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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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Graeme Thornton a61f2ec80d Merging CL 2687751 to main
Async loading priority typedef'd and made into a signed type

[CL 2691507 by Graeme Thornton in Main branch]
2015-09-15 05:11:42 -04:00
..
Blueprint
UEBP-40 C++ code generation (WIP):
2015-09-11 10:56:21 -04:00
Misc
#UE4 Add -FixupStringAssetReferences commandline. When set, it will forcibly load any string asset references referenced by a package before saving that package. This is useful when using the resave packages commandlet because otherwise redirectors pointed to by string asset references are never cleaned up
2015-08-24 17:06:00 -04:00
Serialization
Merging CL 2687751 to main
2015-09-15 05:11:42 -04:00
Templates
…
UObject
Back out revision 222 from //depot/UE4/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp
2015-09-11 11:03:12 -04:00
CoreUObjectPrivate.h
Messaging: Removed the WithMessaging type trait and message type pre-cache
2015-04-01 17:35:20 -04:00
Interface.cpp
…
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