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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Public/NavMesh
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stephen holmes bada563480 Fix for frequent check() in FRcTileBox due to invalid FBox bounds. This code should stop the issue being fatal and handle the bad case reasonably.
[CL 27912057 by stephen holmes in ue5-main branch]
2023-09-15 08:11:55 -04:00
..
NavMeshBoundsVolume.h
…
NavMeshPath.h
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NavMeshRenderingComponent.h
Fix no-Recast builds [Github Pull Request: 9579]
2023-08-02 15:20:28 -04:00
NavTestRenderingComponent.h
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PImplRecastNavMesh.h
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RecastHelpers.h
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RecastInternalDebugData.cpp
Fix no-Recast builds [Github Pull Request: 9579]
2023-08-02 15:20:28 -04:00
RecastInternalDebugData.h
Fix no-Recast builds [Github Pull Request: 9579]
2023-08-02 15:20:28 -04:00
RecastNavMesh.h
Fixed unimplemented virtual functions when WITH_RECAST is disabled
2023-09-14 09:28:58 -04:00
RecastNavMeshDataChunk.h
Fix no-Recast builds [Github Pull Request: 9579]
2023-08-02 15:20:28 -04:00
RecastNavMeshGenerator.h
Fix for frequent check() in FRcTileBox due to invalid FBox bounds. This code should stop the issue being fatal and handle the bad case reasonably.
2023-09-15 08:11:55 -04:00
RecastQueryFilter.h
…
RecastVersion.h
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