Files
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Private/SubobjectData.cpp
ben hoffman 3cc5f3f1bb Check not only the SimpleConstructionScript's DefaultSceneRootNode, but also the SceneRootComponentTemplate when determining if a subobject is the default scene root. This handles cases where the DefaultSceneRoot node has been updated (like when you drag/drop a new scene component onto it in the Subobject Editor)
#jira UE-117876
#rb marc.audy
#rnx

#ROBOMERGE-SOURCE: CL 16854920 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16854923 by ben hoffman in ue5-release-engine-test branch]
2021-07-14 16:38:11 -04:00

29 KiB