Files
UnrealEngineUWP/Engine/Shaders/Private/PostProcessVisualizeLevelInstance.usf
eric renaudhoude a9cf84f298 ColorManagement: Fixed inaccurate luminance factors globally.
* This change updates the legacy NTSC luminance factors to working color space accurate ones. By default, those now match the sRGB/Rec.709 definition.
* Legacy factors still accessible by enabling a new renderer project setting: "r.LegacyLuminanceFactors".

#jira UE-201221
#rb chris.kulla, Krzysztof.Narkowicz, Sebastien.Hillaire

[CL 32327656 by eric renaudhoude in ue5-main branch]
2024-03-19 11:55:20 -04:00

6.0 KiB