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Use const-ref to iterate over TMap entries to fix compiler error with clang 10 (Merged from CL 14359172).
#rb Brandon.Schaefer #fyi Michael.Sartain #jira none #rnx [CL 14359227 by Lukas Hermanns in ue5-main branch]
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@@ -716,7 +716,7 @@ void FRDGBarrierValidation::ValidateBarrierBatchBegin(const FRDGBarrierBatchBegi
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}
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};
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for (const auto Pair : ResourceMap.Textures)
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for (const auto& Pair : ResourceMap.Textures)
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{
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FRDGTextureRef Texture = Pair.Key;
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