Files
UnrealEngineUWP/Engine/Source/Runtime/VectorVM/Private/VectorVM.cpp
Max Preussner 121fccd2ab Code and documentation cleanup pass
- removed dummy UClasses (no longer needed)
- removed file header comments (not used)
- removed duplicated function documentation in cpp files
- documentation cleanup, punctuation, spelling etc.
- pragma once include guards (now work on all platforms)
- relative public includes (are auto-discovered by UBT)
- fixed too many/too few line breaks
- deleted empty files
- missing override
- NULL to nullptr

[CL 2305058 by Max Preussner in Main branch]
2014-09-21 20:35:48 -04:00

793 lines
27 KiB
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "VectorVMPrivate.h"
#include "ModuleManager.h"
IMPLEMENT_MODULE(FDefaultModuleImpl, VectorVM);
DEFINE_LOG_CATEGORY_STATIC(LogVectorVM, All, All);
#define SRCOP_RRR 0x00
#define SRCOP_RRC 0x01
#define SRCOP_RCR 0x02
#define SRCOP_RCC 0x03
#define SRCOP_CRC 0x05
#define SRCOP_CCR 0x06
#define SRCOP_CCC 0x07
/**
* Context information passed around during VM execution.
*/
struct FVectorVMContext
{
/** Pointer to the next element in the byte code. */
uint8 const* RESTRICT Code;
/** Pointer to the table of vector register arrays. */
VectorRegister* RESTRICT * RESTRICT RegisterTable;
/** Pointer to the constant table. */
FVector4 const* RESTRICT ConstantTable;
/** The number of vectors to process. */
int32 NumVectors;
/** Initialization constructor. */
FVectorVMContext(
uint8 const* InCode,
VectorRegister** InRegisterTable,
FVector4 const* InConstantTable,
int32 InNumVectors
)
: Code(InCode)
, RegisterTable(InRegisterTable)
, ConstantTable(InConstantTable)
, NumVectors(InNumVectors)
{
}
};
/** Decode the next operation contained in the bytecode. */
static FORCEINLINE VectorVM::EOp::Type DecodeOp(FVectorVMContext& Context)
{
return static_cast<VectorVM::EOp::Type>(*Context.Code++);
}
/** Decode a register from the bytecode. */
static FORCEINLINE VectorRegister* DecodeRegister(FVectorVMContext& Context)
{
return Context.RegisterTable[*Context.Code++];
}
/** Decode a constant from the bytecode. */
static FORCEINLINE VectorRegister DecodeConstant(FVectorVMContext& Context)
{
const FVector4* vec = &Context.ConstantTable[*Context.Code++];
return VectorLoad(vec);
}
static FORCEINLINE uint8 DecodeSrcOperandTypes(FVectorVMContext& Context)
{
return *Context.Code++;
}
/** Base class for vector kernels with one dest and one src operand. */
template <typename Kernel>
struct TUnaryVectorKernel
{
static void Exec(FVectorVMContext& Context)
{
VectorRegister* RESTRICT Dst = DecodeRegister(Context);
uint32 SrcOpTypes = DecodeSrcOperandTypes(Context);
int32 NumVectors = Context.NumVectors;
if (SrcOpTypes == SRCOP_RRR)
{
VectorRegister* Src0 = DecodeRegister(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++,*Src0++);
}
}
else if (SrcOpTypes == SRCOP_RRC)
{
VectorRegister Src0 = DecodeConstant(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, Src0);
}
}
}
};
/** Base class for vector kernels with one dest and two src operands. */
template <typename Kernel>
struct TBinaryVectorKernel
{
static void Exec(FVectorVMContext& Context)
{
VectorRegister* RESTRICT Dst = DecodeRegister(Context);
uint32 SrcOpTypes = DecodeSrcOperandTypes(Context);
int32 NumVectors = Context.NumVectors;
if (SrcOpTypes == SRCOP_RRR)
{
VectorRegister* Src0 = DecodeRegister(Context);
VectorRegister* Src1 = DecodeRegister(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, *Src0++, *Src1++);
}
}
else if (SrcOpTypes == SRCOP_RRC)
{
VectorRegister Src0 = DecodeConstant(Context);
VectorRegister *Src1 = DecodeRegister(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, Src0, *Src1++);
}
}
else if (SrcOpTypes == SRCOP_RCR)
{
VectorRegister *Src0 = DecodeRegister(Context);
VectorRegister Src1 = DecodeConstant(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, *Src0++, Src1);
}
}
else if (SrcOpTypes == SRCOP_RCC)
{
VectorRegister Src0 = DecodeConstant(Context);
VectorRegister Src1 = DecodeConstant(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, Src0, Src1);
}
}
}
};
/** Base class for vector kernels with one dest and three src operands. */
template <typename Kernel>
struct TTrinaryVectorKernel
{
static void Exec(FVectorVMContext& Context)
{
VectorRegister* RESTRICT Dst = DecodeRegister(Context);
uint32 SrcOpTypes = DecodeSrcOperandTypes(Context);
int32 NumVectors = Context.NumVectors;
if (SrcOpTypes == SRCOP_RRR)
{
VectorRegister* Src0 = DecodeRegister(Context);
VectorRegister* Src1 = DecodeRegister(Context);
VectorRegister* Src2 = DecodeRegister(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, *Src0++, *Src1++, *Src2++);
}
}
else if (SrcOpTypes == SRCOP_RRC)
{
VectorRegister Src0 = DecodeConstant(Context);
VectorRegister* Src1 = DecodeRegister(Context);
VectorRegister* Src2 = DecodeRegister(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, Src0, *Src1++, *Src2++);
}
}
else if (SrcOpTypes == SRCOP_CCC)
{
VectorRegister Src0 = DecodeConstant(Context);
VectorRegister Src1 = DecodeConstant(Context);
VectorRegister Src2 = DecodeConstant(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, Src0, Src1, Src2);
}
}
else if (SrcOpTypes == SRCOP_CCR)
{
VectorRegister *Src0 = DecodeRegister(Context);
VectorRegister Src1 = DecodeConstant(Context);
VectorRegister Src2 = DecodeConstant(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, *Src0++, Src1, Src2);
}
}
else if (SrcOpTypes == SRCOP_RCC)
{
VectorRegister Src0 = DecodeConstant(Context);
VectorRegister Src1 = DecodeConstant(Context);
VectorRegister *Src2 = DecodeRegister(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, Src0, Src1, *Src2++);
}
}
else if (SrcOpTypes == SRCOP_RCR)
{
VectorRegister *Src0 = DecodeRegister(Context);
VectorRegister Src1 = DecodeConstant(Context);
VectorRegister *Src2 = DecodeRegister(Context);
for (int32 i = 0; i < NumVectors; ++i)
{
Kernel::DoKernel(Dst++, *Src0++, Src1, *Src2++);
}
}
}
};
/*------------------------------------------------------------------------------
Implementation of all kernel operations.
------------------------------------------------------------------------------*/
struct FVectorKernelAdd : public TBinaryVectorKernel<FVectorKernelAdd>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0,VectorRegister Src1)
{
*Dst = VectorAdd(Src0, Src1);
}
};
struct FVectorKernelSub : public TBinaryVectorKernel<FVectorKernelSub>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0,VectorRegister Src1)
{
*Dst = VectorSubtract(Src0, Src1);
}
};
struct FVectorKernelMul : public TBinaryVectorKernel<FVectorKernelMul>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0,VectorRegister Src1)
{
*Dst = VectorMultiply(Src0, Src1);
}
};
struct FVectorKernelMad : public TTrinaryVectorKernel<FVectorKernelMad>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0,VectorRegister Src1,VectorRegister Src2)
{
*Dst = VectorMultiplyAdd(Src0, Src1, Src2);
}
};
struct FVectorKernelLerp : public TTrinaryVectorKernel<FVectorKernelLerp>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0,VectorRegister Src1,VectorRegister Src2)
{
const VectorRegister One = MakeVectorRegister(1.0f, 1.0f, 1.0f, 1.0f);
const VectorRegister OneMinusAlpha = VectorSubtract(One, Src2);
const VectorRegister Tmp = VectorMultiply(Src0, OneMinusAlpha);
*Dst = VectorMultiplyAdd(Src1, Src2, Tmp);
}
};
struct FVectorKernelRcp : public TUnaryVectorKernel<FVectorKernelRcp>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0)
{
*Dst = VectorReciprocal(Src0);
}
};
struct FVectorKernelRsq : public TUnaryVectorKernel<FVectorKernelRsq>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0)
{
*Dst = VectorReciprocalSqrt(Src0);
}
};
struct FVectorKernelSqrt : public TUnaryVectorKernel<FVectorKernelSqrt>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0)
{
// TODO: Need a SIMD sqrt!
float* RESTRICT FloatDst = reinterpret_cast<float* RESTRICT>(Dst);
float const* FloatSrc0 = reinterpret_cast<float const*>(&Src0);
FloatDst[0] = FMath::Sqrt(FloatSrc0[0]);
FloatDst[1] = FMath::Sqrt(FloatSrc0[1]);
FloatDst[2] = FMath::Sqrt(FloatSrc0[2]);
FloatDst[3] = FMath::Sqrt(FloatSrc0[3]);
}
};
struct FVectorKernelNeg : public TUnaryVectorKernel<FVectorKernelNeg>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0)
{
*Dst = VectorNegate(Src0);
}
};
struct FVectorKernelAbs : public TUnaryVectorKernel<FVectorKernelAbs>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0)
{
*Dst = VectorAbs(Src0);
}
};
struct FVectorKernelClamp : public TTrinaryVectorKernel<FVectorKernelClamp>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0,VectorRegister Src1,VectorRegister Src2)
{
const VectorRegister Tmp = VectorMax(Src0, Src1);
*Dst = VectorMin(Tmp, Src2);
}
};
struct FVectorKernelSin : public TUnaryVectorKernel<FVectorKernelSin>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst, VectorRegister Src0)
{
float v = VectorGetComponent(Src0, 0);
float sn = FMath::Sin(v*3.14f); // [0;1] takes us through half a period
*Dst = MakeVectorRegister(sn, sn, sn, sn);
}
};
struct FVectorKernelSin4 : public TUnaryVectorKernel<FVectorKernelSin4>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst, VectorRegister Src0)
{
float const* FloatSrc0 = reinterpret_cast<float const*>(&Src0);
float sn1 = FMath::Sin(FloatSrc0[0] * 3.14f); // [0;1] takes us through half a period
float sn2 = FMath::Sin(FloatSrc0[1] * 3.14f); // [0;1] takes us through half a period
float sn3 = FMath::Sin(FloatSrc0[2] * 3.14f); // [0;1] takes us through half a period
float sn4 = FMath::Sin(FloatSrc0[3] * 3.14f); // [0;1] takes us through half a period
*Dst = MakeVectorRegister(sn1, sn2, sn3, sn4);
}
};
struct FVectorKernelDot : public TBinaryVectorKernel<FVectorKernelDot>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst, VectorRegister Src0, VectorRegister Src1)
{
*Dst = VectorDot4(Src0, Src1);
}
};
struct FVectorKernelLength : public TUnaryVectorKernel<FVectorKernelLength>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst, VectorRegister Src0)
{
VectorRegister Temp = VectorDot4(Src0, Src0);
float const* FloatSrc = reinterpret_cast<float const*>(&Temp);
float SDot = FMath::Sqrt(FloatSrc[0]);
*Dst = MakeVectorRegister(SDot, SDot, SDot, SDot);
}
};
struct FVectorKernelCross : public TBinaryVectorKernel<FVectorKernelCross>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst, VectorRegister Src0, VectorRegister Src1)
{
*Dst = VectorCross(Src0, Src1);
}
};
struct FVectorKernelNormalize : public TUnaryVectorKernel<FVectorKernelNormalize>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst, VectorRegister Src0)
{
*Dst = VectorNormalize(Src0);
}
};
struct FVectorKernelRandom : public TUnaryVectorKernel<FVectorKernelRandom>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst, VectorRegister Src0)
{
const float rm = RAND_MAX;
VectorRegister Result = MakeVectorRegister(static_cast<float>(FMath::Rand()) / rm,
static_cast<float>(FMath::Rand()) / rm,
static_cast<float>(FMath::Rand()) / rm,
static_cast<float>(FMath::Rand()) / rm);
*Dst = VectorMultiply(Result, Src0);
}
};
struct FVectorKernelMin : public TBinaryVectorKernel<FVectorKernelMin>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0,VectorRegister Src1)
{
*Dst = VectorMin(Src0, Src1);
}
};
struct FVectorKernelMax : public TBinaryVectorKernel<FVectorKernelMax>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0,VectorRegister Src1)
{
*Dst = VectorMax(Src0, Src1);
}
};
struct FVectorKernelPow : public TBinaryVectorKernel<FVectorKernelPow>
{
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst,VectorRegister Src0,VectorRegister Src1)
{
*Dst = VectorPow(Src0, Src1);
}
};
struct FVectorKernelNoise : public TUnaryVectorKernel<FVectorKernelNoise>
{
static VectorRegister RandomTable[10][10][10];
static void FORCEINLINE DoKernel(VectorRegister* RESTRICT Dst, VectorRegister Src0)
{
const VectorRegister One = MakeVectorRegister(1.0f, 1.0f, 1.0f, 1.0f);
const VectorRegister OneHalf = MakeVectorRegister(0.5f, 0.5f, 0.5f, 0.5f);
VectorRegister RndVals[2][2][2];
*Dst = MakeVectorRegister(0.0f, 0.0f, 0.0f, 0.0f);
float const* FloatSrc = reinterpret_cast<float const*>(&Src0);
for (uint32 i = 1; i < 2; i++)
{
float FX = FloatSrc[0] / 5 / (1<<i);
float FY = FloatSrc[1] / 5 / (1<<i);
float FZ = FloatSrc[2] / 5 / (1<<i);
uint32 X = FMath::Abs((int32)(FX) % 8);
uint32 Y = FMath::Abs( (int32)(FY) % 8 );
uint32 Z = FMath::Abs( (int32)(FZ) % 8 );
for (int32 z = 0; z < 2; z++)
{
for (int32 y = 0; y < 2; y++)
{
for (int32 x = 0; x < 2; x++)
{
RndVals[x][y][z] = RandomTable[X+x][Y+y][Z+z];
}
}
}
const uint32 IntCoords[3] = { static_cast<uint32>(FX), static_cast<uint32>(FY), static_cast<uint32>(FZ) };
const float Fractionals[3] = { FX - IntCoords[0], FY - IntCoords[1], FZ - IntCoords[2] };
VectorRegister Alpha = MakeVectorRegister(Fractionals[0], Fractionals[0], Fractionals[0], Fractionals[0]);
VectorRegister OneMinusAlpha = VectorSubtract(One, Alpha);
VectorRegister XV1 = VectorAdd(VectorMultiply(RndVals[0][0][0], Alpha), VectorMultiply(RndVals[1][0][0], OneMinusAlpha));
VectorRegister XV2 = VectorAdd(VectorMultiply(RndVals[0][1][0], Alpha), VectorMultiply(RndVals[1][1][0], OneMinusAlpha));
VectorRegister XV3 = VectorAdd(VectorMultiply(RndVals[0][0][1], Alpha), VectorMultiply(RndVals[1][0][1], OneMinusAlpha));
VectorRegister XV4 = VectorAdd(VectorMultiply(RndVals[0][1][1], Alpha), VectorMultiply(RndVals[1][1][1], OneMinusAlpha));
Alpha = MakeVectorRegister(Fractionals[1], Fractionals[1], Fractionals[1], Fractionals[1]);
OneMinusAlpha = VectorSubtract(One, Alpha);
VectorRegister YV1 = VectorAdd(VectorMultiply(XV1, Alpha), VectorMultiply(XV2, OneMinusAlpha));
VectorRegister YV2 = VectorAdd(VectorMultiply(XV3, Alpha), VectorMultiply(XV4, OneMinusAlpha));
Alpha = MakeVectorRegister(Fractionals[2], Fractionals[2], Fractionals[2], Fractionals[2]);
OneMinusAlpha = VectorSubtract(One, Alpha);
VectorRegister ZV = VectorAdd(VectorMultiply(YV1, Alpha), VectorMultiply(YV2, OneMinusAlpha));
*Dst = VectorAdd(*Dst, ZV);
}
}
};
VectorRegister FVectorKernelNoise::RandomTable[10][10][10];
void VectorVM::Init()
{
static bool Inited = false;
if (Inited == false)
{
for (int z = 0; z < 10; z++)
{
for (int y = 0; y < 10; y++)
{
for (int x = 0; x < 10; x++)
{
float f1 = (float)FMath::FRandRange(-1.0f, 1.0f);
float f2 = (float)FMath::FRandRange(-1.0f, 1.0f);
float f3 = (float)FMath::FRandRange(-1.0f, 1.0f);
float f4 = (float)FMath::FRandRange(-1.0f, 1.0f);
FVectorKernelNoise::RandomTable[x][y][z] = MakeVectorRegister(f1, f2, f3, f4);
}
}
}
Inited = true;
}
}
void VectorVM::Exec(
uint8 const* Code,
VectorRegister** InputRegisters,
int32 NumInputRegisters,
VectorRegister** OutputRegisters,
int32 NumOutputRegisters,
FVector4 const* ConstantTable,
int32 NumVectors
)
{
VectorRegister TempRegisters[NumTempRegisters][VectorsPerChunk];
VectorRegister* RegisterTable[MaxRegisters] = {0};
// Map temporary registers.
for (int32 i = 0; i < NumTempRegisters; ++i)
{
RegisterTable[i] = TempRegisters[i];
}
// Process one chunk at a time.
int32 NumChunks = (NumVectors + VectorsPerChunk - 1) / VectorsPerChunk;
for (int32 ChunkIndex = 0; ChunkIndex < NumChunks; ++ChunkIndex)
{
// Map input and output registers.
for (int32 i = 0; i < NumInputRegisters; ++i)
{
RegisterTable[NumTempRegisters + i] = InputRegisters[i] + ChunkIndex * VectorsPerChunk;
}
for (int32 i = 0; i < NumOutputRegisters; ++i)
{
RegisterTable[NumTempRegisters + MaxInputRegisters + i] = OutputRegisters[i] + ChunkIndex * VectorsPerChunk;
}
// Setup execution context.
int32 VectorsThisChunk = FMath::Min<int32>(NumVectors, VectorsPerChunk);
FVectorVMContext Context(Code, RegisterTable, ConstantTable, VectorsThisChunk);
EOp::Type Op = EOp::done;
// Execute VM on all vectors in this chunk.
do
{
Op = DecodeOp(Context);
switch (Op)
{
// Dispatch kernel ops.
case EOp::add: FVectorKernelAdd::Exec(Context); break;
case EOp::sub: FVectorKernelSub::Exec(Context); break;
case EOp::mul: FVectorKernelMul::Exec(Context); break;
case EOp::mad: FVectorKernelMad::Exec(Context); break;
case EOp::lerp: FVectorKernelLerp::Exec(Context); break;
case EOp::rcp: FVectorKernelRcp::Exec(Context); break;
case EOp::rsq: FVectorKernelRsq::Exec(Context); break;
case EOp::sqrt: FVectorKernelSqrt::Exec(Context); break;
case EOp::neg: FVectorKernelNeg::Exec(Context); break;
case EOp::abs: FVectorKernelAbs::Exec(Context); break;
case EOp::clamp: FVectorKernelClamp::Exec(Context); break;
case EOp::min: FVectorKernelMin::Exec(Context); break;
case EOp::max: FVectorKernelMax::Exec(Context); break;
case EOp::pow: FVectorKernelPow::Exec(Context); break;
case EOp::sin: FVectorKernelSin::Exec(Context); break;
case EOp::sin4: FVectorKernelSin4::Exec(Context); break;
case EOp::dot: FVectorKernelDot::Exec(Context); break;
case EOp::length: FVectorKernelLength::Exec(Context); break;
case EOp::cross: FVectorKernelCross::Exec(Context); break;
case EOp::normalize: FVectorKernelNormalize::Exec(Context); break;
case EOp::random: FVectorKernelRandom::Exec(Context); break;
case EOp::noise: FVectorKernelNoise::Exec(Context); break;
// Execution always terminates with a "done" opcode.
case EOp::done:
break;
// Opcode not recognized / implemented.
default:
UE_LOG(LogVectorVM, Fatal, TEXT("Unknown op code 0x%02x"), (uint32)Op);
break;
}
} while (Op != EOp::done);
NumVectors -= VectorsPerChunk;
}
}
namespace VectorVM
{
static FVectorVMOpInfo GOpInfo[] =
{
FVectorVMOpInfo(EOp::done, EOpFlags::None, EOpSrc::Invalid, EOpSrc::Invalid, EOpSrc::Invalid, TEXT("done")),
FVectorVMOpInfo(EOp::add, EOpFlags::Implemented | EOpFlags::Commutative, EOpSrc::Register, EOpSrc::Register, EOpSrc::Invalid, TEXT("Add")),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::sub, EOpFlags::Implemented, EOpSrc::Register, EOpSrc::Register, EOpSrc::Invalid, TEXT("Sub")),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::mul, EOpFlags::Implemented | EOpFlags::Commutative, EOpSrc::Register, EOpSrc::Register, EOpSrc::Invalid, TEXT("Multiply")),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::mad,EOpFlags::Implemented|EOpFlags::Commutative,EOpSrc::Register,EOpSrc::Register,EOpSrc::Register,TEXT("Multply-Add")),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::lerp,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Register,EOpSrc::Register,TEXT("Lerp")),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::rcp,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Reciprocal")),
FVectorVMOpInfo(EOp::rsq,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Reciprocal Sqrt")),
FVectorVMOpInfo(EOp::sqrt,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Sqrt")),
FVectorVMOpInfo(EOp::neg,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Negate")),
FVectorVMOpInfo(EOp::abs,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Absolute")),
FVectorVMOpInfo(EOp::exp,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Exp")),
FVectorVMOpInfo(EOp::exp2,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Exp2")),
FVectorVMOpInfo(EOp::log,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Log")),
FVectorVMOpInfo(EOp::log2,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Log base 2")),
FVectorVMOpInfo(EOp::sin,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Sin")),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::cos, EOpFlags::None, EOpSrc::Register, EOpSrc::Invalid, EOpSrc::Invalid, TEXT("Cos")),
FVectorVMOpInfo(EOp::tan,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Tan")),
FVectorVMOpInfo(EOp::asin,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Arcsin")),
FVectorVMOpInfo(EOp::acos,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Arccos")),
FVectorVMOpInfo(EOp::atan,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Arctan")),
FVectorVMOpInfo(EOp::atan2,EOpFlags::None,EOpSrc::Register,EOpSrc::Register,EOpSrc::Invalid,TEXT("Arctan2")),
FVectorVMOpInfo(EOp::ceil,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Round up")),
FVectorVMOpInfo(EOp::floor,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Round down")),
FVectorVMOpInfo(EOp::fmod,EOpFlags::None,EOpSrc::Register,EOpSrc::Register,EOpSrc::Invalid,TEXT("Modulo")),
FVectorVMOpInfo(EOp::frac,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Fractional")),
FVectorVMOpInfo(EOp::trunc,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Truncate")),
FVectorVMOpInfo(EOp::clamp,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Register,EOpSrc::Register,TEXT("Clamp")),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::min,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Register,EOpSrc::Invalid,TEXT("Min")),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::max,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Register,EOpSrc::Invalid,TEXT("Max")),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::pow,EOpFlags::Implemented,EOpSrc::Register,EOpSrc::Register,EOpSrc::Invalid,TEXT("Pow")),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::add,EOpFlags::None,EOpSrc::Register,EOpSrc::Invalid,EOpSrc::Invalid,TEXT("Sign")),
FVectorVMOpInfo(EOp::step,EOpFlags::None,EOpSrc::Register,EOpSrc::Register,EOpSrc::Invalid,TEXT("Step")),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::dot, EOpFlags::Implemented, EOpSrc::Register, EOpSrc::Register, EOpSrc::Invalid, TEXT("Dot Product")),
FVectorVMOpInfo(EOp::cross, EOpFlags::Implemented|EOpFlags::Commutative, EOpSrc::Register, EOpSrc::Register, EOpSrc::Invalid, TEXT("Cross Product")),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::normalize, EOpFlags::Implemented, EOpSrc::Register, EOpSrc::Invalid, EOpSrc::Invalid, TEXT("Normalize")),
FVectorVMOpInfo(EOp::random, EOpFlags::Implemented, EOpSrc::Const, EOpSrc::Invalid, EOpSrc::Invalid, TEXT("Random")),
FVectorVMOpInfo(EOp::length, EOpFlags::Implemented, EOpSrc::Register, EOpSrc::Invalid, EOpSrc::Invalid, TEXT("Vector Length")),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::sin4, EOpFlags::Implemented, EOpSrc::Register, EOpSrc::Invalid, EOpSrc::Invalid, TEXT("Sin4")),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(),
FVectorVMOpInfo(EOp::noise, EOpFlags::Implemented, EOpSrc::Register, EOpSrc::Invalid, EOpSrc::Invalid, TEXT("Noise")),
FVectorVMOpInfo(EOp::add, EOpFlags::None, EOpSrc::Invalid, EOpSrc::Invalid, EOpSrc::Invalid, TEXT("invalid"))
};
} // namespace VectorVM
VectorVM::FVectorVMOpInfo const& VectorVM::GetOpCodeInfo(uint8 OpCodeIndex)
{
return GOpInfo[FMath::Clamp<int32>(OpCodeIndex, 0, EOp::NumOpcodes)];
}
uint8 VectorVM::GetNumOpCodes()
{
return EOp::NumOpcodes;
}
/*------------------------------------------------------------------------------
Automation test for the VM.
------------------------------------------------------------------------------*/
IMPLEMENT_SIMPLE_AUTOMATION_TEST(FVectorVMTest, "Core.Math.Vector VM", EAutomationTestFlags::ATF_SmokeTest)
bool FVectorVMTest::RunTest(const FString& Parameters)
{
uint8 TestCode[] =
{
VectorVM::EOp::mul, 0x00, SRCOP_RRR, 0x0 + VectorVM::NumTempRegisters, 0x0 + VectorVM::NumTempRegisters, // mul r0, r8, r8
VectorVM::EOp::mad, 0x01, SRCOP_RRR, 0x01 + VectorVM::NumTempRegisters, 0x01 + VectorVM::NumTempRegisters, 0x00, // mad r1, r9, r9, r0
VectorVM::EOp::mad, 0x00, SRCOP_RRR, 0x02 + VectorVM::NumTempRegisters, 0x02 + VectorVM::NumTempRegisters, 0x01, // mad r0, r10, r10, r1
VectorVM::EOp::add, 0x01, SRCOP_RCR, 0x00, 0x01, // addi r1, r0, c1
VectorVM::EOp::neg, 0x00, SRCOP_RRR, 0x01, // neg r0, r1
VectorVM::EOp::clamp, VectorVM::FirstOutputRegister, SRCOP_CCR, 0x00, 0x02, 0x03, // clampii r40, r0, c2, c3
0x00 // terminator
};
VectorRegister TestRegisters[4][VectorVM::VectorsPerChunk];
VectorRegister* InputRegisters[3] = { TestRegisters[0], TestRegisters[1], TestRegisters[2] };
VectorRegister* OutputRegisters[1] = { TestRegisters[3] };
VectorRegister Inputs[3][VectorVM::VectorsPerChunk];
for (int32 i = 0; i < VectorVM::ChunkSize; i++)
{
reinterpret_cast<float*>(&Inputs[0])[i] = static_cast<float>(i);
reinterpret_cast<float*>(&Inputs[1])[i] = static_cast<float>(i);
reinterpret_cast<float*>(&Inputs[2])[i] = static_cast<float>(i);
reinterpret_cast<float*>(InputRegisters[0])[i] = static_cast<float>(i);
reinterpret_cast<float*>(InputRegisters[1])[i] = static_cast<float>(i);
reinterpret_cast<float*>(InputRegisters[2])[i] = static_cast<float>(i);
}
FVector4 ConstantTable[VectorVM::MaxConstants];
ConstantTable[0] = FVector4(0.0f, 0.0f, 0.0f, 0.0f);
ConstantTable[1] = FVector4(5.0f, 5.0f, 5.0f, 5.0f);
ConstantTable[2] = FVector4(-20.0f, -20.0f, -20.0f, -20.0f);
ConstantTable[3] = FVector4(20.0f, 20.0f, 20.0f, 20.0f);
VectorVM::Exec(
TestCode,
InputRegisters, 3,
OutputRegisters, 1,
ConstantTable,
VectorVM::VectorsPerChunk
);
for (int32 i = 0; i < VectorVM::ChunkSize; i++)
{
float Ins[3];
// Verify that the input registers were not overwritten.
for (int32 InputIndex = 0; InputIndex < 3; ++InputIndex)
{
float In = Ins[InputIndex] = reinterpret_cast<float*>(&Inputs[InputIndex])[i];
float R = reinterpret_cast<float*>(InputRegisters[InputIndex])[i];
if (In != R)
{
UE_LOG(LogVectorVM,Error,TEXT("Input register %d vector %d element %d overwritten. Has %f expected %f"),
InputIndex,
i / VectorVM::ElementsPerVector,
i % VectorVM::ElementsPerVector,
R,
In
);
return false;
}
}
// Verify that outputs match what we expect.
float Out = reinterpret_cast<float*>(OutputRegisters[0])[i];
float Expected = FMath::Clamp<float>(-(Ins[0] * Ins[0] + Ins[1] * Ins[1] + Ins[2] * Ins[2] + 5.0f), -20.0f, 20.0f);
if (Out != Expected)
{
UE_LOG(LogVectorVM,Error,TEXT("Output register %d vector %d element %d is wrong. Has %f expected %f"),
0,
i / VectorVM::ElementsPerVector,
i % VectorVM::ElementsPerVector,
Out,
Expected
);
return false;
}
}
return true;
}