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IBuildScheduler schedules IBuildJob, which are created by the upcoming FBuildSession. #rb Zousar.Shaker #rnx [CL 16452468 by Devin Doucette in ue5-main branch]
23 lines
448 B
C++
23 lines
448 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DerivedDataBuildScheduler.h"
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#include "DerivedDataBuildFunction.h"
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#include "DerivedDataBuildFunctionFactory.h"
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#include "DerivedDataBuildFunctionRegistry.h"
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#include "Misc/Guid.h"
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namespace UE::DerivedData::Private
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{
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class FBuildScheduler final : public IBuildScheduler
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{
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};
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IBuildScheduler* CreateBuildScheduler()
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{
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return new FBuildScheduler();
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}
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} // UE::DerivedData::Private
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