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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eca62dcdf1cc174358c786dae34ff4eb65bbb00e
UnrealEngineUWP/Engine/Source/Editor/SubobjectEditor/Private
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ben hoffman 71993c43a7 Correctly set the parent node when handling the drag/drop of an asset type in the blueprint editor
#jira UE-118355
#rb dave.jones
#rb marc.audy
#rnx

[CL 16703893 by ben hoffman in ue5-main branch]
2021-06-17 09:38:47 -04:00
..
SSubobjectBlueprintEditor.cpp
Automatically select a new component for rename upon duplication.
2021-06-10 22:27:25 -04:00
SSubobjectEditor.cpp
Correctly set the parent node when handling the drag/drop of an asset type in the blueprint editor
2021-06-17 09:38:47 -04:00
SSubobjectEditorModule.cpp
…
SSubobjectInstanceEditor.cpp
Select the root if no nodes are selected when pasting in the subobject instance editor
2021-06-15 16:36:26 -04:00
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