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f09c8ef53780dffaf3ab264d2af93b6a38eeb500
UnrealEngineUWP
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XCodeSourceCodeAccess
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XCodeSourceCodeAccess.uplugin
Ben Marsh
e35719b0b4
Store whether a plugin is enabled by default in the uplugin file (rather than in the INI file). Simplifies checks for what is enabled in UE4Game and decentralizes everything.
...
[CL 2119957 by Ben Marsh in Main branch]
2014-06-27 16:38:50 -04:00
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