Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Serialization
Robert Manuszewski 13b8c2f953 When queueing new async packages, also look for existing packages in loaded packages to process.
Added UPackage member to FPackageAsync to track both linker and the package.

Made sure async packages get deleted when cancelling async loading

[CL 2590490 by Robert Manuszewski in Main branch]
2015-06-17 14:01:54 -04:00
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