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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ecd2f824a1f2381d907593c853794de82d8bd580
UnrealEngineUWP/Engine/Shaders/Private/Tools
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elizabeth baumel baeb343538 Isolated hang infinite loop from page fault logic for debugging page faults that don't trigger immediately or at all. Also enlarged PageFaultUAV to 64x64 so dispatch thread ID doesn't go off the end of the texture.
#rb christopher.waters

[CL 26977330 by elizabeth baumel in ue5-main branch]
2023-08-09 18:51:33 -04:00
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ClearUAV.usf
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DrawTexture.usf
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DumpTexture.usf
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FullscreenVertexShader.usf
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GPUDebugCrashUtils.usf
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SetupIndirectArgs.usf
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VisualizeTexture.usf
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