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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ec92cfe396395c19d4f72c506edce28fa73774f8
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph
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Marc Audy e7d1784593 Buildwatcher - Fix shadow variables
#codereview Dan.Oconnor

[CL 2593375 by Marc Audy in Main branch]
2015-06-19 09:31:08 -04:00
..
Classes
For the simplest cases MathExpresion will be expanded the old way. The RPE optimization cannot handle the exoression without any function call.
2015-06-18 06:55:28 -04:00
Private
Buildwatcher - Fix shadow variables
2015-06-19 09:31:08 -04:00
Public
[UEBP-59] Optimize Blueprint loading done subsequently to initializing the blueprint action database, by decreasing the number of TObjectIterators we use to build the database.
2015-06-18 13:40:47 -04:00
BlueprintGraph.Build.cs
Can right click on any node to search for references of it. Does initial search only in current Blueprint.
2015-06-01 14:36:32 -04:00
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