Files
UnrealEngineUWP/Engine/Source/Runtime/VectorVM/Private/VectorVMPrivate.h
Max Preussner 121fccd2ab Code and documentation cleanup pass
- removed dummy UClasses (no longer needed)
- removed file header comments (not used)
- removed duplicated function documentation in cpp files
- documentation cleanup, punctuation, spelling etc.
- pragma once include guards (now work on all platforms)
- relative public includes (are auto-discovered by UBT)
- fixed too many/too few line breaks
- deleted empty files
- missing override
- NULL to nullptr

[CL 2305058 by Max Preussner in Main branch]
2014-09-21 20:35:48 -04:00

18 lines
250 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "VectorVM.h"
namespace VectorVM
{
/** Constants. */
enum
{
ChunkSize = 128,
ElementsPerVector = 4,
VectorsPerChunk = ChunkSize / ElementsPerVector,
};
}