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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ec92cfe396395c19d4f72c506edce28fa73774f8
UnrealEngineUWP/Engine/Source/Programs/UnrealLightmass
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Nick Darnell 174c879c11 Build - Build fixes relating to the removal of the implicit constructor for FLinearColor to FColor.
[CL 2593915 by Nick Darnell in Main branch]
2015-06-19 14:12:06 -04:00
..
Private
Build - Build fixes relating to the removal of the implicit constructor for FLinearColor to FColor.
2015-06-19 14:12:06 -04:00
Public
Area shadowing for precomputed shadows from stationary lights
2015-06-17 12:22:02 -04:00
Resources
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
UnrealLightmass.Build.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
UnrealLightmass.Target.cs
Remove bBuildRocket from GUBP_AlwaysBuildWithTools; doesn't seem to be needed any more (and if it is, we need to fix it in a way that doesn't make "rocket" distinctions)
2015-03-12 08:29:35 -04:00
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