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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/IOS
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josh adams 4dd12fe817 - Respect the flag for frameworks that don't want to link, to not actually link
#rb calvin.zhenf

[CL 28016727 by josh adams in ue5-main branch]
2023-09-19 18:16:50 -04:00
..
IOSCodeSigning.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
IOSExports.cs
Fix tvOS multi user
2023-06-09 04:08:47 -04:00
IOSPlatformSDK.Versions.cs
UnrealBuildTool: Use expression body for simple properties and accessors
2023-05-30 18:01:50 -04:00
IOSPostBuildSyncMode.cs
- Fixed an issue in IOSPostBuildSync crashing with null pointer
2023-08-09 10:51:54 -04:00
IOSProjectGenerator.cs
Cleaned up the project generator API by passing a struct of commonly used arguments. This makes it easier for us to add/remove arguments.
2023-08-04 14:18:11 -04:00
IOSToolChain.cs
- Respect the flag for frameworks that don't want to link, to not actually link
2023-09-19 18:16:50 -04:00
MobileProvisionContents.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
UEBuildIOS.cs
Clang static analysis requires unity builds to be disabled
2023-08-23 20:33:44 -04:00
UEDeployIOS.cs
Fix iOS & tvOS not being able to set the BundleDisplayName (ie: the App name shown on the iPhone screen) when using Modern
2023-08-25 09:27:14 -04:00
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