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UnrealEngineUWP
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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP
/
Engine
/
Source
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Programs
/
UnrealBuildTool
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Platform
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Windows
History
david harvey
68dd29f6e7
early out if the PGO data directory doesn't exist, instead of causing an exception from directory enumeration.
...
#rb Ryan.Hummer #rnx [CL 28341354 by david harvey in ue5-main branch]
2023-09-29 10:01:55 -04:00
..
ResXResource
…
AppXManifestGeneratorBase.cs
Add support for CustomConfig to AppXManifestGenerator
2023-09-06 06:14:36 -04:00
MicrosoftPlatformSDK.cs
UnrealBuildTool: Scan AutoSDK for WindowsSDKs rather than hardcoding a single folder to use. This will allow separate versioned folders for Windows SDKs rather than putting all versions into Windows Kits/10
2023-09-27 17:00:06 -04:00
MicrosoftPlatformSDK.Versions.cs
UnrealBuildTool: Update preferred msvc compiler to 14.37.32822
2023-09-18 15:02:46 -04:00
MicrosoftPlatformSDK.VisualStudio.cs
UnrealBuildTool: Update recommended msvc component for visual studio
2023-09-20 17:17:40 -04:00
PVSToolChain.cs
…
UEBuildWindows.cs
Prevent unnecessary rebuilds of windows resource files for development builds to reduce how often binaries relink
2023-09-26 17:42:24 -04:00
VCCompileAction.cs
UnrealBuildTool: Fix distribution not working for -SingleFile by moving several action properties to be set in the shared base action
2023-08-25 19:09:46 -04:00
VCEnvironment.cs
UnrealBuildTool: Use Hostarm64 compiler if running on an arm64 cpu
2023-09-21 18:28:05 -04:00
VCPreludeCache.cs
…
VCSpecificFileAction.cs
…
VCToolChain.cs
early out if the PGO data directory doesn't exist, instead of causing an exception from directory enumeration.
2023-09-29 10:01:55 -04:00
WindowsExports.cs
…
WindowsProjectGenerator.cs
Updated the debugger and cmdline arguments to be local or remote based on the host architecture.
2023-08-14 14:20:12 -04:00