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ef64aa092ca9366aa4e215ff4cf606ad8cd38d1d
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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Ben Marsh 03bd8ee584 Move hot reload functionality onto it's own define, instead of being tied into IS_MONOLITHIC. Don't want it enabled for modular shipping games in Rocket.
#codereview Robert.Manuszewski

[CL 2293828 by Ben Marsh in Main branch]
2014-09-11 11:39:20 -04:00
..
Blueprint
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
Misc
Fixing recompiling engine modules not working for non code-based game projects
2014-09-09 13:57:13 -04:00
Serialization
CORE: In-editor fixup redirects not working with string asset ref
2014-07-24 13:25:23 -04:00
Templates
Deprecate and remove checkAtCompileTime.
2014-06-16 08:04:54 -04:00
UObject
Move hot reload functionality onto it's own define, instead of being tied into IS_MONOLITHIC. Don't want it enabled for modular shipping games in Rocket.
2014-09-11 11:39:20 -04:00
CoreUObject.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
Interface.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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