// Copyright Epic Games, Inc. All Rights Reserved. #include "DerivedDataBuildScheduler.h" #include "DerivedDataBuildFunction.h" #include "DerivedDataBuildFunctionFactory.h" #include "DerivedDataBuildFunctionRegistry.h" #include "Misc/Guid.h" namespace UE::DerivedData::Private { class FBuildScheduler final : public IBuildScheduler { }; IBuildScheduler* CreateBuildScheduler() { return new FBuildScheduler(); } } // UE::DerivedData::Private