#jira none
#rnx

[CL 14359227 by Lukas Hermanns in ue5-main branch]
2020-09-21 16:17:38 -04:00
..
Binaries
- Deleted Win32 ThirdParty libs (left Win32 includes around as they aren't that big)
2020-09-04 14:14:28 -04:00
Build
Fix missing icons/icons with incorrect paths
2020-09-21 11:49:16 -04:00
Config
Added default blueprint graph event nodes for gameplay cue notifies.
2020-09-11 15:38:58 -04:00
Documentation
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
2020-09-01 14:07:48 -04:00
Extras
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
2020-09-01 14:07:48 -04:00
Plugins
Added convenience individual carrier/base value setters to upgraded effects (BitCrush & Chorus) as well as base settings setter
2020-09-21 15:42:15 -04:00
Programs
Rename UE5Editor to UnrealEditor.
2020-09-10 15:39:00 -04:00
Shaders
Fixed r.Lumen.Reflections.MaxIntensity applying before PreExposure on some trace types
2020-09-17 17:20:51 -04:00
Source
Use const-ref to iterate over TMap entries to fix compiler error with clang 10 (Merged from CL 14359172).
2020-09-21 16:17:38 -04:00
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