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UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Public
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Marcus Wassmer bab3c9593b Tick movie player at a higher frequency for smoother playback.
Also fix  tearing issues with PS4 movie playback.
#codereview matt.kuhlenschmidt,lee.clark

[CL 2587822 by Marcus Wassmer in Main branch]
2015-06-15 16:35:54 -04:00
..
PackedNormal.h
…
RenderCommandFence.h
…
RenderCore.h
removed GRenderingRealtimeClock.GetGamePaused(), added FSceneViewFamily.bWorldIsPaused to support multiple worlds and for cleaner code
2015-04-16 16:29:54 -04:00
RenderingThread.h
UE4 - Added 5 & 6 param macros
2015-04-09 13:23:58 -04:00
RenderResource.h
UE4 - Large upgrade to parallel rendering. No longer block per pass. Several RHI cmdlist passthrough functions added and implemented on the consoles
2015-05-29 10:47:57 -04:00
RenderUtils.h
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TickableObjectRenderThread.h
Tick movie player at a higher frequency for smoother playback.
2015-06-15 16:35:54 -04:00
UniformBuffer.h
…
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